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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include <algorithm> | |
| 6 #include <vector> | |
| 7 | |
| 8 #include "cc/resources/managed_tile_state.h" | |
| 9 #include "cc/resources/prioritized_tile_set.h" | |
| 10 #include "cc/resources/tile.h" | |
| 11 #include "cc/test/fake_output_surface.h" | |
| 12 #include "cc/test/fake_output_surface_client.h" | |
| 13 #include "cc/test/fake_picture_pile_impl.h" | |
| 14 #include "cc/test/fake_tile_manager.h" | |
| 15 #include "cc/test/fake_tile_manager_client.h" | |
| 16 #include "cc/test/test_shared_bitmap_manager.h" | |
| 17 #include "cc/test/test_tile_priorities.h" | |
| 18 #include "testing/gtest/include/gtest/gtest.h" | |
| 19 | |
| 20 namespace cc { | |
| 21 | |
| 22 class BinComparator { | |
| 23 public: | |
| 24 bool operator()(const scoped_refptr<Tile>& a, | |
| 25 const scoped_refptr<Tile>& b) const { | |
| 26 const ManagedTileState& ams = a->managed_state(); | |
| 27 const ManagedTileState& bms = b->managed_state(); | |
| 28 | |
| 29 if (ams.priority_bin != bms.priority_bin) | |
| 30 return ams.priority_bin < bms.priority_bin; | |
| 31 | |
| 32 if (ams.required_for_activation != bms.required_for_activation) | |
| 33 return ams.required_for_activation; | |
| 34 | |
| 35 if (ams.resolution != bms.resolution) | |
| 36 return ams.resolution < bms.resolution; | |
| 37 | |
| 38 if (ams.distance_to_visible != bms.distance_to_visible) | |
| 39 return ams.distance_to_visible < bms.distance_to_visible; | |
| 40 | |
| 41 gfx::Rect a_rect = a->content_rect(); | |
| 42 gfx::Rect b_rect = b->content_rect(); | |
| 43 if (a_rect.y() != b_rect.y()) | |
| 44 return a_rect.y() < b_rect.y(); | |
| 45 return a_rect.x() < b_rect.x(); | |
| 46 } | |
| 47 }; | |
| 48 | |
| 49 namespace { | |
| 50 | |
| 51 class PrioritizedTileSetTest : public testing::Test { | |
| 52 public: | |
| 53 PrioritizedTileSetTest() { | |
| 54 output_surface_ = FakeOutputSurface::Create3d().Pass(); | |
| 55 CHECK(output_surface_->BindToClient(&output_surface_client_)); | |
| 56 | |
| 57 shared_bitmap_manager_.reset(new TestSharedBitmapManager()); | |
| 58 resource_provider_ = | |
| 59 ResourceProvider::Create( | |
| 60 output_surface_.get(), shared_bitmap_manager_.get(), 0, false, 1, | |
| 61 false) | |
| 62 .Pass(); | |
| 63 resource_pool_ = ResourcePool::Create( | |
| 64 resource_provider_.get(), GL_TEXTURE_2D, RGBA_8888); | |
| 65 tile_manager_.reset( | |
| 66 new FakeTileManager(&tile_manager_client_, resource_pool_.get())); | |
| 67 picture_pile_ = FakePicturePileImpl::CreateInfiniteFilledPile(); | |
| 68 } | |
| 69 | |
| 70 scoped_refptr<Tile> CreateTile() { | |
| 71 return tile_manager_->CreateTile(picture_pile_.get(), | |
| 72 settings_.default_tile_size, | |
| 73 gfx::Rect(), | |
| 74 gfx::Rect(), | |
| 75 1.0, | |
| 76 0, | |
| 77 0, | |
| 78 0); | |
| 79 } | |
| 80 void ReleaseTiles(std::vector<scoped_refptr<Tile> >* tiles) { | |
| 81 for (std::vector<scoped_refptr<Tile> >::iterator it = tiles->begin(); | |
| 82 it != tiles->end(); | |
| 83 it++) { | |
| 84 Tile* tile = *it; | |
| 85 tile->SetPriority(ACTIVE_TREE, TilePriority()); | |
| 86 tile->SetPriority(PENDING_TREE, TilePriority()); | |
| 87 } | |
| 88 } | |
| 89 | |
| 90 private: | |
| 91 LayerTreeSettings settings_; | |
| 92 FakeOutputSurfaceClient output_surface_client_; | |
| 93 scoped_ptr<FakeOutputSurface> output_surface_; | |
| 94 scoped_ptr<SharedBitmapManager> shared_bitmap_manager_; | |
| 95 scoped_ptr<ResourceProvider> resource_provider_; | |
