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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include <algorithm> | |
| 6 #include <vector> | |
| 7 | |
| 8 #include "cc/resources/managed_tile_state.h" | |
| 9 #include "cc/resources/prioritized_tile_set.h" | |
| 10 #include "cc/resources/tile.h" | |
| 11 #include "cc/test/fake_output_surface.h" | |
| 12 #include "cc/test/fake_output_surface_client.h" | |
| 13 #include "cc/test/fake_picture_pile_impl.h" | |
| 14 #include "cc/test/fake_tile_manager.h" | |
| 15 #include "cc/test/fake_tile_manager_client.h" | |
| 16 #include "cc/test/test_shared_bitmap_manager.h" | |
| 17 #include "cc/test/test_tile_priorities.h" | |
| 18 #include "testing/gtest/include/gtest/gtest.h" | |
| 19 | |
| 20 namespace cc { | |
| 21 | |
| 22 class BinComparator { | |
| 23 public: | |
| 24 bool operator()(const scoped_refptr<Tile>& a, | |
| 25 const scoped_refptr<Tile>& b) const { | |
| 26 const ManagedTileState& ams = a->managed_state(); | |
| 27 const ManagedTileState& bms = b->managed_state(); | |
| 28 | |
| 29 if (ams.priority_bin != bms.priority_bin) | |
| 30 return ams.priority_bin < bms.priority_bin; | |
| 31 | |
| 32 if (ams.required_for_activation != bms.required_for_activation) | |
| 33 return ams.required_for_activation; | |
| 34 | |
| 35 if (ams.resolution != bms.resolution) | |
| 36 return ams.resolution < bms.resolution; | |
| 37 | |
| 38 if (ams.distance_to_visible != bms.distance_to_visible) | |
| 39 return ams.distance_to_visible < bms.distance_to_visible; | |
| 40 | |
| 41 gfx::Rect a_rect = a->content_rect(); | |
| 42 gfx::Rect b_rect = b->content_rect(); | |
| 43 if (a_rect.y() != b_rect.y()) | |
| 44 return a_rect.y() < b_rect.y(); | |
| 45 return a_rect.x() < b_rect.x(); | |
| 46 } | |
| 47 }; | |
| 48 | |
| 49 namespace { | |
| 50 | |
| 51 class PrioritizedTileSetTest : public testing::Test { | |
| 52 public: | |
| 53 PrioritizedTileSetTest() { | |
| 54 output_surface_ = FakeOutputSurface::Create3d().Pass(); | |
| 55 CHECK(output_surface_->BindToClient(&output_surface_client_)); | |
| 56 | |
| 57 shared_bitmap_manager_.reset(new TestSharedBitmapManager()); | |
| 58 resource_provider_ = | |
| 59 ResourceProvider::Create( | |
| 60 output_surface_.get(), shared_bitmap_manager_.get(), 0, false, 1, | |
| 61 false) | |
| 62 .Pass(); | |
| 63 resource_pool_ = ResourcePool::Create( | |
| 64 resource_provider_.get(), GL_TEXTURE_2D, RGBA_8888); | |
| 65 tile_manager_.reset( | |
| 66 new FakeTileManager(&tile_manager_client_, resource_pool_.get())); | |
| 67 picture_pile_ = FakePicturePileImpl::CreateInfiniteFilledPile(); | |
| 68 } | |
| 69 | |
| 70 scoped_refptr<Tile> CreateTile() { | |
| 71 return tile_manager_->CreateTile(picture_pile_.get(), | |
| 72 settings_.default_tile_size, | |
| 73 gfx::Rect(), | |
| 74 gfx::Rect(), | |
| 75 1.0, | |
| 76 0, | |
| 77 0, | |
| 78 0); | |
| 79 } | |
| 80 | |
| 81 private: | |
| 82 LayerTreeSettings settings_; | |
| 83 FakeOutputSurfaceClient output_surface_client_; | |
| 84 scoped_ptr<FakeOutputSurface> output_surface_; | |
| 85 scoped_ptr<SharedBitmapManager> shared_bitmap_manager_; | |
| 86 scoped_ptr<ResourceProvider> resource_provider_; | |
| 87 scoped_ptr<ResourcePool> resource_pool_; | |
| 88 FakeTileManagerClient tile_manager_client_; | |
| 89 scoped_ptr<FakeTileManager> tile_manager_; | |
