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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/resources/eviction_tile_priority_queue.h" | |
6 | |
7 #include "cc/resources/tile.h" | |
8 | |
9 namespace cc { | |
10 | |
11 EvictionTilePriorityQueue::EvictionTilePriorityQueue() | |
12 : tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES), | |
13 comparator_(tree_priority_), | |
14 initialized_(true) { | |
15 } | |
16 | |
17 void EvictionTilePriorityQueue::Prepare( | |
18 const std::vector<PairedPictureLayer>& paired_picture_layers, | |
19 TreePriority tree_priority) { | |
20 paired_iterators_.clear(); | |
21 iterator_heap_.clear(); | |
22 paired_picture_layers_ = paired_picture_layers; | |
23 tree_priority_ = tree_priority; | |
24 comparator_ = EvictionOrderComparator(tree_priority); | |
25 initialized_ = false; | |
26 } | |
27 | |
28 void EvictionTilePriorityQueue::Initialize() { | |
29 paired_iterators_.reserve(paired_picture_layers_.size()); | |
30 iterator_heap_.reserve(paired_picture_layers_.size()); | |
31 for (std::vector<PairedPictureLayer>::iterator it = | |
32 paired_picture_layers_.begin(); | |
33 it != paired_picture_layers_.end(); | |
34 ++it) { | |
35 PairedPictureLayerIterator paired_iterator; | |
36 if (it->active_layer) { | |
37 paired_iterator.active_iterator = | |
38 PictureLayerImpl::LayerEvictionTileIterator(it->active_layer, | |
39 tree_priority_); | |
40 } | |
41 | |
42 if (it->pending_layer) { | |
43 paired_iterator.pending_iterator = | |
44 PictureLayerImpl::LayerEvictionTileIterator(it->pending_layer, | |
45 tree_priority_); | |
46 } | |
47 | |
48 if (paired_iterator.PeekTile(tree_priority_) != NULL) { | |
49 paired_iterators_.push_back(paired_iterator); | |
50 iterator_heap_.push_back(&paired_iterators_.back()); | |
51 } | |
52 } | |
53 | |
54 std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); | |
55 initialized_ = true; | |
56 } | |
57 | |
58 EvictionTilePriorityQueue::~EvictionTilePriorityQueue() { | |
59 } | |
60 | |
61 void EvictionTilePriorityQueue::Pop() { | |
62 if (!initialized_) | |
63 Initialize(); | |
reveman
2014/07/14 15:52:38
I think this lazy init stuff should be consistent
vmpstr
2014/07/14 18:10:44
I would strongly prefer to keep this knowledge out
| |
64 | |
65 std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); | |
66 PairedPictureLayerIterator* paired_iterator = iterator_heap_.back(); | |
67 iterator_heap_.pop_back(); | |
68 | |
69 paired_iterator->PopTile(tree_priority_); | |
70 if (paired_iterator->PeekTile(tree_priority_) != NULL) { | |
71 iterator_heap_.push_back(paired_iterator); | |
72 std::push_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); | |
73 } | |
74 } | |
75 | |
76 bool EvictionTilePriorityQueue::IsEmpty() { | |
77 if (!initialized_) | |
78 Initialize(); | |
79 | |
80 return iterator_heap_.empty(); | |
81 } | |
82 | |
83 Tile* EvictionTilePriorityQueue::Top() { | |
84 if (!initialized_) | |
85 Initialize(); | |
86 | |
87 DCHECK(!IsEmpty()); | |
88 return iterator_heap_.front()->PeekTile(tree_priority_); | |
89 } | |
90 | |
91 EvictionTilePriorityQueue::PairedPictureLayerIterator:: | |
92 PairedPictureLayerIterator() { | |
93 } | |
94 | |
95 EvictionTilePriorityQueue::PairedPictureLayerIterator:: | |
96 ~PairedPictureLayerIterator() { | |
97 } | |
98 | |
99 Tile* EvictionTilePriorityQueue::PairedPictureLayerIterator::PeekTile( | |
100 TreePriority tree_priority) { | |
101 PictureLayerImpl::LayerEvictionTileIterator* next_iterator = | |
102 NextTileIterator(tree_priority); | |
103 if (!next_iterator) | |
104 return NULL; | |
105 | |
106 DCHECK(*next_iterator); | |
107 DCHECK(std::find(returned_shared_tiles.begin(), | |
108 returned_shared_tiles.end(), | |
109 **next_iterator) == returned_shared_tiles.end()); | |
110 return **next_iterator; | |
111 } | |
112 | |