| 96 scoped_ptr<ResourcePool> resource_pool_; | |
| 97 FakeTileManagerClient tile_manager_client_; | |
| 98 scoped_ptr<FakeTileManager> tile_manager_; | |
| 99 scoped_refptr<FakePicturePileImpl> picture_pile_; | |
| 100 }; | |
| 101 | |
| 102 TEST_F(PrioritizedTileSetTest, EmptyIterator) { | |
| 103 // Creating an iterator to an empty set should work (but create iterator that | |
| 104 // isn't valid). | |
| 105 | |
| 106 PrioritizedTileSet set; | |
| 107 | |
| 108 PrioritizedTileSet::Iterator it(&set, true); | |
| 109 EXPECT_FALSE(it); | |
| 110 } | |
| 111 | |
| 112 TEST_F(PrioritizedTileSetTest, NonEmptyIterator) { | |
| 113 PrioritizedTileSet set; | |
| 114 scoped_refptr<Tile> tile = CreateTile(); | |
| 115 set.InsertTile(tile, NOW_BIN); | |
| 116 | |
| 117 PrioritizedTileSet::Iterator it(&set, true); | |
| 118 EXPECT_TRUE(it); | |
| 119 EXPECT_TRUE(*it == tile.get()); | |
| 120 ++it; | |
| 121 EXPECT_FALSE(it); | |
| 122 } | |
| 123 | |
| 124 TEST_F(PrioritizedTileSetTest, NowAndReadyToDrawBin) { | |
| 125 // Ensure that tiles in NOW_AND_READY_TO_DRAW_BIN aren't sorted. | |
| 126 | |
| 127 PrioritizedTileSet set; | |
| 128 TilePriority priorities[4] = { | |
| 129 TilePriorityForEventualBin(), | |
| 130 TilePriorityForNowBin(), | |
| 131 TilePriority(), | |
| 132 TilePriorityForSoonBin()}; | |
| 133 | |
| 134 std::vector<scoped_refptr<Tile> > tiles; | |
| 135 for (int priority = 0; priority < 4; ++priority) { | |
| 136 for (int i = 0; i < 5; ++i) { | |
| 137 scoped_refptr<Tile> tile = CreateTile(); | |
| 138 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 139 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 140 tiles.push_back(tile); | |
| 141 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | |
| 142 } | |
| 143 } | |
| 144 | |
| 145 // Tiles should appear in the same order as inserted. | |
| 146 int i = 0; | |
| 147 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 148 it; | |
| 149 ++it) { | |
| 150 EXPECT_TRUE(*it == tiles[i].get()); | |
| 151 ++i; | |
| 152 } | |
| 153 EXPECT_EQ(20, i); | |
| 154 | |
| 155 ReleaseTiles(&tiles); | |
| 156 } | |
| 157 | |
| 158 TEST_F(PrioritizedTileSetTest, NowBin) { | |
| 159 // Ensure that tiles in NOW_BIN are sorted according to BinComparator. | |
| 160 | |
| 161 PrioritizedTileSet set; | |
| 162 TilePriority priorities[4] = { | |
| 163 TilePriorityForEventualBin(), | |
| 164 TilePriorityForNowBin(), | |
| 165 TilePriority(), | |
| 166 TilePriorityForSoonBin()}; | |
| 167 | |
| 168 std::vector<scoped_refptr<Tile> > tiles; | |
| 169 for (int priority = 0; priority < 4; ++priority) { | |
| 170 for (int i = 0; i < 5; ++i) { | |
| 171 scoped_refptr<Tile> tile = CreateTile(); | |
| 172 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 173 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 174 tiles.push_back(tile); | |
| 175 set.InsertTile(tile, NOW_BIN); | |
| 176 } | |
| 177 } | |
| 178 | |
| 179 // Tiles should appear in BinComparator order. | |
| 180 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 181 | |
| 182 int i = 0; | |
| 183 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 184 it; | |
| 185 ++it) { | |
| 186 EXPECT_TRUE(*it == tiles[i].get()); | |
| 187 ++i; | |
| 188 } | |
| 189 EXPECT_EQ(20, i); | |
| 190 | |
| 191 ReleaseTiles(&tiles); | |
| 192 } | |
| 193 | |
| 194 TEST_F(PrioritizedTileSetTest, SoonBin) { | |
| 195 // Ensure that tiles in SOON_BIN are sorted according to BinComparator. | |
| 196 | |
| 197 PrioritizedTileSet set; | |
