| Index: content/browser/android/edge_effect.cc
|
| diff --git a/content/browser/android/edge_effect.cc b/content/browser/android/edge_effect.cc
|
| index 2979872723eaf3eae969792667b6fbcce687f1cd..faf6f13b700428cf4f3e94fd5c85eea9a3521487 100644
|
| --- a/content/browser/android/edge_effect.cc
|
| +++ b/content/browser/android/edge_effect.cc
|
| @@ -12,14 +12,6 @@ namespace content {
|
|
|
| namespace {
|
|
|
| -enum State {
|
| - STATE_IDLE = 0,
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| - STATE_PULL,
|
| - STATE_ABSORB,
|
| - STATE_RECEDE,
|
| - STATE_PULL_DECAY
|
| -};
|
| -
|
| // Time it will take the effect to fully recede in ms
|
| const int kRecedeTime = 1000;
|
|
|
| @@ -43,7 +35,7 @@ const float kMaxVelocity = 10000.f;
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|
|
| const float kEpsilon = 0.001f;
|
|
|
| -const float kGlowHeightToWidthRatio = 0.25f;
|
| +const float kGlowHeightWidthRatio = 0.25f;
|
|
|
| // How much dragging should effect the height of the edge image.
|
| // Number determined by user testing.
|
| @@ -57,6 +49,9 @@ const float kPullDistanceAlphaGlowFactor = 1.1f;
|
| const int kVelocityEdgeFactor = 8;
|
| const int kVelocityGlowFactor = 12;
|
|
|
| +const float kEdgeHeightAtMdpi = 12.f;
|
| +const float kGlowHeightAtMdpi = 128.f;
|
| +
|
| template <typename T>
|
| T Lerp(T a, T b, T t) {
|
| return a + (b - a) * t;
|
| @@ -64,7 +59,7 @@ T Lerp(T a, T b, T t) {
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|
|
| template <typename T>
|
| T Clamp(T value, T low, T high) {
|
| - return value < low ? low : (value > high ? high : value);
|
| + return value < low ? low : (value > high ? high : value);
|
| }
|
|
|
| template <typename T>
|
| @@ -78,48 +73,6 @@ T Damp(T input, T factor) {
|
| return result;
|
| }
|
|
|
| -gfx::Transform ComputeTransform(EdgeEffect::Edge edge,
|
| - const gfx::SizeF& window_size,
|
| - int offset,
|
| - int height) {
|
| - // Edge effects that require rotation are translated to the center about which
|
| - // the layer should be rotated to align with the corresponding edge.
|
| - switch (edge) {
|
| - case EdgeEffect::EDGE_TOP:
|
| - return gfx::Transform(1, 0, 0, 1, 0, offset);
|
| - case EdgeEffect::EDGE_LEFT:
|
| - return gfx::Transform(0, 1, -1, 0,
|
| - (-window_size.height() + height) / 2.f + offset,
|
| - (window_size.height() - height) / 2.f);
|
| - case EdgeEffect::EDGE_BOTTOM:
|
| - return gfx::Transform(-1, 0, 0, -1,
|
| - 0, window_size.height() - height + offset);
|
| - case EdgeEffect::EDGE_RIGHT:
|
| - return gfx::Transform(0, -1, 1, 0,
|
| - (-window_size.height() - height) / 2.f + window_size.width() + offset,
|
| - (window_size.height() - height) / 2.f);
|
| - default:
|
| - NOTREACHED() << "Invalid edge: " << edge;
|
| - return gfx::Transform();
|
| - };
|
| -}
|
| -
|
| -gfx::Size ComputeBounds(EdgeEffect::Edge edge,
|
| - const gfx::SizeF& window_size,
|
| - int height) {
|
| - switch (edge) {
|
| - case EdgeEffect::EDGE_TOP:
|
| - case EdgeEffect::EDGE_BOTTOM:
|
| - return gfx::Size(window_size.width(), height);
|
| - case EdgeEffect::EDGE_LEFT:
|
| - case EdgeEffect::EDGE_RIGHT:
|
| - return gfx::Size(window_size.height(), height);
|
| - default:
|
| - NOTREACHED() << "Invalid edge: " << edge;
|
| - return gfx::Size();
|
| - };
|
| -}
|
| -
|
| } // namespace
|
|
|
| class EdgeEffect::EffectLayer {
|
| @@ -141,20 +94,16 @@ class EdgeEffect::EffectLayer {
|
|
|
| void Disable() { ui_resource_layer_->SetIsDrawable(false); }
|
|
|
| - void Update(EdgeEffect::Edge edge,
|
