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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgramDesc.h" | 8 #include "GrGLProgramDesc.h" |
| 9 #include "GrBackendEffectFactory.h" | 9 #include "GrBackendEffectFactory.h" |
| 10 #include "GrDrawEffect.h" | 10 #include "GrDrawEffect.h" |
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| 106 } | 106 } |
| 107 // write the key length | 107 // write the key length |
| 108 *desc->atOffset<uint32_t, kLengthOffset>() = SkToU32(newKeyLength); | 108 *desc->atOffset<uint32_t, kLengthOffset>() = SkToU32(newKeyLength); |
| 109 | 109 |
| 110 KeyHeader* header = desc->header(); | 110 KeyHeader* header = desc->header(); |
| 111 EffectKey* effectKeys = desc->effectKeys(); | 111 EffectKey* effectKeys = desc->effectKeys(); |
| 112 | 112 |
| 113 int currEffectKey = 0; | 113 int currEffectKey = 0; |
| 114 bool readsDst = false; | 114 bool readsDst = false; |
| 115 bool readFragPosition = false; | 115 bool readFragPosition = false; |
| 116 // We use vertexshader-less shader programs only when drawing paths. | 116 |
| 117 bool hasVertexCode = !(GrGpu::kDrawPath_DrawType == drawType || | 117 // Provide option for shader programs without vertex shader only when drawin
g paths. |
| 118 GrGpu::kDrawPaths_DrawType == drawType); | 118 bool hasVertexCode = !GrGpu::IsPathRenderingDrawType(drawType); |
| 119 | 119 |
| 120 if (!skipColor) { | 120 if (!skipColor) { |
| 121 for (int s = firstEffectiveColorStage; s < drawState.numColorStages(); +
+s) { | 121 for (int s = firstEffectiveColorStage; s < drawState.numColorStages(); +
+s) { |
| 122 effectKeys[currEffectKey++] = | 122 effectKeys[currEffectKey++] = |
| 123 get_key_and_update_stats(drawState.getColorStage(s), gpu->glCaps
(), | 123 get_key_and_update_stats(drawState.getColorStage(s), gpu->glCaps
(), |
| 124 requiresLocalCoordAttrib, &readsDst, &r
eadFragPosition, | 124 requiresLocalCoordAttrib, &readsDst, &r
eadFragPosition, |
| 125 &hasVertexCode); | 125 &hasVertexCode); |
| 126 } | 126 } |
| 127 } | 127 } |
| 128 if (!skipCoverage) { | 128 if (!skipCoverage) { |
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| 276 | 276 |
| 277 GrGLProgramDesc& GrGLProgramDesc::operator= (const GrGLProgramDesc& other) { | 277 GrGLProgramDesc& GrGLProgramDesc::operator= (const GrGLProgramDesc& other) { |
| 278 fInitialized = other.fInitialized; | 278 fInitialized = other.fInitialized; |
| 279 if (fInitialized) { | 279 if (fInitialized) { |
| 280 size_t keyLength = other.keyLength(); | 280 size_t keyLength = other.keyLength(); |
| 281 fKey.reset(keyLength); | 281 fKey.reset(keyLength); |
| 282 memcpy(fKey.get(), other.fKey.get(), keyLength); | 282 memcpy(fKey.get(), other.fKey.get(), keyLength); |
| 283 } | 283 } |
| 284 return *this; | 284 return *this; |
| 285 } | 285 } |
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