Index: src/gpu/gl/GrGLDefines.h |
diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h |
index 06dd99dae13201d009c7fc9b018d6d5de82918e2..048ad54df6034f2b41ef15ac3a694dd8f5baa639 100644 |
--- a/src/gpu/gl/GrGLDefines.h |
+++ b/src/gpu/gl/GrGLDefines.h |
@@ -900,8 +900,13 @@ |
// shader stage of <program> (if a fragment stage exists). |
#define GR_GL_FRAGMENT_INPUT 0x936D |
+// NV_path_rendering extension to EXT_direct_state_access: |
+// [the matrix functions] must support the PATH_PROJECTION_NV and |
+// PATH_MODELVIEW_NV tokens for matrixMode. |
+#define GR_GL_PATH_PROJECTION 0x1701 |
+#define GR_GL_PATH_MODELVIEW 0x1700 |
+ |
/* ARM specific define for MSAA support on framebuffer fetch */ |
#define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 |
- |
#endif |