| - const gfx::SizeF& window_size,
|
| - int offset,
|
| - int height,
|
| + void Update(const gfx::Size& size,
|
| + const gfx::Transform& transform,
|
| float opacity) {
|
| ui_resource_layer_->SetUIResourceId(
|
| resource_manager_->GetUIResourceId(resource_type_));
|
| ui_resource_layer_->SetIsDrawable(true);
|
| - gfx::Size bounds = ComputeBounds(edge, window_size, height);
|
| ui_resource_layer_->SetTransformOrigin(
|
| - gfx::Point3F(bounds.width() * 0.5f, bounds.height() * 0.5f, 0));
|
| - ui_resource_layer_->SetTransform(
|
| - ComputeTransform(edge, window_size, offset, height));
|
| - ui_resource_layer_->SetBounds(bounds);
|
| + gfx::Point3F(size.width() * 0.5f, 0, 0));
|
| + ui_resource_layer_->SetTransform(transform);
|
| + ui_resource_layer_->SetBounds(size);
|
| ui_resource_layer_->SetOpacity(Clamp(opacity, 0.f, 1.f));
|
| }
|
|
|
| @@ -165,11 +114,14 @@ class EdgeEffect::EffectLayer {
|
| DISALLOW_COPY_AND_ASSIGN(EffectLayer);
|
| };
|
|
|
| -EdgeEffect::EdgeEffect(ui::SystemUIResourceManager* resource_manager)
|
| +EdgeEffect::EdgeEffect(ui::SystemUIResourceManager* resource_manager,
|
| + float device_scale_factor)
|
| : edge_(new EffectLayer(ui::SystemUIResourceManager::OVERSCROLL_EDGE,
|
| resource_manager)),
|
| glow_(new EffectLayer(ui::SystemUIResourceManager::OVERSCROLL_GLOW,
|
| resource_manager)),
|
| + base_edge_height_(kEdgeHeightAtMdpi * device_scale_factor),
|
| + base_glow_height_(kGlowHeightAtMdpi * device_scale_factor),
|
| edge_alpha_(0),
|
| edge_scale_y_(0),
|
| glow_alpha_(0),
|
| @@ -186,7 +138,8 @@ EdgeEffect::EdgeEffect(ui::SystemUIResourceManager* resource_manager)
|
| pull_distance_(0) {
|
| }
|
|
|
| -EdgeEffect::~EdgeEffect() { }
|
| +EdgeEffect::~EdgeEffect() {
|
| +}
|
|
|
| bool EdgeEffect::IsFinished() const {
|
| return state_ == STATE_IDLE;
|
| @@ -216,8 +169,8 @@ void EdgeEffect::Pull(base::TimeTicks current_time, float delta_distance) {
|
| float distance = std::abs(pull_distance_);
|
|
|
| edge_alpha_ = edge_alpha_start_ = Clamp(distance, kPullEdgeBegin, kMaxAlpha);
|
| - edge_scale_y_ = edge_scale_y_start_
|
| - = Clamp(distance * kPullDistanceEdgeFactor, kHeldEdgeScaleY, 1.f);
|
| + edge_scale_y_ = edge_scale_y_start_ =
|
| + Clamp(distance * kPullDistanceEdgeFactor, kHeldEdgeScaleY, 1.f);
|
|
|
| glow_alpha_ = glow_alpha_start_ =
|
| std::min(kMaxAlpha,
|
| @@ -232,7 +185,8 @@ void EdgeEffect::Pull(base::TimeTicks current_time, float delta_distance) {
|
| // Do not allow glow to get larger than kMaxGlowHeight.
|
| glow_scale_y_ = glow_scale_y_start_ =
|
| Clamp(glow_scale_y_ + glow_change * kPullDistanceGlowFactor,
|
| - 0.f, kMaxGlowHeight);
|
| + 0.f,
|
| + kMaxGlowHeight);
|
|
|
| edge_alpha_finish_ = edge_alpha_;
|
| edge_scale_y_finish_ = edge_scale_y_;
|
| @@ -261,6 +215,12 @@ void EdgeEffect::Release(base::TimeTicks current_time) {
|
| duration_ = base::TimeDelta::FromMilliseconds(kRecedeTime);
|
| }
|
|
|
| +void EdgeEffect::Pull(base::TimeTicks current_time,
|
| + float delta_distance,
|
| + float displacement) {
|
| + Pull(current_time, delta_distance);
|
| +}
|
| +
|
| void EdgeEffect::Absorb(base::TimeTicks current_time, float velocity) {
|
| state_ = STATE_ABSORB;
|
| velocity = Clamp(std::abs(velocity), kMinVelocity, kMaxVelocity);
|
| @@ -282,19 +242,18 @@ void EdgeEffect::Absorb(base::TimeTicks current_time, float velocity) {
|
| // reflect the strength of the user's scrolling.
|
| edge_alpha_finish_ = Clamp(velocity * kVelocityEdgeFactor, 0.f, 1.f);
|
| // Edge should never get larger than the size of its asset.