| 90 scoped_refptr<FakePicturePileImpl> picture_pile_; | |
| 91 }; | |
| 92 | |
| 93 TEST_F(PrioritizedTileSetTest, EmptyIterator) { | |
| 94 // Creating an iterator to an empty set should work (but create iterator that | |
| 95 // isn't valid). | |
| 96 | |
| 97 PrioritizedTileSet set; | |
| 98 | |
| 99 PrioritizedTileSet::Iterator it(&set, true); | |
| 100 EXPECT_FALSE(it); | |
| 101 } | |
| 102 | |
| 103 TEST_F(PrioritizedTileSetTest, NonEmptyIterator) { | |
| 104 PrioritizedTileSet set; | |
| 105 scoped_refptr<Tile> tile = CreateTile(); | |
| 106 set.InsertTile(tile, NOW_BIN); | |
| 107 | |
| 108 PrioritizedTileSet::Iterator it(&set, true); | |
| 109 EXPECT_TRUE(it); | |
| 110 EXPECT_TRUE(*it == tile.get()); | |
| 111 ++it; | |
| 112 EXPECT_FALSE(it); | |
| 113 } | |
| 114 | |
| 115 TEST_F(PrioritizedTileSetTest, NowAndReadyToDrawBin) { | |
| 116 // Ensure that tiles in NOW_AND_READY_TO_DRAW_BIN aren't sorted. | |
| 117 | |
| 118 PrioritizedTileSet set; | |
| 119 TilePriority priorities[4] = { | |
| 120 TilePriorityForEventualBin(), | |
| 121 TilePriorityForNowBin(), | |
| 122 TilePriority(), | |
| 123 TilePriorityForSoonBin()}; | |
| 124 | |
| 125 std::vector<scoped_refptr<Tile> > tiles; | |
| 126 for (int priority = 0; priority < 4; ++priority) { | |
| 127 for (int i = 0; i < 5; ++i) { | |
| 128 scoped_refptr<Tile> tile = CreateTile(); | |
| 129 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 130 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 131 tiles.push_back(tile); | |
| 132 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | |
| 133 } | |
| 134 } | |
| 135 | |
| 136 // Tiles should appear in the same order as inserted. | |
| 137 int i = 0; | |
| 138 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 139 it; | |
| 140 ++it) { | |
| 141 EXPECT_TRUE(*it == tiles[i].get()); | |
| 142 ++i; | |
| 143 } | |
| 144 EXPECT_EQ(20, i); | |
| 145 } | |
| 146 | |
| 147 TEST_F(PrioritizedTileSetTest, NowBin) { | |
| 148 // Ensure that tiles in NOW_BIN are sorted according to BinComparator. | |
| 149 | |
| 150 PrioritizedTileSet set; | |
| 151 TilePriority priorities[4] = { | |
| 152 TilePriorityForEventualBin(), | |
| 153 TilePriorityForNowBin(), | |
| 154 TilePriority(), | |
| 155 TilePriorityForSoonBin()}; | |
| 156 | |
| 157 std::vector<scoped_refptr<Tile> > tiles; | |
| 158 for (int priority = 0; priority < 4; ++priority) { | |
| 159 for (int i = 0; i < 5; ++i) { | |
| 160 scoped_refptr<Tile> tile = CreateTile(); | |
| 161 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 162 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 163 tiles.push_back(tile); | |
| 164 set.InsertTile(tile, NOW_BIN); | |
| 165 } | |
| 166 } | |
| 167 | |
| 168 // Tiles should appear in BinComparator order. | |
| 169 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 170 | |
| 171 int i = 0; | |
| 172 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 173 it; | |
| 174 ++it) { | |
| 175 EXPECT_TRUE(*it == tiles[i].get()); | |
| 176 ++i; | |
| 177 } | |
| 178 EXPECT_EQ(20, i); | |
| 179 } | |
| 180 | |
| 181 TEST_F(PrioritizedTileSetTest, SoonBin) { | |
| 182 // Ensure that tiles in SOON_BIN are sorted according to BinComparator. | |
| 183 | |
| 184 PrioritizedTileSet set; | |
| 185 TilePriority priorities[4] = { | |
| 186 TilePriorityForEventualBin(), | |
| 187 TilePriorityForNowBin(), | |
| 188 TilePriority(), | |
