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Side by Side Diff: tools/memory_watcher/call_stack.h

Issue 366031: Support running memory watch under vista, plus other tweaks... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 1 month ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // Parts of this module come from: 5 // Parts of this module come from:
6 // http://www.codeproject.com/KB/applications/visualleakdetector.aspx 6 // http://www.codeproject.com/KB/applications/visualleakdetector.aspx
7 // by Dan Moulding. 7 // by Dan Moulding.
8 // http://www.codeproject.com/KB/threads/StackWalker.aspx 8 // http://www.codeproject.com/KB/threads/StackWalker.aspx
9 // by Jochen Kalmbach 9 // by Jochen Kalmbach
10 10
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44 DWORD_PTR frame(int32 index) { 44 DWORD_PTR frame(int32 index) {
45 DCHECK(index < frame_count_ && index >= 0); 45 DCHECK(index < frame_count_ && index >= 0);
46 return frames_[index]; 46 return frames_[index];
47 } 47 }
48 48
49 // Compares the CallStack to another CallStack 49 // Compares the CallStack to another CallStack
50 // for equality. Two CallStacks are equal if they are the same size and if 50 // for equality. Two CallStacks are equal if they are the same size and if
51 // every frame in each is identical to the corresponding frame in the other. 51 // every frame in each is identical to the corresponding frame in the other.
52 bool IsEqual(const CallStack &target); 52 bool IsEqual(const CallStack &target);
53 53
54 typedef std::basic_string<char, std::char_traits<char>,
55 PrivateHookAllocator<char> > PrivateAllocatorString;
56
54 // Convert the callstack to a string stored in output. 57 // Convert the callstack to a string stored in output.
55 void CallStack::ToString(std::string* output); 58 void CallStack::ToString(PrivateAllocatorString* output);
59
60 //
61 bool Valid() const { return valid_; }
56 62
57 private: 63 private:
58 // The maximum number of frames to trace. 64 // The maximum number of frames to trace.
59 static const int kMaxTraceFrames = 32; 65 static const int kMaxTraceFrames = 32;
60 66
61 // Pushes a frame's program counter onto the CallStack. 67 // Pushes a frame's program counter onto the CallStack.
62 void AddFrame(DWORD_PTR programcounter); 68 void AddFrame(DWORD_PTR programcounter);
63 69
64 // Traces the stack, starting from this function, up to kMaxTraceFrames 70 // Traces the stack, starting from this function, up to kMaxTraceFrames
65 // frames. 71 // frames.
66 bool GetStackTrace(); 72 bool GetStackTrace();
67 73
68 // Functions for manipulating the frame list. 74 // Functions for manipulating the frame list.
69 void ClearFrames(); 75 void ClearFrames();
70 76
77 // Dynamically load the DbgHelp library and supporting routines that we
78 // will use.
79 static bool LoadDbgHelp();
80
81 static void LockDbgHelp() {
82 dbghelp_lock_.Acquire();
83 active_thread_id_ = GetCurrentThreadId();
84 }
85
86 static void UnlockDbgHelp() {
87 active_thread_id_ = GetCurrentThreadId();
88 dbghelp_lock_.Release();
89 }
90
91 class AutoDbgHelpLock {
92 public:
93 AutoDbgHelpLock() {
94 CallStack::LockDbgHelp();
95 }
96 ~AutoDbgHelpLock() {
97 CallStack::UnlockDbgHelp();
98 }
99 };
100
101 // Check to see if this thread is already processing a stack.
102 bool LockedRecursionDetected() const;
103
104 // According to http://msdn2.microsoft.com/en-us/library/ms680650(VS.85).aspx
105 // "All DbgHelp functions, such as this one, are single threaded. Therefore,
106 // calls from more than one thread to this function will likely result in
107 // unexpected behavior or memory corruption. To avoid this, you must
108 // synchromize all concurrent calls from one thread to this function."
109 //
110 // dbghelp_lock_ is used to serialize access across all calls to the DbgHelp
111 // library. This may be overly conservative (serializing them all together),
112 // but does guarantee correctness.
113 static Lock dbghelp_lock_;
114
115 // Record the fact that dbghelp has been loaded.
116 // Changes to this variable are protected by dbghelp_lock_.
117 // It will only changes once... from false to true.
118 static bool dbghelp_loaded_;
119
120 // To prevent infinite recursion due to unexpected side effects in libraries,
121 // we track the thread_id of the thread currently holding the dbghelp_lock_.
122 // We avoid re-aquiring said lock and return an !valid_ instance when we
123 // detect recursion.
124 static DWORD active_thread_id_;
125
71 int frame_count_; // Current size (in frames) 126 int frame_count_; // Current size (in frames)
72 DWORD_PTR frames_[kMaxTraceFrames]; 127 DWORD_PTR frames_[kMaxTraceFrames];
73 int32 hash_; 128 int32 hash_;
74 int32 id_; 129 int32 id_;
75 130
131 // Indicate is this is a valid stack.
132 // This is false if recursion precluded a real stack generation.
133 bool valid_;
134
76 // Cache ProgramCounter -> Symbol lookups. 135 // Cache ProgramCounter -> Symbol lookups.
77 // This cache is not thread safe. 136 // This cache is not thread safe.
78 typedef std::map<int32, std::string, std::less<int32>, 137 typedef std::map<int32, PrivateAllocatorString, std::less<int32>,
79 PrivateHookAllocator<int32> > SymbolCache; 138 PrivateHookAllocator<int32> > SymbolCache;
80 static SymbolCache* symbol_cache_; 139 static SymbolCache* symbol_cache_;
81 140
82 DISALLOW_EVIL_CONSTRUCTORS(CallStack); 141 DISALLOW_EVIL_CONSTRUCTORS(CallStack);
83 }; 142 };
84 143
85 // An AllocationStack is a type of CallStack which represents a CallStack where 144 // An AllocationStack is a type of CallStack which represents a CallStack where
86 // memory has been allocated. This class is also a list item, so that it can 145 // memory has been allocated. This class is also a list item, so that it can
87 // be easilly allocated and deallocated from its static singly-linked-list of 146 // be easilly allocated and deallocated from its static singly-linked-list of
88 // free instances. 147 // free instances.
89 class AllocationStack : public CallStack { 148 class AllocationStack : public CallStack {
90 public: 149 public:
91 AllocationStack() : next_(NULL), CallStack() {} 150 explicit AllocationStack(int32 size)
151 : next_(NULL), size_(size), CallStack() {}
92 152
93 // We maintain a freelist of the AllocationStacks. 153 // We maintain a freelist of the AllocationStacks.
94 void* operator new(size_t s); 154 void* operator new(size_t s);
95 void operator delete(void*p); 155 void operator delete(void*p);
96 156
157 int32 size() const { return size_; }
158
97 private: 159 private:
98 AllocationStack* next_; // Pointer used when on the freelist. 160 AllocationStack* next_; // Pointer used when on the freelist.
161 int32 size_; // Size of block allocated.
99 static AllocationStack* freelist_; 162 static AllocationStack* freelist_;
100 static Lock freelist_lock_; 163 static Lock freelist_lock_;
101 164
102 DISALLOW_EVIL_CONSTRUCTORS(AllocationStack); 165 DISALLOW_EVIL_CONSTRUCTORS(AllocationStack);
103 }; 166 };
104 167
105 #endif // MEMORY_WATCHER_CALL_STACK_H_ 168 #endif // MEMORY_WATCHER_CALL_STACK_H_
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