| 198 TilePriority priorities[4] = { | |
| 199 TilePriorityForEventualBin(), | |
| 200 TilePriorityForNowBin(), | |
| 201 TilePriority(), | |
| 202 TilePriorityForSoonBin()}; | |
| 203 | |
| 204 std::vector<scoped_refptr<Tile> > tiles; | |
| 205 for (int priority = 0; priority < 4; ++priority) { | |
| 206 for (int i = 0; i < 5; ++i) { | |
| 207 scoped_refptr<Tile> tile = CreateTile(); | |
| 208 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 209 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 210 tiles.push_back(tile); | |
| 211 set.InsertTile(tile, SOON_BIN); | |
| 212 } | |
| 213 } | |
| 214 | |
| 215 // Tiles should appear in BinComparator order. | |
| 216 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 217 | |
| 218 int i = 0; | |
| 219 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 220 it; | |
| 221 ++it) { | |
| 222 EXPECT_TRUE(*it == tiles[i].get()); | |
| 223 ++i; | |
| 224 } | |
| 225 EXPECT_EQ(20, i); | |
| 226 | |
| 227 ReleaseTiles(&tiles); | |
| 228 } | |
| 229 | |
| 230 TEST_F(PrioritizedTileSetTest, SoonBinNoPriority) { | |
| 231 // Ensure that when not using priority iterator, SOON_BIN tiles | |
| 232 // are not sorted. | |
| 233 | |
| 234 PrioritizedTileSet set; | |
| 235 TilePriority priorities[4] = { | |
| 236 TilePriorityForEventualBin(), | |
| 237 TilePriorityForNowBin(), | |
| 238 TilePriority(), | |
| 239 TilePriorityForSoonBin()}; | |
| 240 | |
| 241 std::vector<scoped_refptr<Tile> > tiles; | |
| 242 for (int priority = 0; priority < 4; ++priority) { | |
| 243 for (int i = 0; i < 5; ++i) { | |
| 244 scoped_refptr<Tile> tile = CreateTile(); | |
| 245 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 246 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 247 tiles.push_back(tile); | |
| 248 set.InsertTile(tile, SOON_BIN); | |
| 249 } | |
| 250 } | |
| 251 | |
| 252 int i = 0; | |
| 253 for (PrioritizedTileSet::Iterator it(&set, false); | |
| 254 it; | |
| 255 ++it) { | |
| 256 EXPECT_TRUE(*it == tiles[i].get()); | |
| 257 ++i; | |
| 258 } | |
| 259 EXPECT_EQ(20, i); | |
| 260 | |
| 261 ReleaseTiles(&tiles); | |
| 262 } | |
| 263 | |
| 264 TEST_F(PrioritizedTileSetTest, EventuallyAndActiveBin) { | |
| 265 // Ensure that EVENTUALLY_AND_ACTIVE_BIN tiles are sorted. | |
| 266 | |
| 267 PrioritizedTileSet set; | |
| 268 TilePriority priorities[4] = { | |
| 269 TilePriorityForEventualBin(), | |
| 270 TilePriorityForNowBin(), | |
| 271 TilePriority(), | |
| 272 TilePriorityForSoonBin()}; | |
| 273 | |
| 274 std::vector<scoped_refptr<Tile> > tiles; | |
| 275 for (int priority = 0; priority < 4; ++priority) { | |
| 276 for (int i = 0; i < 5; ++i) { | |
| 277 scoped_refptr<Tile> tile = CreateTile(); | |
| 278 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 279 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 280 tiles.push_back(tile); | |
| 281 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | |
| 282 } | |
| 283 } | |
| 284 | |
| 285 // Tiles should appear in BinComparator order. | |
| 286 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 287 | |
| 288 int i = 0; | |
| 289 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 290 it; | |
| 291 ++it) { | |
| 292 EXPECT_TRUE(*it == tiles[i].get()); | |
| 293 ++i; | |
| 294 } | |
| 295 EXPECT_EQ(20, i); | |
| 296 | |
| 297 ReleaseTiles(&tiles); | |
| 298 } | |
| 299 | |
| 300 TEST_F(PrioritizedTileSetTest, EventuallyBin) { | |
| 301 // Ensure that EVENTUALLY_BIN tiles are sorted. | |
| 302 | |
| 303 PrioritizedTileSet set; | |
| 304 TilePriority priorities[4] = { | |
