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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
| (...skipping 207 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 218 skia::RefPtr<SkPixelRef> pixel_ref_; | 218 skia::RefPtr<SkPixelRef> pixel_ref_; |
| 219 int layer_id_; | 219 int layer_id_; |
| 220 RenderingStatsInstrumentation* rendering_stats_; | 220 RenderingStatsInstrumentation* rendering_stats_; |
| 221 const base::Callback<void(bool was_canceled)> reply_; | 221 const base::Callback<void(bool was_canceled)> reply_; |
| 222 | 222 |
| 223 DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl); | 223 DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl); |
| 224 }; | 224 }; |
| 225 | 225 |
| 226 const size_t kScheduledRasterTasksLimit = 32u; | 226 const size_t kScheduledRasterTasksLimit = 32u; |
| 227 | 227 |
| 228 // Memory limit policy works by mapping some bin states to the NEVER bin. | |
| 229 const ManagedTileBin kBinPolicyMap[NUM_TILE_MEMORY_LIMIT_POLICIES][NUM_BINS] = { | |
| 230 // [ALLOW_NOTHING] | |
| 231 {NEVER_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 232 NEVER_BIN, // [NOW_BIN] | |
| 233 NEVER_BIN, // [SOON_BIN] | |
| 234 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 235 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 236 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 237 NEVER_BIN, // [AT_LAST_BIN] | |
| 238 NEVER_BIN // [NEVER_BIN] | |
| 239 }, | |
| 240 // [ALLOW_ABSOLUTE_MINIMUM] | |
| 241 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 242 NOW_BIN, // [NOW_BIN] | |
| 243 NEVER_BIN, // [SOON_BIN] | |
| 244 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 245 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 246 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 247 NEVER_BIN, // [AT_LAST_BIN] | |
| 248 NEVER_BIN // [NEVER_BIN] | |
| 249 }, | |
| 250 // [ALLOW_PREPAINT_ONLY] | |
| 251 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 252 NOW_BIN, // [NOW_BIN] | |
| 253 SOON_BIN, // [SOON_BIN] | |
| 254 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 255 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 256 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 257 NEVER_BIN, // [AT_LAST_BIN] | |
| 258 NEVER_BIN // [NEVER_BIN] | |
| 259 }, | |
| 260 // [ALLOW_ANYTHING] | |
| 261 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 262 NOW_BIN, // [NOW_BIN] | |
| 263 SOON_BIN, // [SOON_BIN] | |
| 264 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 265 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 266 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 267 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 268 NEVER_BIN // [NEVER_BIN] | |
| 269 }}; | |
| 270 | |
| 271 // Ready to draw works by mapping NOW_BIN to NOW_AND_READY_TO_DRAW_BIN. | |
| 272 const ManagedTileBin kBinReadyToDrawMap[2][NUM_BINS] = { | |
| 273 // Not ready | |
| 274 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 275 NOW_BIN, // [NOW_BIN] | |
| 276 SOON_BIN, // [SOON_BIN] | |
| 277 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 278 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 279 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 280 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 281 NEVER_BIN // [NEVER_BIN] | |
| 282 }, | |
| 283 // Ready | |
| 284 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 285 NOW_AND_READY_TO_DRAW_BIN, // [NOW_BIN] | |
| 286 SOON_BIN, // [SOON_BIN] | |
| 287 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 288 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 289 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 290 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 291 NEVER_BIN // [NEVER_BIN] | |
| 292 }}; | |
| 293 | |
| 294 // Active works by mapping some bin stats to equivalent _ACTIVE_BIN state. | |
| 295 const ManagedTileBin kBinIsActiveMap[2][NUM_BINS] = { | |
| 296 // Inactive | |
| 297 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 298 NOW_BIN, // [NOW_BIN] | |
| 299 SOON_BIN, // [SOON_BIN] | |
| 300 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 301 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 302 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 303 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 304 NEVER_BIN // [NEVER_BIN] | |
| 305 }, | |
| 306 // Active | |
| 307 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 308 NOW_BIN, // [NOW_BIN] | |
| 309 SOON_BIN, // [SOON_BIN] | |
| 310 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 311 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_BIN] | |
| 312 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 313 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_BIN] | |
| 314 NEVER_BIN // [NEVER_BIN] | |
| 315 }}; | |
| 316 | |
| 317 // Determine bin based on three categories of tiles: things we need now, | |
| 318 // things we need soon, and eventually. | |
| 319 inline ManagedTileBin BinFromTilePriority(const TilePriority& prio) { | |
| 320 if (prio.priority_bin == TilePriority::NOW) | |
| 321 return NOW_BIN; | |
| 322 | |
| 323 if (prio.priority_bin == TilePriority::SOON) | |
| 324 return SOON_BIN; | |
| 325 | |
| 326 if (prio.distance_to_visible == std::numeric_limits<float>::infinity()) | |
| 327 return NEVER_BIN; | |
| 328 | |
| 329 return EVENTUALLY_BIN; | |
| 330 } | |
| 331 | |
| 332 } // namespace | 228 } // namespace |
| 333 | 229 |
| 334 RasterTaskCompletionStats::RasterTaskCompletionStats() | 230 RasterTaskCompletionStats::RasterTaskCompletionStats() |
| 335 : completed_count(0u), canceled_count(0u) {} | 231 : completed_count(0u), canceled_count(0u) {} |
| 336 | 232 |
| 337 scoped_refptr<base::debug::ConvertableToTraceFormat> | 233 scoped_refptr<base::debug::ConvertableToTraceFormat> |
| 338 RasterTaskCompletionStatsAsValue(const RasterTaskCompletionStats& stats) { | 234 RasterTaskCompletionStatsAsValue(const RasterTaskCompletionStats& stats) { |
| 339 scoped_refptr<base::debug::TracedValue> state = | 235 scoped_refptr<base::debug::TracedValue> state = |
| 340 new base::debug::TracedValue(); | 236 new base::debug::TracedValue(); |
