| Index: src/gpu/gl/GrGLDefines.h
|
| diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h
|
| index 06dd99dae13201d009c7fc9b018d6d5de82918e2..048ad54df6034f2b41ef15ac3a694dd8f5baa639 100644
|
| --- a/src/gpu/gl/GrGLDefines.h
|
| +++ b/src/gpu/gl/GrGLDefines.h
|
| @@ -900,8 +900,13 @@
|
| // shader stage of <program> (if a fragment stage exists).
|
| #define GR_GL_FRAGMENT_INPUT 0x936D
|
|
|
| +// NV_path_rendering extension to EXT_direct_state_access:
|
| +// [the matrix functions] must support the PATH_PROJECTION_NV and
|
| +// PATH_MODELVIEW_NV tokens for matrixMode.
|
| +#define GR_GL_PATH_PROJECTION 0x1701
|
| +#define GR_GL_PATH_MODELVIEW 0x1700
|
| +
|
| /* ARM specific define for MSAA support on framebuffer fetch */
|
| #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65
|
|
|
| -
|
| #endif
|
|
|