| 305 TilePriorityForEventualBin(), | |
| 306 TilePriorityForNowBin(), | |
| 307 TilePriority(), | |
| 308 TilePriorityForSoonBin()}; | |
| 309 | |
| 310 std::vector<scoped_refptr<Tile> > tiles; | |
| 311 for (int priority = 0; priority < 4; ++priority) { | |
| 312 for (int i = 0; i < 5; ++i) { | |
| 313 scoped_refptr<Tile> tile = CreateTile(); | |
| 314 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 315 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 316 tiles.push_back(tile); | |
| 317 set.InsertTile(tile, EVENTUALLY_BIN); | |
| 318 } | |
| 319 } | |
| 320 | |
| 321 // Tiles should appear in BinComparator order. | |
| 322 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 323 | |
| 324 int i = 0; | |
| 325 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 326 it; | |
| 327 ++it) { | |
| 328 EXPECT_TRUE(*it == tiles[i].get()); | |
| 329 ++i; | |
| 330 } | |
| 331 EXPECT_EQ(20, i); | |
| 332 | |
| 333 ReleaseTiles(&tiles); | |
| 334 } | |
| 335 | |
| 336 TEST_F(PrioritizedTileSetTest, AtLastAndActiveBin) { | |
| 337 // Ensure that AT_LAST_AND_ACTIVE_BIN tiles are sorted. | |
| 338 | |
| 339 PrioritizedTileSet set; | |
| 340 TilePriority priorities[4] = { | |
| 341 TilePriorityForEventualBin(), | |
| 342 TilePriorityForNowBin(), | |
| 343 TilePriority(), | |
| 344 TilePriorityForSoonBin()}; | |
| 345 | |
| 346 std::vector<scoped_refptr<Tile> > tiles; | |
| 347 for (int priority = 0; priority < 4; ++priority) { | |
| 348 for (int i = 0; i < 5; ++i) { | |
| 349 scoped_refptr<Tile> tile = CreateTile(); | |
| 350 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 351 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 352 tiles.push_back(tile); | |
| 353 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | |
| 354 } | |
| 355 } | |
| 356 | |
| 357 // Tiles should appear in BinComparator order. | |
| 358 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 359 | |
| 360 int i = 0; | |
| 361 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 362 it; | |
| 363 ++it) { | |
| 364 EXPECT_TRUE(*it == tiles[i].get()); | |
| 365 ++i; | |
| 366 } | |
| 367 EXPECT_EQ(20, i); | |
| 368 | |
| 369 ReleaseTiles(&tiles); | |
| 370 } | |
| 371 | |
| 372 TEST_F(PrioritizedTileSetTest, AtLastBin) { | |
| 373 // Ensure that AT_LAST_BIN tiles are sorted. | |
| 374 | |
| 375 PrioritizedTileSet set; | |
| 376 TilePriority priorities[4] = { | |
| 377 TilePriorityForEventualBin(), | |
| 378 TilePriorityForNowBin(), | |
| 379 TilePriority(), | |
| 380 TilePriorityForSoonBin()}; | |
| 381 | |
| 382 std::vector<scoped_refptr<Tile> > tiles; | |
| 383 for (int priority = 0; priority < 4; ++priority) { | |
| 384 for (int i = 0; i < 5; ++i) { | |
| 385 scoped_refptr<Tile> tile = CreateTile(); | |
| 386 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 387 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 388 tiles.push_back(tile); | |
| 389 set.InsertTile(tile, AT_LAST_BIN); | |
| 390 } | |
| 391 } | |
| 392 | |
| 393 // Tiles should appear in BinComparator order. | |
| 394 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 395 | |
| 396 int i = 0; | |
| 397 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 398 it; | |
| 399 ++it) { | |
| 400 EXPECT_TRUE(*it == tiles[i].get()); | |
| 401 ++i; | |
| 402 } | |
| 403 EXPECT_EQ(20, i); | |
| 404 | |
| 405 ReleaseTiles(&tiles); | |
| 406 } | |
| 407 | |
| 408 TEST_F(PrioritizedTileSetTest, TilesForEachBin) { | |
| 409 // Aggregate test with one tile for each of the bins, which | |
| 410 // should appear in order of the bins. | |
