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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/resources/eviction_tile_priority_queue.h" | |
| 6 | |
| 7 #include "cc/resources/tile.h" | |
| 8 | |
| 9 namespace cc { | |
| 10 | |
| 11 EvictionTilePriorityQueue::EvictionTilePriorityQueue() | |
| 12 : tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES), | |
| 13 comparator_(tree_priority_), | |
| 14 initialized_(true) { | |
| 15 } | |
| 16 | |
| 17 void EvictionTilePriorityQueue::Reset() { | |
| 18 paired_queues_.clear(); | |
| 19 queue_heap_.clear(); | |
| 20 paired_picture_layers_.clear(); | |
| 21 } | |
| 22 | |
| 23 void EvictionTilePriorityQueue::BuildQueue( | |
| 24 const std::vector<PictureLayerImpl*>& layers, | |
| 25 TreePriority tree_priority) { | |
| 26 DCHECK(paired_queues_.empty()); | |
| 27 DCHECK(queue_heap_.empty()); | |
| 28 DCHECK(paired_picture_layers_.empty()); | |
| 29 | |
| 30 GetPairedPictureLayers(layers, &paired_picture_layers_); | |
|
reveman
2014/07/15 19:44:37
Sorry, I think this is the wrong approach. Now we'
vmpstr
2014/07/15 20:38:17
I don't think this is too bad. Incremental updates
reveman
2014/07/15 22:31:55
Incremental approach might not be worth it but you
| |
| 31 tree_priority_ = tree_priority; | |
| 32 comparator_ = EvictionOrderComparator(tree_priority); | |
| 33 initialized_ = false; | |
| 34 } | |
| 35 | |
| 36 void EvictionTilePriorityQueue::Initialize() { | |
| 37 // Since iterator heap uses pointers into paired_queues, we have to reserve | |
| 38 // the paired_queues to avoid reallocations of the vector. | |
| 39 paired_queues_.reserve(paired_picture_layers_.size()); | |
|
reveman
2014/07/15 19:44:37
I don't understand this and the comment doesn't he
vmpstr
2014/07/15 20:38:17
These pointers point to the vector's memory. If pa
reveman
2014/07/15 22:31:55
Ah, I see. That's very subtle. Not using two vecto
| |
| 40 for (std::vector<PairedPictureLayer>::iterator it = | |
| 41 paired_picture_layers_.begin(); | |
| 42 it != paired_picture_layers_.end(); | |
| 43 ++it) { | |
| 44 PairedPictureLayerQueue paired_queue; | |
| 45 if (it->active_layer) { | |
| 46 paired_queue.active_iterator = | |
| 47 PictureLayerImpl::LayerEvictionTileIterator(it->active_layer, | |
| 48 tree_priority_); | |
| 49 } | |
| 50 | |
| 51 if (it->pending_layer) { | |
| 52 paired_queue.pending_iterator = | |
| 53 PictureLayerImpl::LayerEvictionTileIterator(it->pending_layer, | |
| 54 tree_priority_); | |
| 55 } | |
| 56 | |
| 57 if (paired_queue.PeekTile(tree_priority_) != NULL) { | |
| 58 paired_queues_.push_back(paired_queue); | |
| 59 queue_heap_.push_back(&paired_queues_.back()); | |
| 60 } | |
| 61 } | |
| 62 | |
| 63 std::make_heap(queue_heap_.begin(), queue_heap_.end(), comparator_); | |
| 64 initialized_ = true; | |
| 65 } | |
| 66 | |
| 67 EvictionTilePriorityQueue::~EvictionTilePriorityQueue() { | |
| 68 } | |
| 69 | |
| 70 void EvictionTilePriorityQueue::Pop() { | |
| 71 if (!initialized_) | |
| 72 Initialize(); | |
| 73 | |
| 74 std::pop_heap(queue_heap_.begin(), queue_heap_.end(), comparator_); | |
| 75 PairedPictureLayerQueue* paired_queue = queue_heap_.back(); | |
| 76 queue_heap_.pop_back(); | |
| 77 | |
| 78 paired_queue->PopTile(tree_priority_); | |
| 79 if (paired_queue->PeekTile(tree_priority_) != NULL) { | |
| 80 queue_heap_.push_back(paired_queue); | |
| 81 std::push_heap(queue_heap_.begin(), queue_heap_.end(), comparator_); | |
| 82 } | |
| 83 } | |
| 84 | |
| 85 bool EvictionTilePriorityQueue::IsEmpty() { | |
| 86 if (!initialized_) | |
| 87 Initialize(); | |
| 88 | |
| 89 return queue_heap_.empty(); | |
| 90 } | |
| 91 | |
| 92 Tile* EvictionTilePriorityQueue::Top() { | |
| 93 if (!initialized_) | |
| 94 Initialize(); | |
| 95 | |
| 96 DCHECK(!IsEmpty()); | |
| 97 return queue_heap_.front()->PeekTile(tree_priority_); | |
| 98 } | |
| 99 | |
| 100 EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue() { | |
| 101 } | |
| 102 | |
| 103 EvictionTilePriorityQueue::PairedPictureLayerQueue::~PairedPictureLayerQueue() { | |
| 104 } | |
| 105 | |
| 106 Tile* EvictionTilePriorityQueue::PairedPictureLayerQueue::PeekTile( | |
| 107 TreePriority tree_priority) { | |
| 108 PictureLayerImpl::LayerEvictionTileIterator* next_iterator = | |
| 109 NextTileIterator(tree_priority); | |
| 110 if (!next_iterator) | |
| 111 return NULL; | |