| 189 TilePriorityForSoonBin()}; | |
| 190 | |
| 191 std::vector<scoped_refptr<Tile> > tiles; | |
| 192 for (int priority = 0; priority < 4; ++priority) { | |
| 193 for (int i = 0; i < 5; ++i) { | |
| 194 scoped_refptr<Tile> tile = CreateTile(); | |
| 195 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 196 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 197 tiles.push_back(tile); | |
| 198 set.InsertTile(tile, SOON_BIN); | |
| 199 } | |
| 200 } | |
| 201 | |
| 202 // Tiles should appear in BinComparator order. | |
| 203 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 204 | |
| 205 int i = 0; | |
| 206 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 207 it; | |
| 208 ++it) { | |
| 209 EXPECT_TRUE(*it == tiles[i].get()); | |
| 210 ++i; | |
| 211 } | |
| 212 EXPECT_EQ(20, i); | |
| 213 } | |
| 214 | |
| 215 TEST_F(PrioritizedTileSetTest, SoonBinNoPriority) { | |
| 216 // Ensure that when not using priority iterator, SOON_BIN tiles | |
| 217 // are not sorted. | |
| 218 | |
| 219 PrioritizedTileSet set; | |
| 220 TilePriority priorities[4] = { | |
| 221 TilePriorityForEventualBin(), | |
| 222 TilePriorityForNowBin(), | |
| 223 TilePriority(), | |
| 224 TilePriorityForSoonBin()}; | |
| 225 | |
| 226 std::vector<scoped_refptr<Tile> > tiles; | |
| 227 for (int priority = 0; priority < 4; ++priority) { | |
| 228 for (int i = 0; i < 5; ++i) { | |
| 229 scoped_refptr<Tile> tile = CreateTile(); | |
| 230 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 231 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 232 tiles.push_back(tile); | |
| 233 set.InsertTile(tile, SOON_BIN); | |
| 234 } | |
| 235 } | |
| 236 | |
| 237 int i = 0; | |
| 238 for (PrioritizedTileSet::Iterator it(&set, false); | |
| 239 it; | |
| 240 ++it) { | |
| 241 EXPECT_TRUE(*it == tiles[i].get()); | |
| 242 ++i; | |
| 243 } | |
| 244 EXPECT_EQ(20, i); | |
| 245 } | |
| 246 | |
| 247 TEST_F(PrioritizedTileSetTest, EventuallyAndActiveBin) { | |
| 248 // Ensure that EVENTUALLY_AND_ACTIVE_BIN tiles are sorted. | |
| 249 | |
| 250 PrioritizedTileSet set; | |
| 251 TilePriority priorities[4] = { | |
| 252 TilePriorityForEventualBin(), | |
| 253 TilePriorityForNowBin(), | |
| 254 TilePriority(), | |
| 255 TilePriorityForSoonBin()}; | |
| 256 | |
| 257 std::vector<scoped_refptr<Tile> > tiles; | |
| 258 for (int priority = 0; priority < 4; ++priority) { | |
| 259 for (int i = 0; i < 5; ++i) { | |
| 260 scoped_refptr<Tile> tile = CreateTile(); | |
| 261 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 262 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 263 tiles.push_back(tile); | |
| 264 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | |
| 265 } | |
| 266 } | |
| 267 | |
| 268 // Tiles should appear in BinComparator order. | |
| 269 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 270 | |
| 271 int i = 0; | |
| 272 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 273 it; | |
| 274 ++it) { | |
| 275 EXPECT_TRUE(*it == tiles[i].get()); | |
| 276 ++i; | |
| 277 } | |
| 278 EXPECT_EQ(20, i); | |
| 279 } | |
| 280 | |
| 281 TEST_F(PrioritizedTileSetTest, EventuallyBin) { | |
| 282 // Ensure that EVENTUALLY_BIN tiles are sorted. | |
| 283 | |
| 284 PrioritizedTileSet set; | |
| 285 TilePriority priorities[4] = { | |
| 286 TilePriorityForEventualBin(), | |
| 287 TilePriorityForNowBin(), | |
