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Side by Side Diff: src/gpu/gl/GrGLProgram.h

Issue 367643004: Implement NVPR on GLES (Closed) Base URL: https://skia.googlesource.com/skia.git@02-path-program-fragment
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLProgram_DEFINED 9 #ifndef GrGLProgram_DEFINED
10 #define GrGLProgram_DEFINED 10 #define GrGLProgram_DEFINED
(...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after
148 } 148 }
149 } 149 }
150 }; 150 };
151 151
152 /** 152 /**
153 * This function uploads uniforms and calls each GrGLEffect's setData. It is called before a 153 * This function uploads uniforms and calls each GrGLEffect's setData. It is called before a
154 * draw occurs using the program after the program has already been bound. I t also uses the 154 * draw occurs using the program after the program has already been bound. I t also uses the
155 * GrGpuGL object to bind the textures required by the GrGLEffects. The colo r and coverage 155 * GrGpuGL object to bind the textures required by the GrGLEffects. The colo r and coverage
156 * stages come from GrGLProgramDesc::Build(). 156 * stages come from GrGLProgramDesc::Build().
157 */ 157 */
158 void setData(GrDrawState::BlendOptFlags, 158 void setData(GrGpu::DrawType,
159 GrDrawState::BlendOptFlags,
159 const GrEffectStage* colorStages[], 160 const GrEffectStage* colorStages[],
160 const GrEffectStage* coverageStages[], 161 const GrEffectStage* coverageStages[],
161 const GrDeviceCoordTexture* dstCopy, // can be NULL 162 const GrDeviceCoordTexture* dstCopy, // can be NULL
162 SharedGLState*); 163 SharedGLState*);
163 164
164 private: 165 private:
165 typedef GrGLUniformManager::UniformHandle UniformHandle; 166 typedef GrGLUniformManager::UniformHandle UniformHandle;
166 167
167 GrGLProgram(GrGpuGL*, 168 GrGLProgram(GrGpuGL*,
168 const GrGLProgramDesc&, 169 const GrGLProgramDesc&,
169 GrGLUniformManager*, 170 GrGLUniformManager*,
170 const GrGLShaderBuilder::GenProgramOutput&); 171 const GrGLShaderBuilder::GenProgramOutput&);
171 172
172 // Sets the texture units for samplers. 173 // Sets the texture units for samplers.
173 void initSamplerUniforms(); 174 void initSamplerUniforms();
174 175
175 // Helper for setData(). Makes GL calls to specify the initial color when th ere is not 176 // Helper for setData(). Makes GL calls to specify the initial color when th ere is not
176 // per-vertex colors. 177 // per-vertex colors.
177 void setColor(const GrDrawState&, GrColor color, SharedGLState*); 178 void setColor(const GrDrawState&, GrColor color, SharedGLState*);
178 179
179 // Helper for setData(). Makes GL calls to specify the initial coverage when there is not 180 // Helper for setData(). Makes GL calls to specify the initial coverage when there is not
180 // per-vertex coverages. 181 // per-vertex coverages.
181 void setCoverage(const GrDrawState&, GrColor coverage, SharedGLState*); 182 void setCoverage(const GrDrawState&, GrColor coverage, SharedGLState*);
182 183
183 // Helper for setData() that sets the view matrix and loads the render targe t height uniform 184 // Helper for setData() that sets the view matrix and loads the render targe t height uniform
184 void setMatrixAndRenderTargetHeight(const GrDrawState&); 185 void setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, const GrDrawSt ate&);
185 186
186 // these reflect the current values of uniforms (GL uniform values travel wi th program) 187 // these reflect the current values of uniforms (GL uniform values travel wi th program)
187 MatrixState fMatrixState; 188 MatrixState fMatrixState;
188 GrColor fColor; 189 GrColor fColor;
189 GrColor fCoverage; 190 GrColor fCoverage;
190 int fDstCopyTexUnit; 191 int fDstCopyTexUnit;
191 192
192 GrGLShaderBuilder::GenProgramOutput fBuilderOutput; 193 GrGLShaderBuilder::GenProgramOutput fBuilderOutput;
193 194
194 GrGLProgramDesc fDesc; 195 GrGLProgramDesc fDesc;
195 GrGpuGL* fGpu; 196 GrGpuGL* fGpu;
196 197
197 SkAutoTUnref<GrGLUniformManager> fUniformManager; 198 SkAutoTUnref<GrGLUniformManager> fUniformManager;
198 199
199 typedef SkRefCnt INHERITED; 200 typedef SkRefCnt INHERITED;
200 }; 201 };
201 202
202 #endif 203 #endif
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