| 341 state->SetInteger("completed_count", stats.completed_count); | 237 state->SetInteger("completed_count", stats.completed_count); |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 360 TileManager::TileManager( | 256 TileManager::TileManager( |
| 361 TileManagerClient* client, | 257 TileManagerClient* client, |
| 362 const scoped_refptr<base::SequencedTaskRunner>& task_runner, | 258 const scoped_refptr<base::SequencedTaskRunner>& task_runner, |
| 363 ResourcePool* resource_pool, | 259 ResourcePool* resource_pool, |
| 364 Rasterizer* rasterizer, | 260 Rasterizer* rasterizer, |
| 365 RenderingStatsInstrumentation* rendering_stats_instrumentation) | 261 RenderingStatsInstrumentation* rendering_stats_instrumentation) |
| 366 : client_(client), | 262 : client_(client), |
| 367 task_runner_(task_runner), | 263 task_runner_(task_runner), |
| 368 resource_pool_(resource_pool), | 264 resource_pool_(resource_pool), |
| 369 rasterizer_(rasterizer), | 265 rasterizer_(rasterizer), |
| 370 prioritized_tiles_dirty_(false), | 266 all_tiles_that_need_to_be_rasterized_are_scheduled_(true), |
| 371 all_tiles_that_need_to_be_rasterized_have_memory_(true), | |
| 372 all_tiles_required_for_activation_have_memory_(true), | |
| 373 bytes_releasable_(0), | |
| 374 resources_releasable_(0), | |
| 375 ever_exceeded_memory_budget_(false), | |
| 376 rendering_stats_instrumentation_(rendering_stats_instrumentation), | 267 rendering_stats_instrumentation_(rendering_stats_instrumentation), |
| 377 did_initialize_visible_tile_(false), | 268 did_initialize_visible_tile_(false), |
| 378 did_check_for_completed_tasks_since_last_schedule_tasks_(true), | 269 did_check_for_completed_tasks_since_last_schedule_tasks_(true), |
| 379 did_oom_on_last_assign_(false), | 270 did_oom_on_last_assign_(false), |
| 380 ready_to_activate_check_notifier_( | 271 ready_to_activate_check_notifier_( |
| 381 task_runner_.get(), | 272 task_runner_.get(), |
| 382 base::Bind(&TileManager::CheckIfReadyToActivate, | 273 base::Bind(&TileManager::CheckIfReadyToActivate, |
| 383 base::Unretained(this))) { | 274 base::Unretained(this))) { |
| 384 rasterizer_->SetClient(this); | 275 rasterizer_->SetClient(this); |
| 385 } | 276 } |
| 386 | 277 |
| 387 TileManager::~TileManager() { | 278 TileManager::~TileManager() { |
| 388 // Reset global state and manage. This should cause | 279 // Reset global state and manage. This should cause |
| 389 // our memory usage to drop to zero. | 280 // our memory usage to drop to zero. |
| 390 global_state_ = GlobalStateThatImpactsTilePriority(); | 281 global_state_ = GlobalStateThatImpactsTilePriority(); |
| 391 | 282 |
| 392 RasterTaskQueue empty; | 283 RasterTaskQueue empty; |
| 393 rasterizer_->ScheduleTasks(&empty); | 284 rasterizer_->ScheduleTasks(&empty); |
| 394 orphan_raster_tasks_.clear(); | 285 orphan_raster_tasks_.clear(); |
| 395 | 286 |
| 396 // This should finish all pending tasks and release any uninitialized | 287 // This should finish all pending tasks and release any uninitialized |
| 397 // resources. | 288 // resources. |
| 398 rasterizer_->Shutdown(); | 289 rasterizer_->Shutdown(); |
| 399 rasterizer_->CheckForCompletedTasks(); | 290 rasterizer_->CheckForCompletedTasks(); |
| 400 | 291 |
| 401 prioritized_tiles_.Clear(); | |
| 402 | |
| 403 FreeResourcesForReleasedTiles(); | 292 FreeResourcesForReleasedTiles(); |
| 404 CleanUpReleasedTiles(); | 293 CleanUpReleasedTiles(); |
| 405 | |
| 406 DCHECK_EQ(0u, bytes_releasable_); | |
| 407 DCHECK_EQ(0u, resources_releasable_); | |
| 408 } | 294 } |
| 409 | 295 |
| 410 void TileManager::Release(Tile* tile) { | 296 void TileManager::Release(Tile* tile) { |
| 411 DCHECK(TilePriority() == tile->combined_priority()); | |
| 412 | |
| 413 prioritized_tiles_dirty_ = true; | |
| 414 released_tiles_.push_back(tile); | 297 released_tiles_.push_back(tile); |
| 415 } | 298 } |
| 416 | 299 |
| 417 void TileManager::DidChangeTilePriority(Tile* tile) { | |
| 418 prioritized_tiles_dirty_ = true; | |
| 419 } | |
| 420 | |
| 421 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { | 300 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { |
| 422 return global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; | 301 return global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; |
| 423 } | 302 } |
| 424 | 303 |
| 425 void TileManager::FreeResourcesForReleasedTiles() { | 304 void TileManager::FreeResourcesForReleasedTiles() { |
| 426 for (std::vector<Tile*>::iterator it = released_tiles_.begin(); | 305 for (std::vector<Tile*>::iterator it = released_tiles_.begin(); |
| 427 it != released_tiles_.end(); | 306 it != released_tiles_.end(); |
| 428 ++it) { | 307 ++it) { |
| 429 Tile* tile = *it; | 308 Tile* tile = *it; |
| 430 FreeResourcesForTile(tile); | 309 FreeResourcesForTile(tile); |
| 431 } | 310 } |
| 432 } | 311 } |
| 433 | 312 |
| 434 void TileManager::CleanUpReleasedTiles() { | 313 void TileManager::CleanUpReleasedTiles() { |
| 435 // Make sure |prioritized_tiles_| doesn't contain any of the tiles | |
| 436 // we're about to delete. | |
| 437 DCHECK(prioritized_tiles_.IsEmpty()); | |
| 438 | |
| 439 std::vector<Tile*>::iterator it = released_tiles_.begin(); | 314 std::vector<Tile*>::iterator it = released_tiles_.begin(); |
| 440 while (it != released_tiles_.end()) { | 315 while (it != released_tiles_.end()) { |
| 441 Tile* tile = *it; | 316 Tile* tile = *it; |
| 442 | 317 |
| 443 if (tile->HasRasterTask()) { | 318 if (tile->HasRasterTask()) { |
| 444 ++it; | 319 ++it; |
| 445 continue; | 320 continue; |
| 446 } | 321 } |
| 447 | 322 |
| 448 DCHECK(!tile->HasResources()); | 323 DCHECK(!tile->HasResources()); |
| 449 DCHECK(tiles_.find(tile->id()) != tiles_.end()); | 324 DCHECK(tiles_.find(tile->id()) != tiles_.end()); |
| 450 tiles_.erase(tile->id()); | 325 tiles_.erase(tile->id()); |
| 451 | 326 |
| 452 LayerCountMap::iterator layer_it = | 327 LayerCountMap::iterator layer_it = |
| 453 used_layer_counts_.find(tile->layer_id()); | 328 used_layer_counts_.find(tile->layer_id()); |
| 454 DCHECK_GT(layer_it->second, 0); | 329 DCHECK_GT(layer_it->second, 0); |
| 455 if (--layer_it->second == 0) { | 330 if (--layer_it->second == 0) { |
| 456 used_layer_counts_.erase(layer_it); | 331 used_layer_counts_.erase(layer_it); |
| 457 image_decode_tasks_.erase(tile->layer_id()); | 332 image_decode_tasks_.erase(tile->layer_id()); |
