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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLProgramDesc_DEFINED | 8 #ifndef GrGLProgramDesc_DEFINED |
| 9 #define GrGLProgramDesc_DEFINED | 9 #define GrGLProgramDesc_DEFINED |
| 10 | 10 |
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| 140 uint8_t fDstReadKey; // set by GrGLShaderBuil
der if there | 140 uint8_t fDstReadKey; // set by GrGLShaderBuil
der if there |
| 141 // are effects that must
read the dst. | 141 // are effects that must
read the dst. |
| 142 // Otherwise, 0. | 142 // Otherwise, 0. |
| 143 uint8_t fFragPosKey; // set by GrGLShaderBuil
der if there are | 143 uint8_t fFragPosKey; // set by GrGLShaderBuil
der if there are |
| 144 // effects that read the
fragment position. | 144 // effects that read the
fragment position. |
| 145 // Otherwise, 0. | 145 // Otherwise, 0. |
| 146 ColorInput fColorInput : 8; | 146 ColorInput fColorInput : 8; |
| 147 ColorInput fCoverageInput : 8; | 147 ColorInput fCoverageInput : 8; |
| 148 CoverageOutput fCoverageOutput : 8; | 148 CoverageOutput fCoverageOutput : 8; |
| 149 | 149 |
| 150 SkBool8 fHasVertexCode; | 150 SkBool8 fRequiresVertexShader; |
| 151 SkBool8 fEmitsPointSize; | 151 SkBool8 fEmitsPointSize; |
| 152 | 152 |
| 153 // To enable experimental geometry shader code (not for use in | 153 // To enable experimental geometry shader code (not for use in |
| 154 // production) | 154 // production) |
| 155 #if GR_GL_EXPERIMENTAL_GS | 155 #if GR_GL_EXPERIMENTAL_GS |
| 156 SkBool8 fExperimentalGS; | 156 SkBool8 fExperimentalGS; |
| 157 #endif | 157 #endif |
| 158 | 158 |
| 159 int8_t fPositionAttributeIndex; | 159 int8_t fPositionAttributeIndex; |
| 160 int8_t fLocalCoordAttributeIndex; | 160 int8_t fLocalCoordAttributeIndex; |
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| 196 KeyHeader* header() { return this->atOffset<KeyHeader, kHeaderOffset>(); } | 196 KeyHeader* header() { return this->atOffset<KeyHeader, kHeaderOffset>(); } |
| 197 | 197 |
| 198 // Shared code between setRandom() and Build(). | 198 // Shared code between setRandom() and Build(). |
| 199 static bool GetEffectKeyAndUpdateStats(const GrEffectStage& stage, | 199 static bool GetEffectKeyAndUpdateStats(const GrEffectStage& stage, |
| 200 const GrGLCaps& caps, | 200 const GrGLCaps& caps, |
| 201 bool useExplicitLocalCoords, | 201 bool useExplicitLocalCoords, |
| 202 GrEffectKeyBuilder* b, | 202 GrEffectKeyBuilder* b, |
| 203 uint16_t* effectKeySize, | 203 uint16_t* effectKeySize, |
| 204 bool* setTrueIfReadsDst, | 204 bool* setTrueIfReadsDst, |
| 205 bool* setTrueIfReadsPos, | 205 bool* setTrueIfReadsPos, |
| 206 bool* setTrueIfHasVertexCode); | 206 bool* setTrueIfRequiresVertexShader); |
| 207 | 207 |
| 208 void finalize(); | 208 void finalize(); |
| 209 | 209 |
| 210 const KeyHeader& getHeader() const { return *this->atOffset<KeyHeader, kHead
erOffset>(); } | 210 const KeyHeader& getHeader() const { return *this->atOffset<KeyHeader, kHead
erOffset>(); } |
| 211 | 211 |
| 212 /** Used to provide effects' keys to their emitCode() function. */ | 212 /** Used to provide effects' keys to their emitCode() function. */ |
| 213 class EffectKeyProvider { | 213 class EffectKeyProvider { |
| 214 public: | 214 public: |
| 215 enum EffectType { | 215 enum EffectType { |
| 216 kColor_EffectType, | 216 kColor_EffectType, |
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| 254 friend class GrGLProgram; | 254 friend class GrGLProgram; |
| 255 friend class GrGLProgramBuilder; | 255 friend class GrGLProgramBuilder; |
| 256 friend class GrGLFullProgramBuilder; | 256 friend class GrGLFullProgramBuilder; |
| 257 friend class GrGLFragmentOnlyProgramBuilder; | 257 friend class GrGLFragmentOnlyProgramBuilder; |
| 258 friend class GrGLVertexShaderBuilder; | 258 friend class GrGLVertexShaderBuilder; |
| 259 friend class GrGLFragmentShaderBuilder; | 259 friend class GrGLFragmentShaderBuilder; |
| 260 friend class GrGLGeometryShaderBuilder; | 260 friend class GrGLGeometryShaderBuilder; |
| 261 }; | 261 }; |
| 262 | 262 |
| 263 #endif | 263 #endif |
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