| 411 | |
| 412 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | |
| 413 scoped_refptr<Tile> now_bin = CreateTile(); | |
| 414 scoped_refptr<Tile> soon_bin = CreateTile(); | |
| 415 scoped_refptr<Tile> eventually_and_active_bin = CreateTile(); | |
| 416 scoped_refptr<Tile> eventually_bin = CreateTile(); | |
| 417 scoped_refptr<Tile> at_last_bin = CreateTile(); | |
| 418 scoped_refptr<Tile> at_last_and_active_bin = CreateTile(); | |
| 419 | |
| 420 PrioritizedTileSet set; | |
| 421 set.InsertTile(soon_bin, SOON_BIN); | |
| 422 set.InsertTile(at_last_and_active_bin, AT_LAST_AND_ACTIVE_BIN); | |
| 423 set.InsertTile(eventually_bin, EVENTUALLY_BIN); | |
| 424 set.InsertTile(now_bin, NOW_BIN); | |
| 425 set.InsertTile(eventually_and_active_bin, EVENTUALLY_AND_ACTIVE_BIN); | |
| 426 set.InsertTile(at_last_bin, AT_LAST_BIN); | |
| 427 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | |
| 428 | |
| 429 // Tiles should appear in order. | |
| 430 PrioritizedTileSet::Iterator it(&set, true); | |
| 431 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | |
| 432 ++it; | |
| 433 EXPECT_TRUE(*it == now_bin.get()); | |
| 434 ++it; | |
| 435 EXPECT_TRUE(*it == soon_bin.get()); | |
| 436 ++it; | |
| 437 EXPECT_TRUE(*it == eventually_and_active_bin.get()); | |
| 438 ++it; | |
| 439 EXPECT_TRUE(*it == eventually_bin.get()); | |
| 440 ++it; | |
| 441 EXPECT_TRUE(*it == at_last_and_active_bin.get()); | |
| 442 ++it; | |
| 443 EXPECT_TRUE(*it == at_last_bin.get()); | |
| 444 ++it; | |
| 445 EXPECT_FALSE(it); | |
| 446 } | |
| 447 | |
| 448 TEST_F(PrioritizedTileSetTest, ManyTilesForEachBin) { | |
| 449 // Aggregate test with many tiles in each of the bins of various | |
| 450 // priorities. Ensure that they are all returned in a sorted order. | |
| 451 | |
| 452 std::vector<scoped_refptr<Tile> > now_and_ready_to_draw_bins; | |
| 453 std::vector<scoped_refptr<Tile> > now_bins; | |
| 454 std::vector<scoped_refptr<Tile> > soon_bins; | |
| 455 std::vector<scoped_refptr<Tile> > eventually_and_active_bins; | |
| 456 std::vector<scoped_refptr<Tile> > eventually_bins; | |
| 457 std::vector<scoped_refptr<Tile> > at_last_bins; | |
| 458 std::vector<scoped_refptr<Tile> > at_last_and_active_bins; | |
| 459 | |
| 460 TilePriority priorities[4] = { | |
| 461 TilePriorityForEventualBin(), | |
| 462 TilePriorityForNowBin(), | |
| 463 TilePriority(), | |
| 464 TilePriorityForSoonBin()}; | |
| 465 | |
| 466 PrioritizedTileSet set; | |
| 467 for (int priority = 0; priority < 4; ++priority) { | |
| 468 for (int i = 0; i < 5; ++i) { | |
| 469 scoped_refptr<Tile> tile = CreateTile(); | |
| 470 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 471 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 472 | |
| 473 now_and_ready_to_draw_bins.push_back(tile); | |
| 474 now_bins.push_back(tile); | |
| 475 soon_bins.push_back(tile); | |
| 476 eventually_and_active_bins.push_back(tile); | |
| 477 eventually_bins.push_back(tile); | |
| 478 at_last_bins.push_back(tile); | |
| 479 at_last_and_active_bins.push_back(tile); | |
| 480 | |
| 481 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | |
| 482 set.InsertTile(tile, NOW_BIN); | |
| 483 set.InsertTile(tile, SOON_BIN); | |
| 484 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | |
| 485 set.InsertTile(tile, EVENTUALLY_BIN); | |
| 486 set.InsertTile(tile, AT_LAST_BIN); | |
| 487 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | |
| 488 } | |
| 489 } | |
| 490 | |
| 491 PrioritizedTileSet::Iterator it(&set, true); | |