| 458 } | 333 } |
| 459 | 334 |
| 460 delete tile; | 335 delete tile; |
| 461 it = released_tiles_.erase(it); | 336 it = released_tiles_.erase(it); |
| 462 } | 337 } |
| 463 } | 338 } |
| 464 | 339 |
| 465 void TileManager::UpdatePrioritizedTileSetIfNeeded() { | |
| 466 if (!prioritized_tiles_dirty_) | |
| 467 return; | |
| 468 | |
| 469 prioritized_tiles_.Clear(); | |
| 470 | |
| 471 FreeResourcesForReleasedTiles(); | |
| 472 CleanUpReleasedTiles(); | |
| 473 | |
| 474 GetTilesWithAssignedBins(&prioritized_tiles_); | |
| 475 prioritized_tiles_dirty_ = false; | |
| 476 } | |
| 477 | |
| 478 void TileManager::DidFinishRunningTasks() { | 340 void TileManager::DidFinishRunningTasks() { |
| 479 TRACE_EVENT0("cc", "TileManager::DidFinishRunningTasks"); | 341 TRACE_EVENT0("cc", "TileManager::DidFinishRunningTasks"); |
| 480 | 342 |
| 481 bool memory_usage_above_limit = resource_pool_->total_memory_usage_bytes() > | 343 bool memory_usage_above_limit = resource_pool_->total_memory_usage_bytes() > |
| 482 global_state_.soft_memory_limit_in_bytes; | 344 global_state_.soft_memory_limit_in_bytes; |
| 483 | 345 |
| 484 // When OOM, keep re-assigning memory until we reach a steady state | 346 // When OOM, keep re-assigning memory until we reach a steady state |
| 485 // where top-priority tiles are initialized. | 347 // where top-priority tiles are initialized. |
| 486 if (all_tiles_that_need_to_be_rasterized_have_memory_ && | 348 if (all_tiles_that_need_to_be_rasterized_are_scheduled_ && |
| 487 !memory_usage_above_limit) | 349 !memory_usage_above_limit) |
| 488 return; | 350 return; |
| 489 | 351 |
| 490 rasterizer_->CheckForCompletedTasks(); | 352 rasterizer_->CheckForCompletedTasks(); |
| 491 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 353 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 492 | 354 |
| 493 TileVector tiles_that_need_to_be_rasterized; | 355 TileVector tiles_that_need_to_be_rasterized; |
| 494 AssignGpuMemoryToTiles(&prioritized_tiles_, | 356 AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized); |
| 495 &tiles_that_need_to_be_rasterized); | |
| 496 | 357 |
| 497 // |tiles_that_need_to_be_rasterized| will be empty when we reach a | 358 // |tiles_that_need_to_be_rasterized| will be empty when we reach a |
| 498 // steady memory state. Keep scheduling tasks until we reach this state. | 359 // steady memory state. Keep scheduling tasks until we reach this state. |
| 499 if (!tiles_that_need_to_be_rasterized.empty()) { | 360 if (!tiles_that_need_to_be_rasterized.empty()) { |
| 500 ScheduleTasks(tiles_that_need_to_be_rasterized); | 361 ScheduleTasks(tiles_that_need_to_be_rasterized); |
| 501 return; | 362 return; |
| 502 } | 363 } |
| 503 | 364 |
| 504 FreeResourcesForReleasedTiles(); | 365 FreeResourcesForReleasedTiles(); |
| 505 | 366 |
| 506 resource_pool_->ReduceResourceUsage(); | 367 resource_pool_->ReduceResourceUsage(); |
| 507 | 368 |
| 508 // We don't reserve memory for required-for-activation tiles during | 369 // We don't reserve memory for required-for-activation tiles during |
| 509 // accelerated gestures, so we just postpone activation when we don't | 370 // accelerated gestures, so we just postpone activation when we don't |
| 510 // have these tiles, and activate after the accelerated gesture. | 371 // have these tiles, and activate after the accelerated gesture. |
| 511 bool allow_rasterize_on_demand = | 372 bool allow_rasterize_on_demand = |
| 512 global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; | 373 global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; |
| 513 | 374 |
| 514 // Use on-demand raster for any required-for-activation tiles that have not | 375 // Use on-demand raster for any required-for-activation tiles that have not |
| 515 // been been assigned memory after reaching a steady memory state. This | 376 // been been assigned memory after reaching a steady memory state. This |
| 516 // ensures that we activate even when OOM. | 377 // ensures that we activate even when OOM. Note that we have to rebuilt the |
| 517 for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { | 378 // queue in case the last AssignGpuMemoryToTiles evicted some tiles that |
| 518 Tile* tile = it->second; | 379 // would otherwise not be picked up by the old raster queue. |
|
reveman
2014/09/18 19:47:10
You're call but I think you could reduce this comm
| |
| 380 raster_priority_queue_.Reset(); | |
| 381 client_->BuildRasterQueue(&raster_priority_queue_, | |
| 382 global_state_.tree_priority); | |
| 383 while (!raster_priority_queue_.IsEmpty()) { | |
|
vmpstr
2014/09/18 18:35:09
This part had to be changed as well, since we can'
reveman
2014/09/18 19:47:10
Got it. This makes sense.
| |
| 384 Tile* tile = raster_priority_queue_.Top(); | |
| 519 ManagedTileState& mts = tile->managed_state(); | 385 ManagedTileState& mts = tile->managed_state(); |
| 520 ManagedTileState::TileVersion& tile_version = | 386 ManagedTileState::TileVersion& tile_version = |
| 521 mts.tile_versions[mts.raster_mode]; | 387 mts.tile_versions[mts.raster_mode]; |
| 522 | 388 |
| 523 if (tile->required_for_activation() && !tile_version.IsReadyToDraw()) { | 389 if (tile->required_for_activation() && !tile_version.IsReadyToDraw()) { |
| 524 // If we can't raster on demand, give up early (and don't activate). | 390 // If we can't raster on demand, give up early (and don't activate). |
| 525 if (!allow_rasterize_on_demand) | 391 if (!allow_rasterize_on_demand) |
| 526 return; | 392 return; |
| 527 | 393 |
| 528 tile_version.set_rasterize_on_demand(); | 394 tile_version.set_rasterize_on_demand(); |
| 529 client_->NotifyTileStateChanged(tile); | 395 client_->NotifyTileStateChanged(tile); |
| 530 } | 396 } |
| 397 | |
| 398 raster_priority_queue_.Pop(); | |
| 531 } | 399 } |
| 532 | 400 |
| 533 DCHECK(IsReadyToActivate()); | 401 DCHECK(IsReadyToActivate()); |
| 534 ready_to_activate_check_notifier_.Schedule(); | 402 ready_to_activate_check_notifier_.Schedule(); |
| 535 } | 403 } |
| 536 | 404 |
| 537 void TileManager::DidFinishRunningTasksRequiredForActivation() { | 405 void TileManager::DidFinishRunningTasksRequiredForActivation() { |
| 538 TRACE_EVENT1("cc", | 406 TRACE_EVENT0("cc", "TileManager::DidFinishRunningTasksRequiredForActivation"); |
