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Side by Side Diff: content/browser/android/edge_effect.h

Issue 367173003: [Android] Implementation of overscroll effect for Android L (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Write event location through DidOverscrollParams Created 6 years, 4 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_ 5 #ifndef CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_
6 #define CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_ 6 #define CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_
7 7
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
10 #include "base/time/time.h" 9 #include "content/browser/android/edge_effect_base.h"
11 #include "ui/gfx/size_f.h"
12 10
13 namespace cc { 11 namespace cc {
14 class Layer; 12 class Layer;
15 } 13 }
16 14
17 namespace ui { 15 namespace ui {
18 class SystemUIResourceManager; 16 class SystemUIResourceManager;
19 } 17 }
20 18
21 namespace content { 19 namespace content {
22 20
23 /* |EdgeEffect| mirrors its Android counterpart, EdgeEffect.java. 21 // |EdgeEffect| mirrors its Android counterpart, EdgeEffect.java.
24 * The primary difference is ownership; the Android version manages render 22 // Conscious tradeoffs were made to align this as closely as possible with the
25 * resources directly, while this version simply applies the effect to 23 // the original Android java version.
26 * existing resources. Conscious tradeoffs were made to align this as closely 24 // All coordinates and dimensions are in device pixels.
27 * as possible with the original Android java version. 25 class EdgeEffect : public EdgeEffectBase {
28 * All coordinates and dimensions are in device pixels.
29 */
30 class EdgeEffect {
31 public: 26 public:
32 enum Edge { 27 explicit EdgeEffect(ui::SystemUIResourceManager* resource_manager,
33 EDGE_TOP = 0, 28 float device_scale_factor);
34 EDGE_LEFT, 29 virtual ~EdgeEffect();
35 EDGE_BOTTOM,
36 EDGE_RIGHT,
37 EDGE_COUNT
38 };
39 30
40 explicit EdgeEffect(ui::SystemUIResourceManager* resource_manager); 31 virtual void Pull(base::TimeTicks current_time,
41 ~EdgeEffect(); 32 float delta_distance) OVERRIDE;
33 virtual void Pull(base::TimeTicks current_time,
34 float delta_distance,
35 float displacement) OVERRIDE;
36 virtual void Absorb(base::TimeTicks current_time, float velocity) OVERRIDE;
37 virtual bool Update(base::TimeTicks current_time) OVERRIDE;
38 virtual void Release(base::TimeTicks current_time) OVERRIDE;
42 39
43 void Pull(base::TimeTicks current_time, float delta_distance); 40 virtual void Finish() OVERRIDE;
44 void Absorb(base::TimeTicks current_time, float velocity); 41 virtual bool IsFinished() const OVERRIDE;
45 bool Update(base::TimeTicks current_time);
46 void Release(base::TimeTicks current_time);
47 42
48 void Finish(); 43 virtual void ApplyToLayers(const gfx::SizeF& size,
49 bool IsFinished() const; 44 const gfx::Transform& transform) OVERRIDE;
45 virtual void SetParent(cc::Layer* parent) OVERRIDE;
50 46
51 void ApplyToLayers(gfx::SizeF window_size, 47 // Thread-safe trigger to load resources.
52 Edge edge,
53 float edge_height,
54 float glow_height,
55 float offset);
56
57 void SetParent(cc::Layer* parent);
58
59 static void PreloadResources(ui::SystemUIResourceManager* resource_manager); 48 static void PreloadResources(ui::SystemUIResourceManager* resource_manager);
60 49
61 private: 50 private:
62 enum State {
63 STATE_IDLE = 0,
64 STATE_PULL,
65 STATE_ABSORB,
66 STATE_RECEDE,
67 STATE_PULL_DECAY
68 };
69
70 class EffectLayer; 51 class EffectLayer;
71 scoped_ptr<EffectLayer> edge_; 52 scoped_ptr<EffectLayer> edge_;
72 scoped_ptr<EffectLayer> glow_; 53 scoped_ptr<EffectLayer> glow_;
73 54
55 float base_edge_height_;
56 float base_glow_height_;
57
74 float edge_alpha_; 58 float edge_alpha_;
75 float edge_scale_y_; 59 float edge_scale_y_;
76 float glow_alpha_; 60 float glow_alpha_;
77 float glow_scale_y_; 61 float glow_scale_y_;
78 62
79 float edge_alpha_start_; 63 float edge_alpha_start_;
80 float edge_alpha_finish_; 64 float edge_alpha_finish_;
81 float edge_scale_y_start_; 65 float edge_scale_y_start_;
82 float edge_scale_y_finish_; 66 float edge_scale_y_finish_;
83 float glow_alpha_start_; 67 float glow_alpha_start_;
84 float glow_alpha_finish_; 68 float glow_alpha_finish_;
85 float glow_scale_y_start_; 69 float glow_scale_y_start_;
86 float glow_scale_y_finish_; 70 float glow_scale_y_finish_;
87 71
88 base::TimeTicks start_time_; 72 base::TimeTicks start_time_;
89 base::TimeDelta duration_; 73 base::TimeDelta duration_;
90 74
91 State state_; 75 State state_;
92 76
93 float pull_distance_; 77 float pull_distance_;
94 78
95 DISALLOW_COPY_AND_ASSIGN(EdgeEffect); 79 DISALLOW_COPY_AND_ASSIGN(EdgeEffect);
96 }; 80 };
97 81
98 } // namespace content 82 } // namespace content
99 83
100 #endif // CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_ 84 #endif // CONTENT_BROWSER_ANDROID_EDGE_EFFECT_H_
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