Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Test.h" | 8 #include "Test.h" |
| 9 | 9 |
| 10 #include "SkBitmap.h" | |
| 11 #include "SkImageInfo.h" | |
| 12 #include "SkShader.h" | |
| 10 #include "SkRecord.h" | 13 #include "SkRecord.h" |
| 14 #include "SkRecordAnalysis.h" | |
| 11 #include "SkRecords.h" | 15 #include "SkRecords.h" |
| 12 | 16 |
| 13 // Sums the area of any DrawRect command it sees. | 17 // Sums the area of any DrawRect command it sees. |
| 14 class AreaSummer { | 18 class AreaSummer { |
| 15 public: | 19 public: |
| 16 AreaSummer() : fArea(0) {} | 20 AreaSummer() : fArea(0) {} |
| 17 | 21 |
| 18 template <typename T> void operator()(const T&) { } | 22 template <typename T> void operator()(const T&) { } |
| 19 | 23 |
| 20 void operator()(const SkRecords::DrawRect& draw) { | 24 void operator()(const SkRecords::DrawRect& draw) { |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 63 REPORTER_ASSERT(r, summer.area() == 100); | 67 REPORTER_ASSERT(r, summer.area() == 100); |
| 64 | 68 |
| 65 // Scale 2x. | 69 // Scale 2x. |
| 66 Stretch stretch; | 70 Stretch stretch; |
| 67 stretch.apply(&record); | 71 stretch.apply(&record); |
| 68 | 72 |
| 69 // Now its area should be 100 + 400. | 73 // Now its area should be 100 + 400. |
| 70 summer.apply(record); | 74 summer.apply(record); |
| 71 REPORTER_ASSERT(r, summer.area() == 500); | 75 REPORTER_ASSERT(r, summer.area() == 500); |
| 72 } | 76 } |
| 77 | |
| 78 DEF_TEST(RecordAnalysis, r) { | |
| 79 SkRecord record; | |
| 80 | |
| 81 SkRect rect = SkRect::MakeWH(10, 10); | |
| 82 SkPaint paint; | |
| 83 SkNEW_PLACEMENT_ARGS(record.append<SkRecords::DrawRect>(), SkRecords::DrawRe ct, (paint, rect)); | |
|
mtklein
2014/07/01 18:58:01
I find a macro like this helps keep things straigh
tomhudson
2014/07/02 15:25:41
MMV - feels like a break-even in this instance.
Do
| |
| 84 REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record)); | |
| 85 | |
| 86 SkBitmap bitmap; | |
| 87 SkNEW_PLACEMENT_ARGS(record.append<SkRecords::DrawBitmap>(), SkRecords::Draw Bitmap, | |
| 88 (&paint, bitmap, 0.0f, 0.0f)); | |
| 89 REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record)); | |
| 90 | |
| 91 SkNEW_PLACEMENT_ARGS(record.replace<SkRecords::DrawRect>(1), | |
| 92 SkRecords::DrawRect, (paint, rect)); | |
| 93 REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record)); | |
| 94 | |
| 95 SkPaint paint2; | |
| 96 // CreateBitmapShader is too smart for us; an empty (or 1x1) bitmap shader | |
| 97 // gets optimized into a non-bitmap form, so we create a 2x2 bitmap here. | |
| 98 SkBitmap bitmap2; | |
| 99 bitmap2.allocPixels(SkImageInfo::MakeN32Premul(2, 2)); | |
| 100 bitmap2.eraseColor(SK_ColorBLUE); | |
| 101 *(bitmap2.getAddr32(0, 0)) = SK_ColorGREEN; | |
| 102 SkShader* shader = SkShader::CreateBitmapShader(bitmap2, SkShader::kClamp_Ti leMode, | |
| 103 SkShader::kClamp_TileMode); | |
| 104 paint2.setShader(shader); | |
| 105 REPORTER_ASSERT(r, shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault _BitmapType); | |
| 106 SkNEW_PLACEMENT_ARGS(record.append<SkRecords::DrawRect>(), | |
| 107 SkRecords::DrawRect, (paint2, rect)); | |
| 108 REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record)); | |
| 109 } | |
| 110 | |
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