| 539 "TileManager::DidFinishRunningTasksRequiredForActivation", | |
| 540 "all_tiles_required_for_activation_have_memory", | |
| 541 all_tiles_required_for_activation_have_memory_); | |
| 542 // This is only a true indication that all tiles required for | |
| 543 // activation are initialized when no tiles are OOM. We need to | |
| 544 // wait for DidFinishRunningTasks() to be called, try to re-assign | |
| 545 // memory and in worst case use on-demand raster when tiles | |
| 546 // required for activation are OOM. | |
| 547 if (!all_tiles_required_for_activation_have_memory_) | |
| 548 return; | |
| 549 | |
| 550 ready_to_activate_check_notifier_.Schedule(); | 407 ready_to_activate_check_notifier_.Schedule(); |
| 551 } | 408 } |
| 552 | 409 |
| 553 void TileManager::GetTilesWithAssignedBins(PrioritizedTileSet* tiles) { | |
| 554 TRACE_EVENT0("cc", "TileManager::GetTilesWithAssignedBins"); | |
| 555 | |
| 556 const TileMemoryLimitPolicy memory_policy = global_state_.memory_limit_policy; | |
| 557 const TreePriority tree_priority = global_state_.tree_priority; | |
| 558 | |
| 559 // For each tree, bin into different categories of tiles. | |
| 560 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { | |
| 561 Tile* tile = it->second; | |
| 562 ManagedTileState& mts = tile->managed_state(); | |
| 563 | |
| 564 const ManagedTileState::TileVersion& tile_version = | |
| 565 tile->GetTileVersionForDrawing(); | |
| 566 bool tile_is_ready_to_draw = tile_version.IsReadyToDraw(); | |
| 567 bool tile_is_active = tile_is_ready_to_draw || | |
| 568 mts.tile_versions[mts.raster_mode].raster_task_.get(); | |
| 569 | |
| 570 // Get the active priority and bin. | |
| 571 TilePriority active_priority = tile->priority(ACTIVE_TREE); | |
| 572 ManagedTileBin active_bin = BinFromTilePriority(active_priority); | |
| 573 | |
| 574 // Get the pending priority and bin. | |
| 575 TilePriority pending_priority = tile->priority(PENDING_TREE); | |
| 576 ManagedTileBin pending_bin = BinFromTilePriority(pending_priority); | |
| 577 | |
| 578 bool pending_is_low_res = pending_priority.resolution == LOW_RESOLUTION; | |
| 579 bool pending_is_non_ideal = | |
| 580 pending_priority.resolution == NON_IDEAL_RESOLUTION; | |
| 581 bool active_is_non_ideal = | |
| 582 active_priority.resolution == NON_IDEAL_RESOLUTION; | |
| 583 | |
| 584 // Adjust bin state based on if ready to draw. | |
| 585 active_bin = kBinReadyToDrawMap[tile_is_ready_to_draw][active_bin]; | |
| 586 pending_bin = kBinReadyToDrawMap[tile_is_ready_to_draw][pending_bin]; | |
| 587 | |
| 588 // Adjust bin state based on if active. | |
| 589 active_bin = kBinIsActiveMap[tile_is_active][active_bin]; | |
| 590 pending_bin = kBinIsActiveMap[tile_is_active][pending_bin]; | |
| 591 | |
| 592 // We never want to paint new non-ideal tiles, as we always have | |
| 593 // a high-res tile covering that content (paint that instead). | |
| 594 if (!tile_is_ready_to_draw && active_is_non_ideal) | |
| 595 active_bin = NEVER_BIN; | |
| 596 if (!tile_is_ready_to_draw && pending_is_non_ideal) | |
| 597 pending_bin = NEVER_BIN; | |
| 598 | |
| 599 ManagedTileBin tree_bin[NUM_TREES]; | |
| 600 tree_bin[ACTIVE_TREE] = kBinPolicyMap[memory_policy][active_bin]; | |
| 601 tree_bin[PENDING_TREE] = kBinPolicyMap[memory_policy][pending_bin]; | |
| 602 | |
| 603 // Adjust pending bin state for low res tiles. This prevents pending tree | |
| 604 // low-res tiles from being initialized before high-res tiles. | |
| 605 if (pending_is_low_res) | |
| 606 tree_bin[PENDING_TREE] = std::max(tree_bin[PENDING_TREE], EVENTUALLY_BIN); | |
| 607 | |
| 608 TilePriority tile_priority; | |
| 609 switch (tree_priority) { | |
| 610 case SAME_PRIORITY_FOR_BOTH_TREES: | |
| 611 mts.bin = std::min(tree_bin[ACTIVE_TREE], tree_bin[PENDING_TREE]); | |
| 612 tile_priority = tile->combined_priority(); | |
| 613 break; | |
| 614 case SMOOTHNESS_TAKES_PRIORITY: | |
| 615 mts.bin = tree_bin[ACTIVE_TREE]; | |
| 616 tile_priority = active_priority; | |
| 617 break; | |
| 618 case NEW_CONTENT_TAKES_PRIORITY: | |
| 619 mts.bin = tree_bin[PENDING_TREE]; | |
| 620 tile_priority = pending_priority; | |
| 621 break; | |
| 622 default: | |
| 623 NOTREACHED(); | |
| 624 } | |
| 625 | |
| 626 // Bump up the priority if we determined it's NEVER_BIN on one tree, | |
| 627 // but is still required on the other tree. | |
| 628 bool is_in_never_bin_on_both_trees = tree_bin[ACTIVE_TREE] == NEVER_BIN && | |
| 629 tree_bin[PENDING_TREE] == NEVER_BIN; | |
| 630 | |
| 631 if (mts.bin == NEVER_BIN && !is_in_never_bin_on_both_trees) | |
| 632 mts.bin = tile_is_active ? AT_LAST_AND_ACTIVE_BIN : AT_LAST_BIN; | |
| 633 | |
| 634 mts.resolution = tile_priority.resolution; | |
| 635 mts.priority_bin = tile_priority.priority_bin; | |
| 636 mts.distance_to_visible = tile_priority.distance_to_visible; | |
| 637 mts.required_for_activation = tile_priority.required_for_activation; | |
| 638 | |
| 639 mts.visible_and_ready_to_draw = | |
| 640 tree_bin[ACTIVE_TREE] == NOW_AND_READY_TO_DRAW_BIN; | |
| 641 | |
| 642 // Tiles that are required for activation shouldn't be in NEVER_BIN unless | |
| 643 // smoothness takes priority or memory policy allows nothing to be | |
| 644 // initialized. | |
| 645 DCHECK(!mts.required_for_activation || mts.bin != NEVER_BIN || | |
| 646 tree_priority == SMOOTHNESS_TAKES_PRIORITY || | |
| 647 memory_policy == ALLOW_NOTHING); | |
| 648 | |
| 649 // If the tile is in NEVER_BIN and it does not have an active task, then we | |
| 650 // can release the resources early. If it does have the task however, we | |
| 651 // should keep it in the prioritized tile set to ensure that AssignGpuMemory | |
| 652 // can visit it. | |
| 653 if (mts.bin == NEVER_BIN && | |
| 654 !mts.tile_versions[mts.raster_mode].raster_task_.get()) { | |
| 655 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | |
| 656 continue; | |
| 657 } | |
| 658 | |
| 659 // Insert the tile into a priority set. | |
| 660 tiles->InsertTile(tile, mts.bin); | |
| 661 } | |
| 662 } | |
| 663 | |
| 664 void TileManager::ManageTiles(const GlobalStateThatImpactsTilePriority& state) { | 410 void TileManager::ManageTiles(const GlobalStateThatImpactsTilePriority& state) { |