| 492 std::vector<scoped_refptr<Tile> >::iterator vector_it; | |
| 493 | |
| 494 // Now and ready are not sorted. | |
| 495 for (vector_it = now_and_ready_to_draw_bins.begin(); | |
| 496 vector_it != now_and_ready_to_draw_bins.end(); | |
| 497 ++vector_it) { | |
| 498 EXPECT_TRUE(*vector_it == *it); | |
| 499 ++it; | |
| 500 } | |
| 501 | |
| 502 // Now bins are sorted. | |
| 503 std::sort(now_bins.begin(), now_bins.end(), BinComparator()); | |
| 504 for (vector_it = now_bins.begin(); vector_it != now_bins.end(); ++vector_it) { | |
| 505 EXPECT_TRUE(*vector_it == *it); | |
| 506 ++it; | |
| 507 } | |
| 508 | |
| 509 // Soon bins are sorted. | |
| 510 std::sort(soon_bins.begin(), soon_bins.end(), BinComparator()); | |
| 511 for (vector_it = soon_bins.begin(); vector_it != soon_bins.end(); | |
| 512 ++vector_it) { | |
| 513 EXPECT_TRUE(*vector_it == *it); | |
| 514 ++it; | |
| 515 } | |
| 516 | |
| 517 // Eventually and active bins are sorted. | |
| 518 std::sort(eventually_and_active_bins.begin(), | |
| 519 eventually_and_active_bins.end(), | |
| 520 BinComparator()); | |
| 521 for (vector_it = eventually_and_active_bins.begin(); | |
| 522 vector_it != eventually_and_active_bins.end(); | |
| 523 ++vector_it) { | |
| 524 EXPECT_TRUE(*vector_it == *it); | |
| 525 ++it; | |
| 526 } | |
| 527 | |
| 528 // Eventually bins are sorted. | |
| 529 std::sort(eventually_bins.begin(), eventually_bins.end(), BinComparator()); | |
| 530 for (vector_it = eventually_bins.begin(); vector_it != eventually_bins.end(); | |
| 531 ++vector_it) { | |
| 532 EXPECT_TRUE(*vector_it == *it); | |
| 533 ++it; | |
| 534 } | |
| 535 | |
| 536 // At last and active bins are sorted. | |
| 537 std::sort(at_last_and_active_bins.begin(), | |
| 538 at_last_and_active_bins.end(), | |
| 539 BinComparator()); | |
| 540 for (vector_it = at_last_and_active_bins.begin(); | |
| 541 vector_it != at_last_and_active_bins.end(); | |
| 542 ++vector_it) { | |
| 543 EXPECT_TRUE(*vector_it == *it); | |
| 544 ++it; | |
| 545 } | |
| 546 | |
| 547 // At last bins are sorted. | |
| 548 std::sort(at_last_bins.begin(), at_last_bins.end(), BinComparator()); | |
| 549 for (vector_it = at_last_bins.begin(); vector_it != at_last_bins.end(); | |
| 550 ++vector_it) { | |
| 551 EXPECT_TRUE(*vector_it == *it); | |
| 552 ++it; | |
| 553 } | |
| 554 | |
| 555 EXPECT_FALSE(it); | |
| 556 | |
| 557 ReleaseTiles(&now_and_ready_to_draw_bins); | |
| 558 ReleaseTiles(&now_bins); | |
| 559 ReleaseTiles(&soon_bins); | |
| 560 ReleaseTiles(&eventually_and_active_bins); | |
| 561 ReleaseTiles(&eventually_bins); | |
| 562 ReleaseTiles(&at_last_bins); | |
| 563 ReleaseTiles(&at_last_and_active_bins); | |
| 564 } | |
| 565 | |
| 566 TEST_F(PrioritizedTileSetTest, ManyTilesForEachBinDisablePriority) { | |
| 567 // Aggregate test with many tiles for each of the bins. Tiles should | |
| 568 // appear in order, until DisablePriorityOrdering is called. After that | |
| 569 // tiles should appear in the order they were inserted. | |
| 570 | |
| 571 std::vector<scoped_refptr<Tile> > now_and_ready_to_draw_bins; | |
| 572 std::vector<scoped_refptr<Tile> > now_bins; | |
| 573 std::vector<scoped_refptr<Tile> > soon_bins; | |
| 574 std::vector<scoped_refptr<Tile> > eventually_and_active_bins; | |
| 575 std::vector<scoped_refptr<Tile> > eventually_bins; | |
| 576 std::vector<scoped_refptr<Tile> > at_last_bins; | |
| 577 std::vector<scoped_refptr<Tile> > at_last_and_active_bins; | |
| 578 | |
| 579 TilePriority priorities[4] = { | |