| 288 TilePriority(), | |
| 289 TilePriorityForSoonBin()}; | |
| 290 | |
| 291 std::vector<scoped_refptr<Tile> > tiles; | |
| 292 for (int priority = 0; priority < 4; ++priority) { | |
| 293 for (int i = 0; i < 5; ++i) { | |
| 294 scoped_refptr<Tile> tile = CreateTile(); | |
| 295 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 296 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 297 tiles.push_back(tile); | |
| 298 set.InsertTile(tile, EVENTUALLY_BIN); | |
| 299 } | |
| 300 } | |
| 301 | |
| 302 // Tiles should appear in BinComparator order. | |
| 303 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 304 | |
| 305 int i = 0; | |
| 306 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 307 it; | |
| 308 ++it) { | |
| 309 EXPECT_TRUE(*it == tiles[i].get()); | |
| 310 ++i; | |
| 311 } | |
| 312 EXPECT_EQ(20, i); | |
| 313 } | |
| 314 | |
| 315 TEST_F(PrioritizedTileSetTest, AtLastAndActiveBin) { | |
| 316 // Ensure that AT_LAST_AND_ACTIVE_BIN tiles are sorted. | |
| 317 | |
| 318 PrioritizedTileSet set; | |
| 319 TilePriority priorities[4] = { | |
| 320 TilePriorityForEventualBin(), | |
| 321 TilePriorityForNowBin(), | |
| 322 TilePriority(), | |
| 323 TilePriorityForSoonBin()}; | |
| 324 | |
| 325 std::vector<scoped_refptr<Tile> > tiles; | |
| 326 for (int priority = 0; priority < 4; ++priority) { | |
| 327 for (int i = 0; i < 5; ++i) { | |
| 328 scoped_refptr<Tile> tile = CreateTile(); | |
| 329 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 330 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 331 tiles.push_back(tile); | |
| 332 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | |
| 333 } | |
| 334 } | |
| 335 | |
| 336 // Tiles should appear in BinComparator order. | |
| 337 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 338 | |
| 339 int i = 0; | |
| 340 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 341 it; | |
| 342 ++it) { | |
| 343 EXPECT_TRUE(*it == tiles[i].get()); | |
| 344 ++i; | |
| 345 } | |
| 346 EXPECT_EQ(20, i); | |
| 347 } | |
| 348 | |
| 349 TEST_F(PrioritizedTileSetTest, AtLastBin) { | |
| 350 // Ensure that AT_LAST_BIN tiles are sorted. | |
| 351 | |
| 352 PrioritizedTileSet set; | |
| 353 TilePriority priorities[4] = { | |
| 354 TilePriorityForEventualBin(), | |
| 355 TilePriorityForNowBin(), | |
| 356 TilePriority(), | |
| 357 TilePriorityForSoonBin()}; | |
| 358 | |
| 359 std::vector<scoped_refptr<Tile> > tiles; | |
| 360 for (int priority = 0; priority < 4; ++priority) { | |
| 361 for (int i = 0; i < 5; ++i) { | |
| 362 scoped_refptr<Tile> tile = CreateTile(); | |
| 363 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 364 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 365 tiles.push_back(tile); | |
| 366 set.InsertTile(tile, AT_LAST_BIN); | |
| 367 } | |
| 368 } | |
| 369 | |
| 370 // Tiles should appear in BinComparator order. | |
| 371 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 372 | |
| 373 int i = 0; | |
| 374 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 375 it; | |
| 376 ++it) { | |
| 377 EXPECT_TRUE(*it == tiles[i].get()); | |
| 378 ++i; | |
| 379 } | |
| 380 EXPECT_EQ(20, i); | |
| 381 } | |
| 382 | |
| 383 TEST_F(PrioritizedTileSetTest, TilesForEachBin) { | |
| 384 // Aggregate test with one tile for each of the bins, which | |
| 385 // should appear in order of the bins. | |
| 386 | |