| 665 TRACE_EVENT0("cc", "TileManager::ManageTiles"); | 411 TRACE_EVENT0("cc", "TileManager::ManageTiles"); |
| 666 | 412 |
| 667 // Update internal state. | 413 global_state_ = state; |
| 668 if (state != global_state_) { | |
| 669 global_state_ = state; | |
| 670 prioritized_tiles_dirty_ = true; | |
| 671 } | |
| 672 | 414 |
| 673 // We need to call CheckForCompletedTasks() once in-between each call | 415 // We need to call CheckForCompletedTasks() once in-between each call |
| 674 // to ScheduleTasks() to prevent canceled tasks from being scheduled. | 416 // to ScheduleTasks() to prevent canceled tasks from being scheduled. |
| 675 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { | 417 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { |
| 676 rasterizer_->CheckForCompletedTasks(); | 418 rasterizer_->CheckForCompletedTasks(); |
| 677 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 419 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 678 } | 420 } |
| 679 | 421 |
| 680 UpdatePrioritizedTileSetIfNeeded(); | 422 FreeResourcesForReleasedTiles(); |
| 423 CleanUpReleasedTiles(); | |
| 681 | 424 |
| 682 TileVector tiles_that_need_to_be_rasterized; | 425 TileVector tiles_that_need_to_be_rasterized; |
| 683 AssignGpuMemoryToTiles(&prioritized_tiles_, | 426 AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized); |
| 684 &tiles_that_need_to_be_rasterized); | |
| 685 | 427 |
| 686 // Finally, schedule rasterizer tasks. | 428 // Finally, schedule rasterizer tasks. |
| 687 ScheduleTasks(tiles_that_need_to_be_rasterized); | 429 ScheduleTasks(tiles_that_need_to_be_rasterized); |
| 688 | 430 |
| 689 TRACE_EVENT_INSTANT1("cc", | 431 TRACE_EVENT_INSTANT1("cc", |
| 690 "DidManage", | 432 "DidManage", |
| 691 TRACE_EVENT_SCOPE_THREAD, | 433 TRACE_EVENT_SCOPE_THREAD, |
| 692 "state", | 434 "state", |
| 693 BasicStateAsValue()); | 435 BasicStateAsValue()); |
| 694 | 436 |
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 727 } | 469 } |
| 728 | 470 |
| 729 void TileManager::BasicStateAsValueInto(base::debug::TracedValue* state) const { | 471 void TileManager::BasicStateAsValueInto(base::debug::TracedValue* state) const { |
| 730 state->SetInteger("tile_count", tiles_.size()); | 472 state->SetInteger("tile_count", tiles_.size()); |
| 731 state->SetBoolean("did_oom_on_last_assign", did_oom_on_last_assign_); | 473 state->SetBoolean("did_oom_on_last_assign", did_oom_on_last_assign_); |
| 732 state->BeginDictionary("global_state"); | 474 state->BeginDictionary("global_state"); |
| 733 global_state_.AsValueInto(state); | 475 global_state_.AsValueInto(state); |
| 734 state->EndDictionary(); | 476 state->EndDictionary(); |
| 735 } | 477 } |
| 736 | 478 |
| 479 void TileManager::RebuildEvictionQueueIfNeeded() { | |
| 480 if (eviction_priority_queue_is_up_to_date_) | |
| 481 return; | |
| 482 | |
| 483 eviction_priority_queue_.Reset(); | |
| 484 client_->BuildEvictionQueue(&eviction_priority_queue_, | |
| 485 global_state_.tree_priority); | |
| 486 eviction_priority_queue_is_up_to_date_ = true; | |
| 487 } | |
| 488 | |
| 489 bool TileManager::FreeTileResourcesUntilUsageIsWithinLimit( | |
| 490 const MemoryUsage& limit, | |
| 491 MemoryUsage* usage) { | |
| 492 while (usage->Exceeds(limit)) { | |
| 493 RebuildEvictionQueueIfNeeded(); | |
| 494 if (eviction_priority_queue_.IsEmpty()) | |
| 495 return false; | |
| 496 | |
| 497 Tile* tile = eviction_priority_queue_.Top(); | |
| 498 *usage -= MemoryUsage::FromTile(tile); | |
| 499 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | |
| 500 eviction_priority_queue_.Pop(); | |
| 501 } | |
| 502 return true; | |
| 503 } | |
| 504 | |
| 505 bool TileManager::FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( | |
| 506 const MemoryUsage& limit, | |
| 507 const TilePriority& other_priority, | |
| 508 MemoryUsage* usage) { | |
| 509 while (usage->Exceeds(limit)) { | |
| 510 RebuildEvictionQueueIfNeeded(); | |
| 511 if (eviction_priority_queue_.IsEmpty()) | |
| 512 return false; | |
| 513 | |
| 514 Tile* tile = eviction_priority_queue_.Top(); | |
| 515 if (!other_priority.IsHigherPriorityThan( | |
| 516 tile->priority_for_tree_priority(global_state_.tree_priority))) { | |
| 517 return false; | |
| 518 } | |
| 519 | |
| 520 *usage -= MemoryUsage::FromTile(tile); | |
| 521 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | |
| 522 eviction_priority_queue_.Pop(); | |
| 523 } | |
| 524 return true; | |
| 525 } | |
| 526 | |
| 527 bool TileManager::TilePriorityViolatesMemoryPolicy( | |
| 528 const TilePriority& priority) { | |
| 529 switch (global_state_.memory_limit_policy) { | |
| 530 case ALLOW_NOTHING: | |
| 531 return true; | |
| 532 case ALLOW_ABSOLUTE_MINIMUM: | |
| 533 return priority.priority_bin > TilePriority::NOW; | |
| 534 case ALLOW_PREPAINT_ONLY: | |
| 535 return priority.priority_bin > TilePriority::SOON; | |
| 536 case ALLOW_ANYTHING: | |
| 537 return priority.distance_to_visible == | |
| 538 std::numeric_limits<float>::infinity(); | |
| 539 } | |
| 540 NOTREACHED(); | |
| 541 return true; | |
| 542 } | |
| 543 | |
| 737 void TileManager::AssignGpuMemoryToTiles( | 544 void TileManager::AssignGpuMemoryToTiles( |
| 738 PrioritizedTileSet* tiles, | |
| 739 TileVector* tiles_that_need_to_be_rasterized) { | 545 TileVector* tiles_that_need_to_be_rasterized) { |
| 740 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); | 546 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); |
| 741 | 547 |
| 742 // Maintain the list of released resources that can potentially be re-used | 548 // Maintain the list of released resources that can potentially be re-used |
| 743 // or deleted. | 549 // or deleted. |
| 744 // If this operation becomes expensive too, only do this after some | 550 // If this operation becomes expensive too, only do this after some |
| 745 // resource(s) was returned. Note that in that case, one also need to | 551 // resource(s) was returned. Note that in that case, one also need to |
| 746 // invalidate when releasing some resource from the pool. | 552 // invalidate when releasing some resource from the pool. |
| 747 resource_pool_->CheckBusyResources(); | 553 resource_pool_->CheckBusyResources(); |
| 748 | 554 |
