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Side by Side Diff: cc/resources/eviction_tile_priority_queue.cc

Issue 367833003: cc: Start using raster/eviction iterators. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: perf test fix Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/resources/eviction_tile_priority_queue.h"
6
7 #include "cc/resources/tile.h"
8
9 namespace cc {
10
11 EvictionTilePriorityQueue::EvictionTilePriorityQueue()
12 : tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES),
13 comparator_(tree_priority_),
14 initialized_(true) {
15 }
16
17 void EvictionTilePriorityQueue::Prepare(
18 const std::vector<PairedPictureLayer>& paired_picture_layers,
19 TreePriority tree_priority) {
20 paired_iterators_.clear();
21 iterator_heap_.clear();
22 paired_picture_layers_ = paired_picture_layers;
23 tree_priority_ = tree_priority;
24 comparator_ = EvictionOrderComparator(tree_priority);
25 initialized_ = false;
26 }
27
28 void EvictionTilePriorityQueue::Initialize() {
29 paired_iterators_.reserve(paired_picture_layers_.size());
30 iterator_heap_.reserve(paired_picture_layers_.size());
31 for (std::vector<PairedPictureLayer>::iterator it =
32 paired_picture_layers_.begin();
33 it != paired_picture_layers_.end();
34 ++it) {
35 PairedPictureLayerIterator paired_iterator;
36 if (it->active_layer) {
37 paired_iterator.active_iterator =
38 PictureLayerImpl::LayerEvictionTileIterator(it->active_layer,
39 tree_priority_);
40 }
41
42 if (it->pending_layer) {
43 paired_iterator.pending_iterator =
44 PictureLayerImpl::LayerEvictionTileIterator(it->pending_layer,
45 tree_priority_);
46 }
47
48 if (paired_iterator.PeekTile(tree_priority_) != NULL) {
49 paired_iterators_.push_back(paired_iterator);
50 iterator_heap_.push_back(&paired_iterators_.back());
51 }
52 }
53
54 std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_);
55 initialized_ = true;
56 }
57
58 EvictionTilePriorityQueue::~EvictionTilePriorityQueue() {
59 }
60
61 void EvictionTilePriorityQueue::Pop() {
62 if (!initialized_)
63 Initialize();
reveman 2014/07/14 15:52:38 I think this lazy init stuff should be consistent
vmpstr 2014/07/14 18:10:44 I would strongly prefer to keep this knowledge out
64
65 std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_);
66 PairedPictureLayerIterator* paired_iterator = iterator_heap_.back();
67 iterator_heap_.pop_back();
68
69 paired_iterator->PopTile(tree_priority_);
70 if (paired_iterator->PeekTile(tree_priority_) != NULL) {
71 iterator_heap_.push_back(paired_iterator);
72 std::push_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_);
73 }
74 }
75
76 bool EvictionTilePriorityQueue::IsEmpty() {
77 if (!initialized_)
78 Initialize();
79
80 return iterator_heap_.empty();
81 }
82
83 Tile* EvictionTilePriorityQueue::Top() {
84 if (!initialized_)
85 Initialize();
86
87 DCHECK(!IsEmpty());
88 return iterator_heap_.front()->PeekTile(tree_priority_);
89 }
90
91 EvictionTilePriorityQueue::PairedPictureLayerIterator::
92 PairedPictureLayerIterator() {
93 }
94
95 EvictionTilePriorityQueue::PairedPictureLayerIterator::
96 ~PairedPictureLayerIterator() {
97 }
98
99 Tile* EvictionTilePriorityQueue::PairedPictureLayerIterator::PeekTile(
100 TreePriority tree_priority) {
101 PictureLayerImpl::LayerEvictionTileIterator* next_iterator =
102 NextTileIterator(tree_priority);
103 if (!next_iterator)
104 return NULL;
105
106 DCHECK(*next_iterator);
107 DCHECK(std::find(returned_shared_tiles.begin(),
108 returned_shared_tiles.end(),
109 **next_iterator) == returned_shared_tiles.end());
110 return **next_iterator;
111 }
112
113 void EvictionTilePriorityQueue::PairedPictureLayerIterator::PopTile(
114 TreePriority tree_priority) {
115 PictureLayerImpl::LayerEvictionTileIterator* next_iterator =
116 NextTileIterator(tree_priority);
117 DCHECK(next_iterator);
118 DCHECK(*next_iterator);
119 returned_shared_tiles.push_back(**next_iterator);
120 ++(*next_iterator);
121
122 next_iterator = NextTileIterator(tree_priority);
123 while (next_iterator &&
124 std::find(returned_shared_tiles.begin(),
125 returned_shared_tiles.end(),
126 **next_iterator) != returned_shared_tiles.end()) {
127 ++(*next_iterator);
128 next_iterator = NextTileIterator(tree_priority);
129 }
130 }
131
132 PictureLayerImpl::LayerEvictionTileIterator*
133 EvictionTilePriorityQueue::PairedPictureLayerIterator::NextTileIterator(
134 TreePriority tree_priority) {
135 // If both iterators are out of tiles, return NULL.
