Index: src/gpu/gl/GrGLProgram.h |
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h |
index 73a32395a29b501fc29f103d2b7a29ad531bfb51..57736f3ce8e33a11d596c08f20cdbad3efab93f5 100644 |
--- a/src/gpu/gl/GrGLProgram.h |
+++ b/src/gpu/gl/GrGLProgram.h |
@@ -155,7 +155,8 @@ public: |
* GrGpuGL object to bind the textures required by the GrGLEffects. The color and coverage |
* stages come from GrGLProgramDesc::Build(). |
*/ |
- void setData(GrDrawState::BlendOptFlags, |
+ void setData(GrGpu::DrawType, |
+ GrDrawState::BlendOptFlags, |
const GrEffectStage* colorStages[], |
const GrEffectStage* coverageStages[], |
const GrDeviceCoordTexture* dstCopy, // can be NULL |
@@ -181,7 +182,7 @@ private: |
void setCoverage(const GrDrawState&, GrColor coverage, SharedGLState*); |
// Helper for setData() that sets the view matrix and loads the render target height uniform |
- void setMatrixAndRenderTargetHeight(const GrDrawState&); |
+ void setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, const GrDrawState&); |
// these reflect the current values of uniforms (GL uniform values travel with program) |
MatrixState fMatrixState; |