| 580 TilePriorityForEventualBin(), | |
| 581 TilePriorityForNowBin(), | |
| 582 TilePriority(), | |
| 583 TilePriorityForSoonBin()}; | |
| 584 | |
| 585 PrioritizedTileSet set; | |
| 586 for (int priority = 0; priority < 4; ++priority) { | |
| 587 for (int i = 0; i < 5; ++i) { | |
| 588 scoped_refptr<Tile> tile = CreateTile(); | |
| 589 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 590 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 591 | |
| 592 now_and_ready_to_draw_bins.push_back(tile); | |
| 593 now_bins.push_back(tile); | |
| 594 soon_bins.push_back(tile); | |
| 595 eventually_and_active_bins.push_back(tile); | |
| 596 eventually_bins.push_back(tile); | |
| 597 at_last_bins.push_back(tile); | |
| 598 at_last_and_active_bins.push_back(tile); | |
| 599 | |
| 600 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | |
| 601 set.InsertTile(tile, NOW_BIN); | |
| 602 set.InsertTile(tile, SOON_BIN); | |
| 603 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | |
| 604 set.InsertTile(tile, EVENTUALLY_BIN); | |
| 605 set.InsertTile(tile, AT_LAST_BIN); | |
| 606 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | |
| 607 } | |
| 608 } | |
| 609 | |
| 610 PrioritizedTileSet::Iterator it(&set, true); | |
| 611 std::vector<scoped_refptr<Tile> >::iterator vector_it; | |
| 612 | |
| 613 // Now and ready are not sorted. | |
| 614 for (vector_it = now_and_ready_to_draw_bins.begin(); | |
| 615 vector_it != now_and_ready_to_draw_bins.end(); | |
| 616 ++vector_it) { | |
| 617 EXPECT_TRUE(*vector_it == *it); | |
| 618 ++it; | |
| 619 } | |
| 620 | |
| 621 // Now bins are sorted. | |
| 622 std::sort(now_bins.begin(), now_bins.end(), BinComparator()); | |
| 623 for (vector_it = now_bins.begin(); vector_it != now_bins.end(); ++vector_it) { | |
| 624 EXPECT_TRUE(*vector_it == *it); | |
| 625 ++it; | |
| 626 } | |
| 627 | |
| 628 // Soon bins are sorted. | |
| 629 std::sort(soon_bins.begin(), soon_bins.end(), BinComparator()); | |
| 630 for (vector_it = soon_bins.begin(); vector_it != soon_bins.end(); | |
| 631 ++vector_it) { | |
| 632 EXPECT_TRUE(*vector_it == *it); | |
| 633 ++it; | |
| 634 } | |
| 635 | |
| 636 // After we disable priority ordering, we already have sorted the next vector. | |
| 637 it.DisablePriorityOrdering(); | |
| 638 | |
| 639 // Eventually and active bins are sorted. | |
| 640 std::sort(eventually_and_active_bins.begin(), | |
| 641 eventually_and_active_bins.end(), | |
| 642 BinComparator()); | |
| 643 for (vector_it = eventually_and_active_bins.begin(); | |
| 644 vector_it != eventually_and_active_bins.end(); | |
| 645 ++vector_it) { | |
| 646 EXPECT_TRUE(*vector_it == *it); | |
| 647 ++it; | |
| 648 } | |
| 649 | |
| 650 // Eventually bins are not sorted. | |
| 651 for (vector_it = eventually_bins.begin(); vector_it != eventually_bins.end(); | |
| 652 ++vector_it) { | |
| 653 EXPECT_TRUE(*vector_it == *it); | |
| 654 ++it; | |
| 655 } | |
| 656 | |
| 657 // At last and active bins are not sorted. | |
| 658 for (vector_it = at_last_and_active_bins.begin(); | |
| 659 vector_it != at_last_and_active_bins.end(); | |
| 660 ++vector_it) { | |
| 661 EXPECT_TRUE(*vector_it == *it); | |
| 662 ++it; | |
| 663 } | |
| 664 | |
| 665 // At last bins are not sorted. | |
| 666 for (vector_it = at_last_bins.begin(); vector_it != at_last_bins.end(); | |
| 667 ++vector_it) { | |
| 668 EXPECT_TRUE(*vector_it == *it); | |
| 669 ++it; | |
| 670 } | |
| 671 | |
| 672 EXPECT_FALSE(it); | |
| 673 | |
| 674 ReleaseTiles(&now_and_ready_to_draw_bins); | |
| 675 ReleaseTiles(&now_bins); | |