| 387 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | |
| 388 scoped_refptr<Tile> now_bin = CreateTile(); | |
| 389 scoped_refptr<Tile> soon_bin = CreateTile(); | |
| 390 scoped_refptr<Tile> eventually_and_active_bin = CreateTile(); | |
| 391 scoped_refptr<Tile> eventually_bin = CreateTile(); | |
| 392 scoped_refptr<Tile> at_last_bin = CreateTile(); | |
| 393 scoped_refptr<Tile> at_last_and_active_bin = CreateTile(); | |
| 394 | |
| 395 PrioritizedTileSet set; | |
| 396 set.InsertTile(soon_bin, SOON_BIN); | |
| 397 set.InsertTile(at_last_and_active_bin, AT_LAST_AND_ACTIVE_BIN); | |
| 398 set.InsertTile(eventually_bin, EVENTUALLY_BIN); | |
| 399 set.InsertTile(now_bin, NOW_BIN); | |
| 400 set.InsertTile(eventually_and_active_bin, EVENTUALLY_AND_ACTIVE_BIN); | |
| 401 set.InsertTile(at_last_bin, AT_LAST_BIN); | |
| 402 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | |
| 403 | |
| 404 // Tiles should appear in order. | |
| 405 PrioritizedTileSet::Iterator it(&set, true); | |
| 406 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | |
| 407 ++it; | |
| 408 EXPECT_TRUE(*it == now_bin.get()); | |
| 409 ++it; | |
| 410 EXPECT_TRUE(*it == soon_bin.get()); | |
| 411 ++it; | |
| 412 EXPECT_TRUE(*it == eventually_and_active_bin.get()); | |
| 413 ++it; | |
| 414 EXPECT_TRUE(*it == eventually_bin.get()); | |
| 415 ++it; | |
| 416 EXPECT_TRUE(*it == at_last_and_active_bin.get()); | |
| 417 ++it; | |
| 418 EXPECT_TRUE(*it == at_last_bin.get()); | |
| 419 ++it; | |
| 420 EXPECT_FALSE(it); | |
| 421 } | |
| 422 | |
| 423 TEST_F(PrioritizedTileSetTest, ManyTilesForEachBin) { | |
| 424 // Aggregate test with many tiles in each of the bins of various | |
| 425 // priorities. Ensure that they are all returned in a sorted order. | |
| 426 | |
| 427 std::vector<scoped_refptr<Tile> > now_and_ready_to_draw_bins; | |
| 428 std::vector<scoped_refptr<Tile> > now_bins; | |
| 429 std::vector<scoped_refptr<Tile> > soon_bins; | |
| 430 std::vector<scoped_refptr<Tile> > eventually_and_active_bins; | |
| 431 std::vector<scoped_refptr<Tile> > eventually_bins; | |
| 432 std::vector<scoped_refptr<Tile> > at_last_bins; | |
| 433 std::vector<scoped_refptr<Tile> > at_last_and_active_bins; | |
| 434 | |
| 435 TilePriority priorities[4] = { | |
| 436 TilePriorityForEventualBin(), | |
| 437 TilePriorityForNowBin(), | |
| 438 TilePriority(), | |
| 439 TilePriorityForSoonBin()}; | |
| 440 | |
| 441 PrioritizedTileSet set; | |
| 442 for (int priority = 0; priority < 4; ++priority) { | |
| 443 for (int i = 0; i < 5; ++i) { | |
| 444 scoped_refptr<Tile> tile = CreateTile(); | |
| 445 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 446 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 447 | |
| 448 now_and_ready_to_draw_bins.push_back(tile); | |
| 449 now_bins.push_back(tile); | |
| 450 soon_bins.push_back(tile); | |
| 451 eventually_and_active_bins.push_back(tile); | |
| 452 eventually_bins.push_back(tile); | |
| 453 at_last_bins.push_back(tile); | |
| 454 at_last_and_active_bins.push_back(tile); | |
| 455 | |
| 456 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | |
| 457 set.InsertTile(tile, NOW_BIN); | |
| 458 set.InsertTile(tile, SOON_BIN); | |
| 459 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | |
| 460 set.InsertTile(tile, EVENTUALLY_BIN); | |
| 461 set.InsertTile(tile, AT_LAST_BIN); | |