| 749 // Now give memory out to the tiles until we're out, and build | 555 // Now give memory out to the tiles until we're out, and build |
| 750 // the needs-to-be-rasterized queue. | 556 // the needs-to-be-rasterized queue. |
| 751 all_tiles_that_need_to_be_rasterized_have_memory_ = true; | 557 unsigned schedule_priority = 1u; |
| 752 all_tiles_required_for_activation_have_memory_ = true; | 558 all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; |
| 559 bool had_enough_memory_to_schedule_tiles_needed_now = true; | |
| 753 | 560 |
| 754 // Cast to prevent overflow. | 561 MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, |
| 755 int64 soft_bytes_available = | 562 global_state_.num_resources_limit); |
| 756 static_cast<int64>(bytes_releasable_) + | 563 MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, |
| 757 static_cast<int64>(global_state_.soft_memory_limit_in_bytes) - | 564 global_state_.num_resources_limit); |
| 758 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); | 565 MemoryUsage memory_usage(resource_pool_->acquired_memory_usage_bytes(), |
| 759 int64 hard_bytes_available = | 566 resource_pool_->acquired_resource_count()); |
| 760 static_cast<int64>(bytes_releasable_) + | |
| 761 static_cast<int64>(global_state_.hard_memory_limit_in_bytes) - | |
| 762 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); | |
| 763 int resources_available = resources_releasable_ + | |
| 764 global_state_.num_resources_limit - | |
| 765 resource_pool_->acquired_resource_count(); | |
| 766 size_t soft_bytes_allocatable = | |
| 767 std::max(static_cast<int64>(0), soft_bytes_available); | |
| 768 size_t hard_bytes_allocatable = | |
| 769 std::max(static_cast<int64>(0), hard_bytes_available); | |
| 770 size_t resources_allocatable = std::max(0, resources_available); | |
| 771 | 567 |
| 772 size_t bytes_that_exceeded_memory_budget = 0; | 568 eviction_priority_queue_is_up_to_date_ = false; |
| 773 size_t soft_bytes_left = soft_bytes_allocatable; | 569 raster_priority_queue_.Reset(); |
| 774 size_t hard_bytes_left = hard_bytes_allocatable; | 570 client_->BuildRasterQueue(&raster_priority_queue_, |
| 571 global_state_.tree_priority); | |
| 775 | 572 |
| 776 size_t resources_left = resources_allocatable; | 573 while (!raster_priority_queue_.IsEmpty()) { |
| 777 bool oomed_soft = false; | 574 Tile* tile = raster_priority_queue_.Top(); |
| 778 bool oomed_hard = false; | 575 TilePriority priority = |
| 779 bool have_hit_soft_memory = false; // Soft memory comes after hard. | 576 tile->priority_for_tree_priority(global_state_.tree_priority); |
| 780 | 577 |
| 781 unsigned schedule_priority = 1u; | 578 if (TilePriorityViolatesMemoryPolicy(priority)) |
| 782 for (PrioritizedTileSet::Iterator it(tiles, true); it; ++it) { | 579 break; |
| 783 Tile* tile = *it; | 580 |
| 581 // We won't be able to schedule this tile, so break out early. | |
| 582 if (tiles_that_need_to_be_rasterized->size() >= | |
| 583 kScheduledRasterTasksLimit) { | |
| 584 all_tiles_that_need_to_be_rasterized_are_scheduled_ = false; | |
| 585 break; | |
| 586 } | |
| 587 | |
| 784 ManagedTileState& mts = tile->managed_state(); | 588 ManagedTileState& mts = tile->managed_state(); |
| 785 | |
| 786 mts.scheduled_priority = schedule_priority++; | 589 mts.scheduled_priority = schedule_priority++; |
| 787 | |
| 788 mts.raster_mode = tile->DetermineOverallRasterMode(); | 590 mts.raster_mode = tile->DetermineOverallRasterMode(); |
| 789 | |
| 790 ManagedTileState::TileVersion& tile_version = | 591 ManagedTileState::TileVersion& tile_version = |
| 791 mts.tile_versions[mts.raster_mode]; | 592 mts.tile_versions[mts.raster_mode]; |
| 792 | 593 |
| 793 // If this tile doesn't need a resource, then nothing to do. | 594 DCHECK(tile_version.mode() == |
| 794 if (!tile_version.requires_resource()) | 595 ManagedTileState::TileVersion::PICTURE_PILE_MODE || |
| 795 continue; | 596 !tile_version.IsReadyToDraw()); |
| 796 | 597 |
| 797 // If the tile is not needed, free it up. | 598 // If the tile already has a raster_task, then the memory used by it is |
| 798 if (mts.bin == NEVER_BIN) { | 599 // already accounted for in memory_usage. Otherwise, we'll have to acquire |
| 799 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | 600 // more memory to create a raster task. |
| 800 continue; | 601 MemoryUsage memory_required_by_tile_to_be_scheduled; |
| 602 if (!tile_version.raster_task_.get()) { | |
| 603 memory_required_by_tile_to_be_scheduled = MemoryUsage::FromConfig( | |
| 604 tile->size(), resource_pool_->resource_format()); | |
| 801 } | 605 } |
| 802 | 606 |
| 803 const bool tile_uses_hard_limit = mts.bin <= NOW_BIN; | 607 bool tile_is_needed_now = priority.priority_bin == TilePriority::NOW; |
| 804 const size_t bytes_if_allocated = BytesConsumedIfAllocated(tile); | |
| 805 const size_t tile_bytes_left = | |
| 806 (tile_uses_hard_limit) ? hard_bytes_left : soft_bytes_left; | |
| 807 | 608 |
| 808 // Hard-limit is reserved for tiles that would cause a calamity | 609 // This is the memory limit that will be used by this tile. Depending on |
| 809 // if they were to go away, so by definition they are the highest | 610 // the tile priority, it will be one of hard_memory_limit or |
| 810 // priority memory, and must be at the front of the list. | 611 // soft_memory_limit. |
| 811 DCHECK(!(have_hit_soft_memory && tile_uses_hard_limit)); | 612 MemoryUsage& tile_memory_limit = |
| 812 have_hit_soft_memory |= !tile_uses_hard_limit; | 613 tile_is_needed_now ? hard_memory_limit : soft_memory_limit; |
| 813 | 614 |
| 814 size_t tile_bytes = 0; | 615 bool memory_usage_is_within_limit = |
| 815 size_t tile_resources = 0; | 616 FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( |
| 617 tile_memory_limit - memory_required_by_tile_to_be_scheduled, | |
| 618 priority, | |
| 619 &memory_usage); | |
| 816 | 620 |
| 817 // It costs to maintain a resource. | 621 // If we couldn't fit the tile into our current memory limit, then we're |
| 818 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { | 622 // done. |
| 819 if (mts.tile_versions[mode].resource_) { | 623 if (!memory_usage_is_within_limit) { |
| 820 tile_bytes += bytes_if_allocated; | 624 if (tile_is_needed_now) |
