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Side by Side Diff: src/gpu/gl/GrGLProgram.h

Issue 367643004: Implement NVPR on GLES (Closed) Base URL: https://skia.googlesource.com/skia.git@02-path-program-fragment
Patch Set: rebase Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLProgram_DEFINED 9 #ifndef GrGLProgram_DEFINED
10 #define GrGLProgram_DEFINED 10 #define GrGLProgram_DEFINED
(...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after
149 } 149 }
150 } 150 }
151 }; 151 };
152 152
153 /** 153 /**
154 * This function uploads uniforms and calls each GrGLEffect's setData. It is called before a 154 * This function uploads uniforms and calls each GrGLEffect's setData. It is called before a
155 * draw occurs using the program after the program has already been bound. I t also uses the 155 * draw occurs using the program after the program has already been bound. I t also uses the
156 * GrGpuGL object to bind the textures required by the GrGLEffects. The colo r and coverage 156 * GrGpuGL object to bind the textures required by the GrGLEffects. The colo r and coverage
157 * stages come from GrGLProgramDesc::Build(). 157 * stages come from GrGLProgramDesc::Build().
158 */ 158 */
159 void setData(GrDrawState::BlendOptFlags, 159 void setData(GrGpu::DrawType,
160 GrDrawState::BlendOptFlags,
160 const GrEffectStage* colorStages[], 161 const GrEffectStage* colorStages[],
161 const GrEffectStage* coverageStages[], 162 const GrEffectStage* coverageStages[],
162 const GrDeviceCoordTexture* dstCopy, // can be NULL 163 const GrDeviceCoordTexture* dstCopy, // can be NULL
163 SharedGLState*); 164 SharedGLState*);
164 165
165 private: 166 private:
166 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 167 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
167 168
168 GrGLProgram(GrGpuGL*, 169 GrGLProgram(GrGpuGL*,
169 const GrGLProgramDesc&, 170 const GrGLProgramDesc&,
170 const GrGLShaderBuilder&); 171 const GrGLShaderBuilder&);
171 172
172 // Sets the texture units for samplers. 173 // Sets the texture units for samplers.
173 void initSamplerUniforms(); 174 void initSamplerUniforms();
174 175
175 // Helper for setData(). Makes GL calls to specify the initial color when th ere is not 176 // Helper for setData(). Makes GL calls to specify the initial color when th ere is not
176 // per-vertex colors. 177 // per-vertex colors.
177 void setColor(const GrDrawState&, GrColor color, SharedGLState*); 178 void setColor(const GrDrawState&, GrColor color, SharedGLState*);
178 179
179 // Helper for setData(). Makes GL calls to specify the initial coverage when there is not 180 // Helper for setData(). Makes GL calls to specify the initial coverage when there is not
180 // per-vertex coverages. 181 // per-vertex coverages.
181 void setCoverage(const GrDrawState&, GrColor coverage, SharedGLState*); 182 void setCoverage(const GrDrawState&, GrColor coverage, SharedGLState*);
182 183
183 // Helper for setData() that sets the view matrix and loads the render targe t height uniform 184 // Helper for setData() that sets the view matrix and loads the render targe t height uniform
184 void setMatrixAndRenderTargetHeight(const GrDrawState&); 185 void setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, const GrDrawSt ate&);
185 186
186 // these reflect the current values of uniforms (GL uniform values travel wi th program) 187 // these reflect the current values of uniforms (GL uniform values travel wi th program)
187 MatrixState fMatrixState; 188 MatrixState fMatrixState;
188 GrColor fColor; 189 GrColor fColor;
189 GrColor fCoverage; 190 GrColor fCoverage;
190 int fDstCopyTexUnit; 191 int fDstCopyTexUnit;
191 192
192 BuiltinUniformHandles fBuiltinUniformHandles; 193 BuiltinUniformHandles fBuiltinUniformHandles;
193 SkAutoTUnref<GrGLProgramEffects> fColorEffects; 194 SkAutoTUnref<GrGLProgramEffects> fColorEffects;
194 SkAutoTUnref<GrGLProgramEffects> fCoverageEffects; 195 SkAutoTUnref<GrGLProgramEffects> fCoverageEffects;
195 GrGLuint fProgramID; 196 GrGLuint fProgramID;
196 bool fHasVertexShader; 197 bool fHasVertexShader;
197 int fTexCoordSetCnt; 198 int fTexCoordSetCnt;
198 199
199 GrGLProgramDesc fDesc; 200 GrGLProgramDesc fDesc;
200 GrGpuGL* fGpu; 201 GrGpuGL* fGpu;
201 202
202 GrGLProgramDataManager fProgramDataManager; 203 GrGLProgramDataManager fProgramDataManager;
203 204
204 typedef SkRefCnt INHERITED; 205 typedef SkRefCnt INHERITED;
205 }; 206 };
206 207
207 #endif 208 #endif
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