| 462 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | |
| 463 } | |
| 464 } | |
| 465 | |
| 466 PrioritizedTileSet::Iterator it(&set, true); | |
| 467 std::vector<scoped_refptr<Tile> >::iterator vector_it; | |
| 468 | |
| 469 // Now and ready are not sorted. | |
| 470 for (vector_it = now_and_ready_to_draw_bins.begin(); | |
| 471 vector_it != now_and_ready_to_draw_bins.end(); | |
| 472 ++vector_it) { | |
| 473 EXPECT_TRUE(*vector_it == *it); | |
| 474 ++it; | |
| 475 } | |
| 476 | |
| 477 // Now bins are sorted. | |
| 478 std::sort(now_bins.begin(), now_bins.end(), BinComparator()); | |
| 479 for (vector_it = now_bins.begin(); vector_it != now_bins.end(); ++vector_it) { | |
| 480 EXPECT_TRUE(*vector_it == *it); | |
| 481 ++it; | |
| 482 } | |
| 483 | |
| 484 // Soon bins are sorted. | |
| 485 std::sort(soon_bins.begin(), soon_bins.end(), BinComparator()); | |
| 486 for (vector_it = soon_bins.begin(); vector_it != soon_bins.end(); | |
| 487 ++vector_it) { | |
| 488 EXPECT_TRUE(*vector_it == *it); | |
| 489 ++it; | |
| 490 } | |
| 491 | |
| 492 // Eventually and active bins are sorted. | |
| 493 std::sort(eventually_and_active_bins.begin(), | |
| 494 eventually_and_active_bins.end(), | |
| 495 BinComparator()); | |
| 496 for (vector_it = eventually_and_active_bins.begin(); | |
| 497 vector_it != eventually_and_active_bins.end(); | |
| 498 ++vector_it) { | |
| 499 EXPECT_TRUE(*vector_it == *it); | |
| 500 ++it; | |
| 501 } | |
| 502 | |
| 503 // Eventually bins are sorted. | |
| 504 std::sort(eventually_bins.begin(), eventually_bins.end(), BinComparator()); | |
| 505 for (vector_it = eventually_bins.begin(); vector_it != eventually_bins.end(); | |
| 506 ++vector_it) { | |
| 507 EXPECT_TRUE(*vector_it == *it); | |
| 508 ++it; | |
| 509 } | |
| 510 | |
| 511 // At last and active bins are sorted. | |
| 512 std::sort(at_last_and_active_bins.begin(), | |
| 513 at_last_and_active_bins.end(), | |
| 514 BinComparator()); | |
| 515 for (vector_it = at_last_and_active_bins.begin(); | |
| 516 vector_it != at_last_and_active_bins.end(); | |
| 517 ++vector_it) { | |
| 518 EXPECT_TRUE(*vector_it == *it); | |
| 519 ++it; | |
| 520 } | |
| 521 | |
| 522 // At last bins are sorted. | |
| 523 std::sort(at_last_bins.begin(), at_last_bins.end(), BinComparator()); | |
| 524 for (vector_it = at_last_bins.begin(); vector_it != at_last_bins.end(); | |
| 525 ++vector_it) { | |
| 526 EXPECT_TRUE(*vector_it == *it); | |
| 527 ++it; | |
| 528 } | |
| 529 | |
| 530 EXPECT_FALSE(it); | |
| 531 } | |
| 532 | |
| 533 TEST_F(PrioritizedTileSetTest, ManyTilesForEachBinDisablePriority) { | |
| 534 // Aggregate test with many tiles for each of the bins. Tiles should | |
| 535 // appear in order, until DisablePriorityOrdering is called. After that | |
| 536 // tiles should appear in the order they were inserted. | |
| 537 | |
| 538 std::vector<scoped_refptr<Tile> > now_and_ready_to_draw_bins; | |
| 539 std::vector<scoped_refptr<Tile> > now_bins; | |
| 540 std::vector<scoped_refptr<Tile> > soon_bins; | |
| 541 std::vector<scoped_refptr<Tile> > eventually_and_active_bins; | |
| 542 std::vector<scoped_refptr<Tile> > eventually_bins; | |
| 543 std::vector<scoped_refptr<Tile> > at_last_bins; | |
| 544 std::vector<scoped_refptr<Tile> > at_last_and_active_bins; | |
| 545 | |
| 546 TilePriority priorities[4] = { | |
| 547 TilePriorityForEventualBin(), | |