136 if (!active_iterator && !pending_iterator)
137 return NULL;
138
139 // If we only have one iterator with tiles, return it.
140 if (!active_iterator)
141 return &pending_iterator;
142 if (!pending_iterator)
143 return &active_iterator;
144
145 Tile* active_tile = *active_iterator;
146 Tile* pending_tile = *pending_iterator;
147 if (active_tile == pending_tile)
148 return &active_iterator;
149
150 const TilePriority& active_priority =
151 active_tile->priority_for_tree_priority(tree_priority);
152 const TilePriority& pending_priority =
153 pending_tile->priority_for_tree_priority(tree_priority);
154
155 if (pending_priority.IsHigherPriorityThan(active_priority))
156 return &active_iterator;
157 return &pending_iterator;
158 }
159
160 EvictionTilePriorityQueue::EvictionOrderComparator::EvictionOrderComparator(
161 TreePriority tree_priority)
162 : tree_priority_(tree_priority) {
163 }
164
165 bool EvictionTilePriorityQueue::EvictionOrderComparator::operator()(
166 PairedPictureLayerIterator* a,
167 PairedPictureLayerIterator* b) const {
168 PictureLayerImpl::LayerEvictionTileIterator* a_iterator =
169 a->NextTileIterator(tree_priority_);
170 DCHECK(a_iterator);
171 DCHECK(*a_iterator);
172
173 PictureLayerImpl::LayerEvictionTileIterator* b_iterator =
174 b->NextTileIterator(tree_priority_);
175 DCHECK(b_iterator);
176 DCHECK(*b_iterator);
177
178 Tile* a_tile = **a_iterator;
179 Tile* b_tile = **b_iterator;
180
181 const TilePriority& a_priority =
182 a_tile->priority_for_tree_priority(tree_priority_);
183 const TilePriority& b_priority =
184 b_tile->priority_for_tree_priority(tree_priority_);
185 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY;
186
187 // Now we have to return true iff b is lower priority than a.
188
189 // If the bin is the same but the resolution is not, then the order will be
190 // determined by whether we prioritize low res or not.
191 // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile
192 // class but instead produced by the iterators.
193 if (b_priority.priority_bin == a_priority.priority_bin &&
194 b_priority.resolution != a_priority.resolution) {
195 // Non ideal resolution should be sorted higher than other resolutions.
196 if (a_priority.resolution == NON_IDEAL_RESOLUTION)
197 return false;
198
199 if (b_priority.resolution == NON_IDEAL_RESOLUTION)
200 return true;
201
202 if (prioritize_low_res)
203 return a_priority.resolution == LOW_RESOLUTION;
204
205 return a_priority.resolution == HIGH_RESOLUTION;
206 }
207 return a_priority.IsHigherPriorityThan(b_priority);
208 }
209
210 } // namespace cc
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