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Unified Diff: src/background-parser-thread.cc

Issue 366153002: Add script streaming API (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: special chars fix Created 6 years, 4 months ago
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Index: src/background-parser-thread.cc
diff --git a/src/background-parser-thread.cc b/src/background-parser-thread.cc
new file mode 100644
index 0000000000000000000000000000000000000000..86b8e7fcc7a9bd27ceda752ce2778719d5cf6162
--- /dev/null
+++ b/src/background-parser-thread.cc
@@ -0,0 +1,106 @@
+// Copyright 2014 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/background-parser-thread.h"
+
+#include "src/parser.h"
+
+namespace v8 {
+namespace internal {
+
+static const int kBackgroundParserThreadStackSize = 64 * KB;
+
+// To be called on the main thread.
+class FinalizeParsingTask : public v8::Task {
+ public:
+ FinalizeParsingTask(ScriptCompiler::StreamedSource* source, Isolate* isolate,
+ ScriptCompiler::StreamingCompleteCallback callback,
+ void* callback_data)
+ : source_(source),
+ isolate_(isolate),
+ callback_(callback),
+ callback_data_(callback_data) {}
+
+ virtual void Run() V8_OVERRIDE {
+ // The source is now ready for compilation. For that, we need to pass the
+ // control back to the embedder, to get Context etc. set up correctly.
+ callback_(source_, callback_data_);
+ }
+
+ private:
+ ScriptCompiler::StreamedSource* source_;
+ Isolate* isolate_;
+ ScriptCompiler::StreamingCompleteCallback callback_;
+ void* callback_data_;
+};
+
+
+void BackgroundParsingTask::Run() {
+ uintptr_t limit =
+ reinterpret_cast<uintptr_t>(&limit) - kBackgroundParserThreadStackSize;
+ Parser parser(source_->info, limit, hash_seed_);
+ parser.set_allow_lazy(allow_lazy_);
+ parser.ParseOnBackground();
+
+ if (script_data_ != NULL) {
+ source_->cached_data = new ScriptCompiler::CachedData(
+ script_data_->data(), script_data_->length(),
+ ScriptCompiler::CachedData::BufferOwned);
+ script_data_->ReleaseDataOwnership();
+ delete script_data_;
+ script_data_ = NULL;
+ }
+
+ // The task is destroyed automatically.
+ V8::GetCurrentPlatform()->CallOnForegroundThread(
+ reinterpret_cast<v8::Isolate*>(isolate_),
+ new FinalizeParsingTask(source_, isolate_, callback_, callback_data_));
+}
+
+
+BackgroundParserThread::BackgroundParserThread()
+ : Thread(Thread::Options("v8::BackgroundParserThread",
+ kBackgroundParserThreadStackSize)),
+ task_(NULL),
+ have_work_(0),
+ should_stop_(false) {}
+
+
+void BackgroundParserThread::Run() {
+ DisallowHeapAllocation no_allocation;
+ DisallowHandleAllocation no_handles;
+ DisallowHandleDereference no_deref;
+
+ while (true) {
+ have_work_.Wait();
+ if (should_stop_) {
+ break;
+ }
+ DCHECK(task_ != NULL);
+ task_->Run();
+ delete task_;
+ task_ = NULL;
+ }
+}
+
+
+void BackgroundParserThread::Stop() {
+ should_stop_ = true;
+ have_work_.Signal();
+ Join();
+}
+
+
+void BackgroundParserThread::SetTask(BackgroundParsingTask* task) {
+ // This can only be called when the thread is not already running a task. The
+ // upper layer will take care of not tryng to add a task before the previous
+ // one is done. TODO(marja): In the future we'll we want to parse multiple
+ // scripts on the background. We might need several background threads to
+ // distribute the tasks to.
+ DCHECK(task_ == NULL);
+ task_ = task;
+ have_work_.Signal();
+}
+}
+} // namespace v8::internal
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