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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "modules/gamepad/Gamepad.h" | 6 #include "modules/gamepad/Gamepad.h" |
| 7 | 7 |
| 8 namespace blink { | 8 namespace blink { |
| 9 | 9 |
| 10 GamepadButton* GamepadButton::create() | 10 GamepadButton* GamepadButton::create() |
| 11 { | 11 { |
| 12 return new GamepadButton(); | 12 return new GamepadButton(); |
| 13 } | 13 } |
| 14 | 14 |
| 15 GamepadButton::GamepadButton() | 15 GamepadButton::GamepadButton() |
| 16 : m_value(0.) | 16 : m_value(0.) |
| 17 , m_pressed(false) | 17 , m_pressed(false) |
| 18 { | 18 { |
| 19 ScriptWrappable::init(this); | 19 ScriptWrappable::init(this); |
| 20 } | 20 } |
| 21 | 21 |
| 22 GamepadButton::~GamepadButton() | 22 } // namespace WebCore |
| 23 { | |
| 24 } | |
| 25 | |
| 26 void GamepadButton::trace(Visitor* visitor) | |
| 27 { | |
| 28 } | |
| 29 | |
| 30 } // namespace blink | |
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