| 112 | |
| 113 DCHECK(*next_iterator); | |
| 114 DCHECK(std::find(returned_shared_tiles.begin(), | |
| 115 returned_shared_tiles.end(), | |
| 116 **next_iterator) == returned_shared_tiles.end()); | |
| 117 return **next_iterator; | |
| 118 } | |
| 119 | |
| 120 void EvictionTilePriorityQueue::PairedPictureLayerQueue::PopTile( | |
| 121 TreePriority tree_priority) { | |
| 122 PictureLayerImpl::LayerEvictionTileIterator* next_iterator = | |
| 123 NextTileIterator(tree_priority); | |
| 124 DCHECK(next_iterator); | |
| 125 DCHECK(*next_iterator); | |
| 126 returned_shared_tiles.push_back(**next_iterator); | |
| 127 ++(*next_iterator); | |
| 128 | |
| 129 next_iterator = NextTileIterator(tree_priority); | |
| 130 while (next_iterator && | |
| 131 std::find(returned_shared_tiles.begin(), | |
| 132 returned_shared_tiles.end(), | |
| 133 **next_iterator) != returned_shared_tiles.end()) { | |
| 134 ++(*next_iterator); | |
| 135 next_iterator = NextTileIterator(tree_priority); | |
| 136 } | |
| 137 } | |
| 138 | |
| 139 PictureLayerImpl::LayerEvictionTileIterator* | |
| 140 EvictionTilePriorityQueue::PairedPictureLayerQueue::NextTileIterator( | |
| 141 TreePriority tree_priority) { | |
| 142 // If both iterators are out of tiles, return NULL. | |
| 143 if (!active_iterator && !pending_iterator) | |
| 144 return NULL; | |
| 145 | |
| 146 // If we only have one iterator with tiles, return it. | |
| 147 if (!active_iterator) | |
| 148 return &pending_iterator; | |
| 149 if (!pending_iterator) | |
| 150 return &active_iterator; | |
| 151 | |
| 152 Tile* active_tile = *active_iterator; | |
| 153 Tile* pending_tile = *pending_iterator; | |
| 154 if (active_tile == pending_tile) | |
| 155 return &active_iterator; | |
| 156 | |
| 157 const TilePriority& active_priority = | |
| 158 active_tile->priority_for_tree_priority(tree_priority); | |
| 159 const TilePriority& pending_priority = | |
| 160 pending_tile->priority_for_tree_priority(tree_priority); | |
| 161 | |
| 162 if (pending_priority.IsHigherPriorityThan(active_priority)) | |
| 163 return &active_iterator; | |
| 164 return &pending_iterator; | |
| 165 } | |
| 166 | |
| 167 EvictionTilePriorityQueue::EvictionOrderComparator::EvictionOrderComparator( | |
| 168 TreePriority tree_priority) | |
| 169 : tree_priority_(tree_priority) { | |
| 170 } | |
| 171 | |
| 172 bool EvictionTilePriorityQueue::EvictionOrderComparator::operator()( | |
| 173 PairedPictureLayerQueue* a, | |
| 174 PairedPictureLayerQueue* b) const { | |
| 175 PictureLayerImpl::LayerEvictionTileIterator* a_iterator = | |
| 176 a->NextTileIterator(tree_priority_); | |
| 177 DCHECK(a_iterator); | |
| 178 DCHECK(*a_iterator); | |
| 179 | |
| 180 PictureLayerImpl::LayerEvictionTileIterator* b_iterator = | |
| 181 b->NextTileIterator(tree_priority_); | |
| 182 DCHECK(b_iterator); | |
| 183 DCHECK(*b_iterator); | |
| 184 | |
| 185 Tile* a_tile = **a_iterator; | |
| 186 Tile* b_tile = **b_iterator; | |
| 187 | |
| 188 const TilePriority& a_priority = | |
| 189 a_tile->priority_for_tree_priority(tree_priority_); | |
| 190 const TilePriority& b_priority = | |
| 191 b_tile->priority_for_tree_priority(tree_priority_); | |
| 192 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; | |
| 193 | |
| 194 // Now we have to return true iff b is lower priority than a. | |
| 195 | |
| 196 // If the bin is the same but the resolution is not, then the order will be | |
| 197 // determined by whether we prioritize low res or not. | |
| 198 // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile | |
| 199 // class but instead produced by the iterators. | |
| 200 if (b_priority.priority_bin == a_priority.priority_bin && | |
| 201 b_priority.resolution != a_priority.resolution) { | |
| 202 // Non ideal resolution should be sorted higher than other resolutions. | |
| 203 if (a_priority.resolution == NON_IDEAL_RESOLUTION) | |
| 204 return false; | |
| 205 | |
| 206 if (b_priority.resolution == NON_IDEAL_RESOLUTION) | |
| 207 return true; | |
| 208 | |
| 209 if (prioritize_low_res) | |
| 210 return a_priority.resolution == LOW_RESOLUTION; | |
| 211 | |
| 212 return a_priority.resolution == HIGH_RESOLUTION; | |
| 213 } | |
| 214 return a_priority.IsHigherPriorityThan(b_priority); | |
| 215 } | |
| 216 | |
| 217 } // namespace cc | |
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