| 821 tile_resources++; | 625 had_enough_memory_to_schedule_tiles_needed_now = false; |
| 822 } | 626 all_tiles_that_need_to_be_rasterized_are_scheduled_ = false; |
| 627 break; | |
| 823 } | 628 } |
| 824 | 629 |
| 825 // Allow lower priority tiles with initialized resources to keep | 630 memory_usage += memory_required_by_tile_to_be_scheduled; |
| 826 // their memory by only assigning memory to new raster tasks if | |
| 827 // they can be scheduled. | |
| 828 bool reached_scheduled_raster_tasks_limit = | |
| 829 tiles_that_need_to_be_rasterized->size() >= kScheduledRasterTasksLimit; | |
| 830 if (!reached_scheduled_raster_tasks_limit) { | |
| 831 // If we don't have the required version, and it's not in flight | |
| 832 // then we'll have to pay to create a new task. | |
| 833 if (!tile_version.resource_ && !tile_version.raster_task_.get()) { | |
| 834 tile_bytes += bytes_if_allocated; | |
| 835 tile_resources++; | |
| 836 } | |
| 837 } | |
| 838 | |
| 839 // Tile is OOM. | |
| 840 if (tile_bytes > tile_bytes_left || tile_resources > resources_left) { | |
| 841 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | |
| 842 | |
| 843 // This tile was already on screen and now its resources have been | |
| 844 // released. In order to prevent checkerboarding, set this tile as | |
| 845 // rasterize on demand immediately. | |
| 846 if (mts.visible_and_ready_to_draw) | |
| 847 tile_version.set_rasterize_on_demand(); | |
| 848 | |
| 849 oomed_soft = true; | |
| 850 if (tile_uses_hard_limit) { | |
| 851 oomed_hard = true; | |
| 852 bytes_that_exceeded_memory_budget += tile_bytes; | |
| 853 } | |
| 854 } else { | |
| 855 resources_left -= tile_resources; | |
| 856 hard_bytes_left -= tile_bytes; | |
| 857 soft_bytes_left = | |
| 858 (soft_bytes_left > tile_bytes) ? soft_bytes_left - tile_bytes : 0; | |
| 859 if (tile_version.resource_) | |
| 860 continue; | |
| 861 } | |
| 862 | |
| 863 DCHECK(!tile_version.resource_); | |
| 864 | |
| 865 // Tile shouldn't be rasterized if |tiles_that_need_to_be_rasterized| | |
| 866 // has reached it's limit or we've failed to assign gpu memory to this | |
| 867 // or any higher priority tile. Preventing tiles that fit into memory | |
| 868 // budget to be rasterized when higher priority tile is oom is | |
| 869 // important for two reasons: | |
| 870 // 1. Tile size should not impact raster priority. | |
| 871 // 2. Tiles with existing raster task could otherwise incorrectly | |
| 872 // be added as they are not affected by |bytes_allocatable|. | |
| 873 bool can_schedule_tile = | |
| 874 !oomed_soft && !reached_scheduled_raster_tasks_limit; | |
| 875 | |
| 876 if (!can_schedule_tile) { | |
| 877 all_tiles_that_need_to_be_rasterized_have_memory_ = false; | |
| 878 if (tile->required_for_activation()) | |
| 879 all_tiles_required_for_activation_have_memory_ = false; | |
| 880 it.DisablePriorityOrdering(); | |
| 881 continue; | |
| 882 } | |
| 883 | |
| 884 tiles_that_need_to_be_rasterized->push_back(tile); | 631 tiles_that_need_to_be_rasterized->push_back(tile); |
| 632 raster_priority_queue_.Pop(); | |
| 885 } | 633 } |
| 886 | 634 |
| 887 // OOM reporting uses hard-limit, soft-OOM is normal depending on limit. | 635 // Note that we should try and further reduce memory in case the above loop |
| 888 ever_exceeded_memory_budget_ |= oomed_hard; | 636 // didn't reduce memory. This ensures that we always release as many resources |
| 889 if (ever_exceeded_memory_budget_) { | 637 // as possible to stay within the memory limit. |
| 890 TRACE_COUNTER_ID2("cc", | 638 FreeTileResourcesUntilUsageIsWithinLimit(hard_memory_limit, &memory_usage); |
| 891 "over_memory_budget", | 639 |
| 892 this, | 640 UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget", |
| 893 "budget", | 641 !had_enough_memory_to_schedule_tiles_needed_now); |
| 894 global_state_.hard_memory_limit_in_bytes, | 642 did_oom_on_last_assign_ = !had_enough_memory_to_schedule_tiles_needed_now; |
| 895 "over", | 643 |
| 896 bytes_that_exceeded_memory_budget); | |
| 897 } | |
| 898 did_oom_on_last_assign_ = oomed_hard; | |
| 899 UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget", oomed_hard); | |
| 900 memory_stats_from_last_assign_.total_budget_in_bytes = | 644 memory_stats_from_last_assign_.total_budget_in_bytes = |
| 901 global_state_.hard_memory_limit_in_bytes; | 645 global_state_.hard_memory_limit_in_bytes; |
| 902 memory_stats_from_last_assign_.bytes_allocated = | 646 memory_stats_from_last_assign_.total_bytes_used = memory_usage.memory_bytes(); |
| 903 hard_bytes_allocatable - hard_bytes_left; | 647 memory_stats_from_last_assign_.had_enough_memory = |
| 904 memory_stats_from_last_assign_.bytes_unreleasable = | 648 had_enough_memory_to_schedule_tiles_needed_now; |
| 905 resource_pool_->acquired_memory_usage_bytes() - bytes_releasable_; | |
| 906 memory_stats_from_last_assign_.bytes_over = bytes_that_exceeded_memory_budget; | |
| 907 } | 649 } |
| 908 | 650 |
| 909 void TileManager::FreeResourceForTile(Tile* tile, RasterMode mode) { | 651 void TileManager::FreeResourceForTile(Tile* tile, RasterMode mode) { |
| 910 ManagedTileState& mts = tile->managed_state(); | 652 ManagedTileState& mts = tile->managed_state(); |
| 911 if (mts.tile_versions[mode].resource_) { | 653 if (mts.tile_versions[mode].resource_) |
| 912 resource_pool_->ReleaseResource(mts.tile_versions[mode].resource_.Pass()); | 654 resource_pool_->ReleaseResource(mts.tile_versions[mode].resource_.Pass()); |
| 913 | |
| 914 DCHECK_GE(bytes_releasable_, BytesConsumedIfAllocated(tile)); | |
| 915 DCHECK_GE(resources_releasable_, 1u); | |
| 916 | |
| 917 bytes_releasable_ -= BytesConsumedIfAllocated(tile); | |
| 918 --resources_releasable_; | |
| 919 } | |
| 920 } | 655 } |
| 921 | 656 |
| 922 void TileManager::FreeResourcesForTile(Tile* tile) { | 657 void TileManager::FreeResourcesForTile(Tile* tile) { |
| 923 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { | 658 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { |
| 924 FreeResourceForTile(tile, static_cast<RasterMode>(mode)); | 659 FreeResourceForTile(tile, static_cast<RasterMode>(mode)); |
| 925 } | 660 } |
| 926 } | 661 } |
| 927 | 662 |
| 928 void TileManager::FreeUnusedResourcesForTile(Tile* tile) { | 663 void TileManager::FreeUnusedResourcesForTile(Tile* tile) { |