|
| - edge_scale_y_finish_ = Clamp(velocity * kVelocityEdgeFactor,
|
| - kHeldEdgeScaleY, 1.f);
|
| + edge_scale_y_finish_ =
|
| + Clamp(velocity * kVelocityEdgeFactor, kHeldEdgeScaleY, 1.f);
|
|
|
| // Growth for the size of the glow should be quadratic to properly
|
| // respond
|
| // to a user's scrolling speed. The faster the scrolling speed, the more
|
| // intense the effect should be for both the size and the saturation.
|
| - glow_scale_y_finish_ = std::min(
|
| - 0.025f + (velocity * (velocity / 100) * 0.00015f), 1.75f);
|
| + glow_scale_y_finish_ =
|
| + std::min(0.025f + (velocity * (velocity / 100) * 0.00015f), 1.75f);
|
| // Alpha should change for the glow as well as size.
|
| - glow_alpha_finish_ = Clamp(glow_alpha_start_,
|
| - velocity * kVelocityGlowFactor * .00001f,
|
| - kMaxAlpha);
|
| + glow_alpha_finish_ = Clamp(
|
| + glow_alpha_start_, velocity * kVelocityGlowFactor * .00001f, kMaxAlpha);
|
| }
|
|
|
| bool EdgeEffect::Update(base::TimeTicks current_time) {
|
| @@ -347,10 +306,12 @@ bool EdgeEffect::Update(base::TimeTicks current_time) {
|
| case STATE_PULL_DECAY: {
|
| // When receding, we want edge to decrease more slowly
|
| // than the glow.
|
| - const float factor = glow_scale_y_finish_ != 0 ?
|
| - 1 / (glow_scale_y_finish_ * glow_scale_y_finish_) :
|
| - std::numeric_limits<float>::max();
|
| - edge_scale_y_ = edge_scale_y_start_ +
|
| + const float factor =
|
| + glow_scale_y_finish_
|
| + ? 1 / (glow_scale_y_finish_ * glow_scale_y_finish_)
|
| + : std::numeric_limits<float>::max();
|
| + edge_scale_y_ =
|
| + edge_scale_y_start_ +
|
| (edge_scale_y_finish_ - edge_scale_y_start_) * interp * factor;
|
| state_ = STATE_RECEDE;
|
| } break;
|
| @@ -368,17 +329,14 @@ bool EdgeEffect::Update(base::TimeTicks current_time) {
|
| return !IsFinished();
|
| }
|
|
|
| -void EdgeEffect::ApplyToLayers(gfx::SizeF window_size,
|
| - Edge edge,
|
| - float edge_height,
|
| - float glow_height,
|
| - float offset) {
|
| +void EdgeEffect::ApplyToLayers(const gfx::SizeF& size,
|
| + const gfx::Transform& transform) {
|
| if (IsFinished())
|
| return;
|
|
|
| // An empty window size, while meaningless, is also relatively harmless, and
|
| // will simply prevent any drawing of the layers.
|
| - if (window_size.IsEmpty()) {
|
| + if (size.IsEmpty()) {
|
| edge_->Disable();
|
| glow_->Disable();
|
| return;
|
| @@ -386,13 +344,17 @@ void EdgeEffect::ApplyToLayers(gfx::SizeF window_size,
|
|
|
| // Glow
|
| const int scaled_glow_height = static_cast<int>(
|
| - std::min(glow_height * glow_scale_y_ * kGlowHeightToWidthRatio * 0.6f,
|
| - glow_height * kMaxGlowHeight) + 0.5f);
|
| - glow_->Update(edge, window_size, offset, scaled_glow_height, glow_alpha_);
|
| + std::min(base_glow_height_ * glow_scale_y_ * kGlowHeightWidthRatio * 0.6f,
|
| + base_glow_height_ * kMaxGlowHeight) +
|
| + 0.5f);
|
| + const gfx::Size glow_size(size.width(), scaled_glow_height);
|
| + glow_->Update(glow_size, transform, glow_alpha_);
|
|
|
| // Edge
|
| - const int scaled_edge_height = static_cast<int>(edge_height * edge_scale_y_);
|
| - edge_->Update(edge, window_size, offset, scaled_edge_height, edge_alpha_);
|
| + const int scaled_edge_height =
|
| + static_cast<int>(base_edge_height_ * edge_scale_y_);
|
| + const gfx::Size edge_size(size.width(), scaled_edge_height);
|
| + edge_->Update(edge_size, transform, edge_alpha_);
|
| }
|
|
|
| void EdgeEffect::SetParent(cc::Layer* parent) {
|
| @@ -410,4 +372,4 @@ void EdgeEffect::PreloadResources(
|
| ui::SystemUIResourceManager::OVERSCROLL_GLOW);
|
| }
|
|
|
| -} // namespace content
|
| +} // namespace content
|
|
|