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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "modules/gamepad/Gamepad.h" | 6 #include "modules/gamepad/Gamepad.h" |
7 | 7 |
8 namespace WebCore { | 8 namespace WebCore { |
9 | 9 |
10 GamepadButton* GamepadButton::create() | 10 GamepadButton* GamepadButton::create() |
11 { | 11 { |
12 return new GamepadButton(); | 12 return new GamepadButton(); |
13 } | 13 } |
14 | 14 |
15 GamepadButton::GamepadButton() | 15 GamepadButton::GamepadButton() |
16 : m_value(0.) | 16 : m_value(0.) |
17 , m_pressed(false) | 17 , m_pressed(false) |
18 { | 18 { |
19 ScriptWrappable::init(this); | 19 ScriptWrappable::init(this); |
20 } | 20 } |
21 | 21 |
22 GamepadButton::~GamepadButton() | 22 DEFINE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(GamepadButton); |
23 { | |
24 } | |
25 | 23 |
26 void GamepadButton::trace(Visitor* visitor) | 24 void GamepadButton::trace(Visitor* visitor) |
27 { | 25 { |
28 } | 26 } |
29 | 27 |
30 } // namespace WebCore | 28 } // namespace WebCore |
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