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Side by Side Diff: include/core/SkChecksum.h

Issue 366133002: move SkChecksum and SkEmptyShader to private (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 5 months ago
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1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkChecksum_DEFINED
9 #define SkChecksum_DEFINED
10
11 #include "SkTypes.h"
12
13 /**
14 * Computes a 32bit checksum from a blob of 32bit aligned data. This is meant
15 * to be very very fast, as it is used internally by the font cache, in
16 * conjuction with the entire raw key. This algorithm does not generate
17 * unique values as well as others (e.g. MD5) but it performs much faster.
18 * Skia's use cases can survive non-unique values (since the entire key is
19 * always available). Clients should only be used in circumstances where speed
20 * over uniqueness is at a premium.
21 */
22 class SkChecksum : SkNoncopyable {
23 private:
24 /*
25 * Our Rotate and Mash helpers are meant to automatically do the right
26 * thing depending if sizeof(uintptr_t) is 4 or 8.
27 */
28 enum {
29 ROTR = 17,
30 ROTL = sizeof(uintptr_t) * 8 - ROTR,
31 HALFBITS = sizeof(uintptr_t) * 4
32 };
33
34 static inline uintptr_t Mash(uintptr_t total, uintptr_t value) {
35 return ((total >> ROTR) | (total << ROTL)) ^ value;
36 }
37
38 public:
39
40 /**
41 * Calculate 32-bit Murmur hash (murmur3).
42 * This should take 2-3x longer than SkChecksum::Compute, but is a considera bly better hash.
43 * See en.wikipedia.org/wiki/MurmurHash.
44 *
45 * @param data Memory address of the data block to be processed. Must be 32 -bit aligned.
46 * @param size Size of the data block in bytes. Must be a multiple of 4.
47 * @param seed Initial hash seed. (optional)
48 * @return hash result
49 */
50 static uint32_t Murmur3(const uint32_t* data, size_t bytes, uint32_t seed=0) {
51 SkASSERT(SkIsAlign4(bytes));
52 const size_t words = bytes/4;
53
54 uint32_t hash = seed;
55 for (size_t i = 0; i < words; i++) {
56 uint32_t k = data[i];
57 k *= 0xcc9e2d51;
58 k = (k << 15) | (k >> 17);
59 k *= 0x1b873593;
60
61 hash ^= k;
62 hash = (hash << 13) | (hash >> 19);
63 hash *= 5;
64 hash += 0xe6546b64;
65 }
66 hash ^= bytes;
67 hash ^= hash >> 16;
68 hash *= 0x85ebca6b;
69 hash ^= hash >> 13;
70 hash *= 0xc2b2ae35;
71 hash ^= hash >> 16;
72 return hash;
73 }
74
75 /**
76 * Compute a 32-bit checksum for a given data block
77 *
78 * WARNING: this algorithm is tuned for efficiency, not backward/forward
79 * compatibility. It may change at any time, so a checksum generated with
80 * one version of the Skia code may not match a checksum generated with
81 * a different version of the Skia code.
82 *
83 * @param data Memory address of the data block to be processed. Must be
84 * 32-bit aligned.
85 * @param size Size of the data block in bytes. Must be a multiple of 4.
86 * @return checksum result
87 */
88 static uint32_t Compute(const uint32_t* data, size_t size) {
89 SkASSERT(SkIsAlign4(size));
90
91 /*
92 * We want to let the compiler use 32bit or 64bit addressing and math
93 * so we use uintptr_t as our magic type. This makes the code a little
94 * more obscure (we can't hard-code 32 or 64 anywhere, but have to use
95 * sizeof()).
96 */
97 uintptr_t result = 0;
98 const uintptr_t* ptr = reinterpret_cast<const uintptr_t*>(data);
99
100 /*
101 * count the number of quad element chunks. This takes into account
102 * if we're on a 32bit or 64bit arch, since we use sizeof(uintptr_t)
103 * to compute how much to shift-down the size.
104 */
105 size_t n4 = size / (sizeof(uintptr_t) << 2);
106 for (size_t i = 0; i < n4; ++i) {
107 result = Mash(result, *ptr++);
108 result = Mash(result, *ptr++);
109 result = Mash(result, *ptr++);
110 result = Mash(result, *ptr++);
111 }
112 size &= ((sizeof(uintptr_t) << 2) - 1);
113
114 data = reinterpret_cast<const uint32_t*>(ptr);
115 const uint32_t* stop = data + (size >> 2);
116 while (data < stop) {
117 result = Mash(result, *data++);
118 }
119
120 /*
121 * smash us down to 32bits if we were 64. Note that when uintptr_t is
122 * 32bits, this code-path should go away, but I still got a warning
123 * when I wrote
124 * result ^= result >> 32;
125 * since >>32 is undefined for 32bit ints, hence the wacky HALFBITS
126 * define.
127 */
128 if (8 == sizeof(result)) {
129 result ^= result >> HALFBITS;
130 }
131 return static_cast<uint32_t>(result);
132 }
133 };
134
135 #endif
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