| 548 TilePriorityForNowBin(), | |
| 549 TilePriority(), | |
| 550 TilePriorityForSoonBin()}; | |
| 551 | |
| 552 PrioritizedTileSet set; | |
| 553 for (int priority = 0; priority < 4; ++priority) { | |
| 554 for (int i = 0; i < 5; ++i) { | |
| 555 scoped_refptr<Tile> tile = CreateTile(); | |
| 556 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 557 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 558 | |
| 559 now_and_ready_to_draw_bins.push_back(tile); | |
| 560 now_bins.push_back(tile); | |
| 561 soon_bins.push_back(tile); | |
| 562 eventually_and_active_bins.push_back(tile); | |
| 563 eventually_bins.push_back(tile); | |
| 564 at_last_bins.push_back(tile); | |
| 565 at_last_and_active_bins.push_back(tile); | |
| 566 | |
| 567 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | |
| 568 set.InsertTile(tile, NOW_BIN); | |
| 569 set.InsertTile(tile, SOON_BIN); | |
| 570 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | |
| 571 set.InsertTile(tile, EVENTUALLY_BIN); | |
| 572 set.InsertTile(tile, AT_LAST_BIN); | |
| 573 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | |
| 574 } | |
| 575 } | |
| 576 | |
| 577 PrioritizedTileSet::Iterator it(&set, true); | |
| 578 std::vector<scoped_refptr<Tile> >::iterator vector_it; | |
| 579 | |
| 580 // Now and ready are not sorted. | |
| 581 for (vector_it = now_and_ready_to_draw_bins.begin(); | |
| 582 vector_it != now_and_ready_to_draw_bins.end(); | |
| 583 ++vector_it) { | |
| 584 EXPECT_TRUE(*vector_it == *it); | |
| 585 ++it; | |
| 586 } | |
| 587 | |
| 588 // Now bins are sorted. | |
| 589 std::sort(now_bins.begin(), now_bins.end(), BinComparator()); | |
| 590 for (vector_it = now_bins.begin(); vector_it != now_bins.end(); ++vector_it) { | |
| 591 EXPECT_TRUE(*vector_it == *it); | |
| 592 ++it; | |
| 593 } | |
| 594 | |
| 595 // Soon bins are sorted. | |
| 596 std::sort(soon_bins.begin(), soon_bins.end(), BinComparator()); | |
| 597 for (vector_it = soon_bins.begin(); vector_it != soon_bins.end(); | |
| 598 ++vector_it) { | |
| 599 EXPECT_TRUE(*vector_it == *it); | |
| 600 ++it; | |
| 601 } | |
| 602 | |
| 603 // After we disable priority ordering, we already have sorted the next vector. | |
| 604 it.DisablePriorityOrdering(); | |
| 605 | |
| 606 // Eventually and active bins are sorted. | |
| 607 std::sort(eventually_and_active_bins.begin(), | |
| 608 eventually_and_active_bins.end(), | |
| 609 BinComparator()); | |
| 610 for (vector_it = eventually_and_active_bins.begin(); | |
| 611 vector_it != eventually_and_active_bins.end(); | |
| 612 ++vector_it) { | |
| 613 EXPECT_TRUE(*vector_it == *it); | |
| 614 ++it; | |
| 615 } | |
| 616 | |
| 617 // Eventually bins are not sorted. | |
| 618 for (vector_it = eventually_bins.begin(); vector_it != eventually_bins.end(); | |
| 619 ++vector_it) { | |
| 620 EXPECT_TRUE(*vector_it == *it); | |
| 621 ++it; | |
| 622 } | |
| 623 | |
| 624 // At last and active bins are not sorted. | |
| 625 for (vector_it = at_last_and_active_bins.begin(); | |
| 626 vector_it != at_last_and_active_bins.end(); | |
| 627 ++vector_it) { | |
| 628 EXPECT_TRUE(*vector_it == *it); | |
| 629 ++it; | |
| 630 } | |
| 631 | |
| 632 // At last bins are not sorted. | |
| 633 for (vector_it = at_last_bins.begin(); vector_it != at_last_bins.end(); | |
| 634 ++vector_it) { | |
| 635 EXPECT_TRUE(*vector_it == *it); | |