| 929 DCHECK(tile->IsReadyToDraw()); | 664 DCHECK(tile->IsReadyToDraw()); |
| (...skipping 174 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 1104 } | 839 } |
| 1105 | 840 |
| 1106 ++update_visible_tiles_stats_.completed_count; | 841 ++update_visible_tiles_stats_.completed_count; |
| 1107 | 842 |
| 1108 if (analysis.is_solid_color) { | 843 if (analysis.is_solid_color) { |
| 1109 tile_version.set_solid_color(analysis.solid_color); | 844 tile_version.set_solid_color(analysis.solid_color); |
| 1110 resource_pool_->ReleaseResource(resource.Pass()); | 845 resource_pool_->ReleaseResource(resource.Pass()); |
| 1111 } else { | 846 } else { |
| 1112 tile_version.set_use_resource(); | 847 tile_version.set_use_resource(); |
| 1113 tile_version.resource_ = resource.Pass(); | 848 tile_version.resource_ = resource.Pass(); |
| 1114 | |
| 1115 bytes_releasable_ += BytesConsumedIfAllocated(tile); | |
| 1116 ++resources_releasable_; | |
| 1117 } | 849 } |
| 1118 | 850 |
| 1119 FreeUnusedResourcesForTile(tile); | 851 FreeUnusedResourcesForTile(tile); |
| 1120 if (tile->priority(ACTIVE_TREE).distance_to_visible == 0.f) | 852 if (tile->priority(ACTIVE_TREE).distance_to_visible == 0.f) |
| 1121 did_initialize_visible_tile_ = true; | 853 did_initialize_visible_tile_ = true; |
| 1122 | 854 |
| 1123 client_->NotifyTileStateChanged(tile); | 855 client_->NotifyTileStateChanged(tile); |
| 1124 } | 856 } |
| 1125 | 857 |
| 1126 scoped_refptr<Tile> TileManager::CreateTile(PicturePileImpl* picture_pile, | 858 scoped_refptr<Tile> TileManager::CreateTile(PicturePileImpl* picture_pile, |
| 1127 const gfx::Size& tile_size, | 859 const gfx::Size& tile_size, |
| 1128 const gfx::Rect& content_rect, | 860 const gfx::Rect& content_rect, |
| 1129 float contents_scale, | 861 float contents_scale, |
| 1130 int layer_id, | 862 int layer_id, |
| 1131 int source_frame_number, | 863 int source_frame_number, |
| 1132 int flags) { | 864 int flags) { |
| 1133 scoped_refptr<Tile> tile = make_scoped_refptr(new Tile(this, | 865 scoped_refptr<Tile> tile = make_scoped_refptr(new Tile(this, |
| 1134 picture_pile, | 866 picture_pile, |
| 1135 tile_size, | 867 tile_size, |
| 1136 content_rect, | 868 content_rect, |
| 1137 contents_scale, | 869 contents_scale, |
| 1138 layer_id, | 870 layer_id, |
| 1139 source_frame_number, | 871 source_frame_number, |
| 1140 flags)); | 872 flags)); |
| 1141 DCHECK(tiles_.find(tile->id()) == tiles_.end()); | 873 DCHECK(tiles_.find(tile->id()) == tiles_.end()); |
| 1142 | 874 |
| 1143 tiles_[tile->id()] = tile.get(); | 875 tiles_[tile->id()] = tile.get(); |
| 1144 used_layer_counts_[tile->layer_id()]++; | 876 used_layer_counts_[tile->layer_id()]++; |
| 1145 prioritized_tiles_dirty_ = true; | |
| 1146 return tile; | 877 return tile; |
| 1147 } | 878 } |
| 1148 | 879 |
| 1149 void TileManager::SetRasterizerForTesting(Rasterizer* rasterizer) { | 880 void TileManager::SetRasterizerForTesting(Rasterizer* rasterizer) { |
| 1150 rasterizer_ = rasterizer; | 881 rasterizer_ = rasterizer; |
| 1151 rasterizer_->SetClient(this); | 882 rasterizer_->SetClient(this); |
| 1152 } | 883 } |
| 1153 | 884 |
| 1154 bool TileManager::IsReadyToActivate() const { | 885 bool TileManager::IsReadyToActivate() const { |
| 1155 const std::vector<PictureLayerImpl*>& layers = client_->GetPictureLayers(); | 886 const std::vector<PictureLayerImpl*>& layers = client_->GetPictureLayers(); |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 1167 void TileManager::CheckIfReadyToActivate() { | 898 void TileManager::CheckIfReadyToActivate() { |
| 1168 TRACE_EVENT0("cc", "TileManager::CheckIfReadyToActivate"); | 899 TRACE_EVENT0("cc", "TileManager::CheckIfReadyToActivate"); |
| 1169 | 900 |
| 1170 rasterizer_->CheckForCompletedTasks(); | 901 rasterizer_->CheckForCompletedTasks(); |
| 1171 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 902 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 1172 | 903 |
| 1173 if (IsReadyToActivate()) | 904 if (IsReadyToActivate()) |
| 1174 client_->NotifyReadyToActivate(); | 905 client_->NotifyReadyToActivate(); |
| 1175 } | 906 } |
| 1176 | 907 |
| 908 TileManager::MemoryUsage::MemoryUsage() : memory_bytes_(0), resource_count_(0) { | |
| 909 } | |
| 910 | |
| 911 TileManager::MemoryUsage::MemoryUsage(int64 memory_bytes, int resource_count) | |
| 912 : memory_bytes_(memory_bytes), resource_count_(resource_count) { | |
| 913 } | |
| 914 | |
| 915 // static | |
| 916 TileManager::MemoryUsage TileManager::MemoryUsage::FromConfig( | |
| 917 const gfx::Size& size, | |
| 918 ResourceFormat format) { | |
| 919 return MemoryUsage(Resource::MemorySizeBytes(size, format), 1); | |
| 920 } | |
| 921 | |
| 922 // static | |
| 923 TileManager::MemoryUsage TileManager::MemoryUsage::FromTile(const Tile* tile) { | |
| 924 const ManagedTileState& mts = tile->managed_state(); | |
| 925 MemoryUsage total_usage; | |
| 926 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { | |
| 927 if (mts.tile_versions[mode].resource_) { | |
| 928 total_usage += MemoryUsage::FromConfig( | |
| 929 tile->size(), mts.tile_versions[mode].resource_->format()); | |
| 930 } | |
| 931 } | |
| 932 return total_usage; | |
| 933 } | |
| 934 | |
| 935 TileManager::MemoryUsage& TileManager::MemoryUsage::operator+=( | |
| 936 const MemoryUsage& other) { | |
| 937 memory_bytes_ += other.memory_bytes_; | |
| 938 resource_count_ += other.resource_count_; | |
| 939 return *this; | |
| 940 } | |
| 941 | |
| 942 TileManager::MemoryUsage& TileManager::MemoryUsage::operator-=( | |
| 943 const MemoryUsage& other) { | |
| 944 memory_bytes_ -= other.memory_bytes_; | |
| 945 resource_count_ -= other.resource_count_; | |
| 946 return *this; | |
| 947 } | |
| 948 | |
| 949 TileManager::MemoryUsage TileManager::MemoryUsage::operator-( | |
| 950 const MemoryUsage& other) { | |
| 951 MemoryUsage result = *this; | |
| 952 result -= other; | |
| 953 return result; | |
| 954 } | |
| 955 | |
| 956 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const { | |
| 957 return memory_bytes_ > limit.memory_bytes_ || | |
| 958 resource_count_ > limit.resource_count_; | |
| 959 } | |
| 960 | |
| 1177 } // namespace cc | 961 } // namespace cc |
| OLD | NEW |