| 676 ReleaseTiles(&soon_bins); | |
| 677 ReleaseTiles(&eventually_and_active_bins); | |
| 678 ReleaseTiles(&eventually_bins); | |
| 679 ReleaseTiles(&at_last_bins); | |
| 680 ReleaseTiles(&at_last_and_active_bins); | |
| 681 } | |
| 682 | |
| 683 TEST_F(PrioritizedTileSetTest, TilesForFirstAndLastBins) { | |
| 684 // Make sure that if we have empty lists between two non-empty lists, | |
| 685 // we just get two tiles from the iterator. | |
| 686 | |
| 687 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | |
| 688 scoped_refptr<Tile> at_last_bin = CreateTile(); | |
| 689 | |
| 690 PrioritizedTileSet set; | |
| 691 set.InsertTile(at_last_bin, AT_LAST_BIN); | |
| 692 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | |
| 693 | |
| 694 // Only two tiles should appear and they should appear in order. | |
| 695 PrioritizedTileSet::Iterator it(&set, true); | |
| 696 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | |
| 697 ++it; | |
| 698 EXPECT_TRUE(*it == at_last_bin.get()); | |
| 699 ++it; | |
| 700 EXPECT_FALSE(it); | |
| 701 } | |
| 702 | |
| 703 TEST_F(PrioritizedTileSetTest, MultipleIterators) { | |
| 704 // Ensure that multiple iterators don't interfere with each other. | |
| 705 | |
| 706 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | |
| 707 scoped_refptr<Tile> now_bin = CreateTile(); | |
| 708 scoped_refptr<Tile> soon_bin = CreateTile(); | |
| 709 scoped_refptr<Tile> eventually_bin = CreateTile(); | |
| 710 scoped_refptr<Tile> at_last_bin = CreateTile(); | |
| 711 | |
| 712 PrioritizedTileSet set; | |
| 713 set.InsertTile(soon_bin, SOON_BIN); | |
| 714 set.InsertTile(eventually_bin, EVENTUALLY_BIN); | |
| 715 set.InsertTile(now_bin, NOW_BIN); | |
| 716 set.InsertTile(at_last_bin, AT_LAST_BIN); | |
| 717 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | |
| 718 | |
| 719 // Tiles should appear in order. | |
| 720 PrioritizedTileSet::Iterator it(&set, true); | |
| 721 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | |
| 722 ++it; | |
| 723 EXPECT_TRUE(*it == now_bin.get()); | |
| 724 ++it; | |
| 725 EXPECT_TRUE(*it == soon_bin.get()); | |
| 726 ++it; | |
| 727 EXPECT_TRUE(*it == eventually_bin.get()); | |
| 728 ++it; | |
| 729 EXPECT_TRUE(*it == at_last_bin.get()); | |
| 730 ++it; | |
| 731 EXPECT_FALSE(it); | |
| 732 | |
| 733 // Creating multiple iterators shouldn't affect old iterators. | |
| 734 PrioritizedTileSet::Iterator second_it(&set, true); | |
| 735 EXPECT_TRUE(second_it); | |
| 736 EXPECT_FALSE(it); | |
| 737 | |
| 738 ++second_it; | |
| 739 EXPECT_TRUE(second_it); | |
| 740 ++second_it; | |
| 741 EXPECT_TRUE(second_it); | |
| 742 EXPECT_FALSE(it); | |
| 743 | |
| 744 PrioritizedTileSet::Iterator third_it(&set, true); | |
| 745 EXPECT_TRUE(third_it); | |
| 746 ++second_it; | |
| 747 ++second_it; | |
| 748 EXPECT_TRUE(second_it); | |
| 749 EXPECT_TRUE(third_it); | |
| 750 EXPECT_FALSE(it); | |
| 751 | |
| 752 ++third_it; | |
| 753 ++third_it; | |
| 754 EXPECT_TRUE(third_it); | |
| 755 EXPECT_TRUE(*third_it == soon_bin.get()); | |
| 756 EXPECT_TRUE(second_it); | |
| 757 EXPECT_TRUE(*second_it == at_last_bin.get()); | |
| 758 EXPECT_FALSE(it); | |
| 759 | |
| 760 ++second_it; | |
| 761 EXPECT_TRUE(third_it); | |
| 762 EXPECT_FALSE(second_it); | |
| 763 EXPECT_FALSE(it); | |
| 764 | |
| 765 set.Clear(); | |
| 766 | |
| 767 PrioritizedTileSet::Iterator empty_it(&set, true); | |
| 768 EXPECT_FALSE(empty_it); | |
| 769 } | |
| 770 | |
| 771 } // namespace | |
| 772 } // namespace cc | |
| 773 | |
| OLD | NEW |