| 636 ++it; | |
| 637 } | |
| 638 | |
| 639 EXPECT_FALSE(it); | |
| 640 } | |
| 641 | |
| 642 TEST_F(PrioritizedTileSetTest, TilesForFirstAndLastBins) { | |
| 643 // Make sure that if we have empty lists between two non-empty lists, | |
| 644 // we just get two tiles from the iterator. | |
| 645 | |
| 646 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | |
| 647 scoped_refptr<Tile> at_last_bin = CreateTile(); | |
| 648 | |
| 649 PrioritizedTileSet set; | |
| 650 set.InsertTile(at_last_bin, AT_LAST_BIN); | |
| 651 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | |
| 652 | |
| 653 // Only two tiles should appear and they should appear in order. | |
| 654 PrioritizedTileSet::Iterator it(&set, true); | |
| 655 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | |
| 656 ++it; | |
| 657 EXPECT_TRUE(*it == at_last_bin.get()); | |
| 658 ++it; | |
| 659 EXPECT_FALSE(it); | |
| 660 } | |
| 661 | |
| 662 TEST_F(PrioritizedTileSetTest, MultipleIterators) { | |
| 663 // Ensure that multiple iterators don't interfere with each other. | |
| 664 | |
| 665 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | |
| 666 scoped_refptr<Tile> now_bin = CreateTile(); | |
| 667 scoped_refptr<Tile> soon_bin = CreateTile(); | |
| 668 scoped_refptr<Tile> eventually_bin = CreateTile(); | |
| 669 scoped_refptr<Tile> at_last_bin = CreateTile(); | |
| 670 | |
| 671 PrioritizedTileSet set; | |
| 672 set.InsertTile(soon_bin, SOON_BIN); | |
| 673 set.InsertTile(eventually_bin, EVENTUALLY_BIN); | |
| 674 set.InsertTile(now_bin, NOW_BIN); | |
| 675 set.InsertTile(at_last_bin, AT_LAST_BIN); | |
| 676 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | |
| 677 | |
| 678 // Tiles should appear in order. | |
| 679 PrioritizedTileSet::Iterator it(&set, true); | |
| 680 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | |
| 681 ++it; | |
| 682 EXPECT_TRUE(*it == now_bin.get()); | |
| 683 ++it; | |
| 684 EXPECT_TRUE(*it == soon_bin.get()); | |
| 685 ++it; | |
| 686 EXPECT_TRUE(*it == eventually_bin.get()); | |
| 687 ++it; | |
| 688 EXPECT_TRUE(*it == at_last_bin.get()); | |
| 689 ++it; | |
| 690 EXPECT_FALSE(it); | |
| 691 | |
| 692 // Creating multiple iterators shouldn't affect old iterators. | |
| 693 PrioritizedTileSet::Iterator second_it(&set, true); | |
| 694 EXPECT_TRUE(second_it); | |
| 695 EXPECT_FALSE(it); | |
| 696 | |
| 697 ++second_it; | |
| 698 EXPECT_TRUE(second_it); | |
| 699 ++second_it; | |
| 700 EXPECT_TRUE(second_it); | |
| 701 EXPECT_FALSE(it); | |
| 702 | |
| 703 PrioritizedTileSet::Iterator third_it(&set, true); | |
| 704 EXPECT_TRUE(third_it); | |
| 705 ++second_it; | |
| 706 ++second_it; | |
| 707 EXPECT_TRUE(second_it); | |
| 708 EXPECT_TRUE(third_it); | |
| 709 EXPECT_FALSE(it); | |
| 710 | |
| 711 ++third_it; | |
| 712 ++third_it; | |
| 713 EXPECT_TRUE(third_it); | |
| 714 EXPECT_TRUE(*third_it == soon_bin.get()); | |
| 715 EXPECT_TRUE(second_it); | |
| 716 EXPECT_TRUE(*second_it == at_last_bin.get()); | |
| 717 EXPECT_FALSE(it); | |
| 718 | |
| 719 ++second_it; | |
| 720 EXPECT_TRUE(third_it); | |
| 721 EXPECT_FALSE(second_it); | |
| 722 EXPECT_FALSE(it); | |
| 723 | |
| 724 set.Clear(); | |
| 725 | |
| 726 PrioritizedTileSet::Iterator empty_it(&set, true); | |
| 727 EXPECT_FALSE(empty_it); | |
| 728 } | |
| 729 | |
| 730 } // namespace | |
| 731 } // namespace cc | |
| 732 | |
| OLD | NEW |