113 void EvictionTilePriorityQueue::PairedPictureLayerIterator::PopTile( | |
114 TreePriority tree_priority) { | |
115 PictureLayerImpl::LayerEvictionTileIterator* next_iterator = | |
116 NextTileIterator(tree_priority); | |
117 DCHECK(next_iterator); | |
118 DCHECK(*next_iterator); | |
119 returned_shared_tiles.push_back(**next_iterator); | |
120 ++(*next_iterator); | |
121 | |
122 next_iterator = NextTileIterator(tree_priority); | |
123 while (next_iterator && | |
124 std::find(returned_shared_tiles.begin(), | |
125 returned_shared_tiles.end(), | |
126 **next_iterator) != returned_shared_tiles.end()) { | |
127 ++(*next_iterator); | |
128 next_iterator = NextTileIterator(tree_priority); | |
129 } | |
130 } | |
131 | |
132 PictureLayerImpl::LayerEvictionTileIterator* | |
133 EvictionTilePriorityQueue::PairedPictureLayerIterator::NextTileIterator( | |
134 TreePriority tree_priority) { | |
135 // If both iterators are out of tiles, return NULL. | |
136 if (!active_iterator && !pending_iterator) | |
137 return NULL; | |
138 | |
139 // If we only have one iterator with tiles, return it. | |
140 if (!active_iterator) | |
141 return &pending_iterator; | |
142 if (!pending_iterator) | |
143 return &active_iterator; | |
144 | |
145 Tile* active_tile = *active_iterator; | |
146 Tile* pending_tile = *pending_iterator; | |
147 if (active_tile == pending_tile) | |
148 return &active_iterator; | |
149 | |
150 const TilePriority& active_priority = | |
151 active_tile->priority_for_tree_priority(tree_priority); | |
152 const TilePriority& pending_priority = | |
153 pending_tile->priority_for_tree_priority(tree_priority); | |
154 | |
155 if (pending_priority.IsHigherPriorityThan(active_priority)) | |
156 return &active_iterator; | |
157 return &pending_iterator; | |
158 } | |
159 | |
160 EvictionTilePriorityQueue::EvictionOrderComparator::EvictionOrderComparator( | |
161 TreePriority tree_priority) | |
162 : tree_priority_(tree_priority) { | |
163 } | |
164 | |
165 bool EvictionTilePriorityQueue::EvictionOrderComparator::operator()( | |
166 PairedPictureLayerIterator* a, | |
167 PairedPictureLayerIterator* b) const { | |
168 PictureLayerImpl::LayerEvictionTileIterator* a_iterator = | |
169 a->NextTileIterator(tree_priority_); | |
170 DCHECK(a_iterator); | |
171 DCHECK(*a_iterator); | |
172 | |
173 PictureLayerImpl::LayerEvictionTileIterator* b_iterator = | |
174 b->NextTileIterator(tree_priority_); | |
175 DCHECK(b_iterator); | |
176 DCHECK(*b_iterator); | |
177 | |
178 Tile* a_tile = **a_iterator; | |
179 Tile* b_tile = **b_iterator; | |
180 | |
181 const TilePriority& a_priority = | |
182 a_tile->priority_for_tree_priority(tree_priority_); | |
183 const TilePriority& b_priority = | |
184 b_tile->priority_for_tree_priority(tree_priority_); | |
185 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; | |
186 | |
187 // Now we have to return true iff b is lower priority than a. | |
188 | |
189 // If the bin is the same but the resolution is not, then the order will be | |
190 // determined by whether we prioritize low res or not. | |
191 // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile | |
192 // class but instead produced by the iterators. | |
193 if (b_priority.priority_bin == a_priority.priority_bin && | |
194 b_priority.resolution != a_priority.resolution) { | |
195 // Non ideal resolution should be sorted higher than other resolutions. | |
196 if (a_priority.resolution == NON_IDEAL_RESOLUTION) | |
197 return false; | |
198 | |
199 if (b_priority.resolution == NON_IDEAL_RESOLUTION) | |
200 return true; | |
201 | |
202 if (prioritize_low_res) | |
203 return a_priority.resolution == LOW_RESOLUTION; | |
204 | |
205 return a_priority.resolution == HIGH_RESOLUTION; | |
206 } | |
207 return a_priority.IsHigherPriorityThan(b_priority); | |
208 } | |
209 | |
210 } // namespace cc | |
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