Index: src/core/SkRecordAnalysis.cpp |
diff --git a/src/core/SkRecordAnalysis.cpp b/src/core/SkRecordAnalysis.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0bfbaef9a65febd570b649bd16b01bdb85d1c17a |
--- /dev/null |
+++ b/src/core/SkRecordAnalysis.cpp |
@@ -0,0 +1,66 @@ |
+#include "SkRecordAnalysis.h" |
+ |
+#include "SkShader.h" |
+#include "SkTLogic.h" |
+ |
+/** SkRecords visitor to determine whether an instance may require an |
+ "external" bitmap to rasterize. May return false positives. |
+ Does not return true for bitmap text. |
+ |
+ Expected use is to determine whether images need to be decoded before |
+ rasterizing a particular SkRecord. |
+ */ |
+struct BitmapTester { |
+ // Helpers. These create HasMember_bitmap and HasMember_paint. |
+ SK_CREATE_MEMBER_DETECTOR(bitmap); |
+ SK_CREATE_MEMBER_DETECTOR(paint); |
+ |
+ // Some commands have a paint, some have an optional paint. Either way, get back a pointer. |
+ static const SkPaint* AsPtr(const SkPaint& p) { return &p; } |
+ static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; } |
+ |
+ |
+ // Main entry for visitor: |
+ // If the command has a bitmap directly, return true. |
+ // If the command has a paint and the paint has a bitmap, return true. |
+ // Otherwise, return false. |
+ template <typename T> |
+ bool operator()(const T& r) { return CheckBitmap(r); } |
+ |
+ |
+ // If the command has a bitmap, of course we're going to play back bitmaps. |
+ template <typename T> |
+ static SK_WHEN(HasMember_bitmap<T>, bool) CheckBitmap(const T&) { return true; } |
+ |
+ // If not, look for one in its paint (if it has a paint). |
+ template <typename T> |
+ static SK_WHEN(!HasMember_bitmap<T>, bool) CheckBitmap(const T& r) { return CheckPaint(r); } |
+ |
+ // If we have a paint, dig down into the effects looking for a bitmap. |
+ template <typename T> |
+ static SK_WHEN(HasMember_paint<T>, bool) CheckPaint(const T& r) { |
+ const SkPaint* paint = AsPtr(r.paint); |
+ if (paint) { |
+ const SkShader* shader = paint->getShader(); |
+ if (shader && |
+ shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType) { |
+ return true; |
+ } |
+ } |
+ return false; |
+ } |
+ |
+ // If we don't have a paint, that non-paint has no bitmap. |
+ template <typename T> |
+ static SK_WHEN(!HasMember_paint<T>, bool) CheckPaint(const T&) { return false; } |
+}; |
+ |
+bool SkRecordWillPlaybackBitmaps(const SkRecord& record) { |
+ BitmapTester tester; |
+ for (unsigned i = 0; i < record.count(); i++) { |
+ if (record.visit<bool>(i, tester)) { |
+ return true; |
+ } |
+ } |
+ return false; |
+} |