| Index: src/effects/gradients/SkGradientShader.cpp
|
| diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
|
| index 48904fa8fd6c83ce06be296f8d7f1d8e2fc10e0a..5f0983630b6b224224502237b6ff61a318c5ad4b 100644
|
| --- a/src/effects/gradients/SkGradientShader.cpp
|
| +++ b/src/effects/gradients/SkGradientShader.cpp
|
| @@ -884,29 +884,29 @@ void GrGLGradientEffect::emitUniforms(GrGLShaderBuilder* builder, uint32_t baseK
|
| }
|
| }
|
|
|
| -static inline void set_color_uni(const GrGLUniformManager& uman,
|
| - const GrGLUniformManager::UniformHandle uni,
|
| +static inline void set_color_uni(const GrGLProgramDataManager& pdman,
|
| + const GrGLProgramDataManager::UniformHandle uni,
|
| const SkColor* color) {
|
| - uman.set4f(uni,
|
| - SkColorGetR(*color) / 255.f,
|
| - SkColorGetG(*color) / 255.f,
|
| - SkColorGetB(*color) / 255.f,
|
| - SkColorGetA(*color) / 255.f);
|
| + pdman.set4f(uni,
|
| + SkColorGetR(*color) / 255.f,
|
| + SkColorGetG(*color) / 255.f,
|
| + SkColorGetB(*color) / 255.f,
|
| + SkColorGetA(*color) / 255.f);
|
| }
|
|
|
| -static inline void set_mul_color_uni(const GrGLUniformManager& uman,
|
| - const GrGLUniformManager::UniformHandle uni,
|
| +static inline void set_mul_color_uni(const GrGLProgramDataManager& pdman,
|
| + const GrGLProgramDataManager::UniformHandle uni,
|
| const SkColor* color){
|
| float a = SkColorGetA(*color) / 255.f;
|
| float aDiv255 = a / 255.f;
|
| - uman.set4f(uni,
|
| - SkColorGetR(*color) * aDiv255,
|
| - SkColorGetG(*color) * aDiv255,
|
| - SkColorGetB(*color) * aDiv255,
|
| - a);
|
| + pdman.set4f(uni,
|
| + SkColorGetR(*color) * aDiv255,
|
| + SkColorGetG(*color) * aDiv255,
|
| + SkColorGetB(*color) * aDiv255,
|
| + a);
|
| }
|
|
|
| -void GrGLGradientEffect::setData(const GrGLUniformManager& uman,
|
| +void GrGLGradientEffect::setData(const GrGLProgramDataManager& pdman,
|
| const GrDrawEffect& drawEffect) {
|
|
|
| const GrGradientEffect& e = drawEffect.castEffect<GrGradientEffect>();
|
| @@ -915,29 +915,29 @@ void GrGLGradientEffect::setData(const GrGLUniformManager& uman,
|
| if (SkGradientShaderBase::kTwo_GpuColorType == e.getColorType()){
|
|
|
| if (GrGradientEffect::kBeforeInterp_PremulType == e.getPremulType()) {
|
| - set_mul_color_uni(uman, fColorStartUni, e.getColors(0));
|
| - set_mul_color_uni(uman, fColorEndUni, e.getColors(1));
|
| + set_mul_color_uni(pdman, fColorStartUni, e.getColors(0));
|
| + set_mul_color_uni(pdman, fColorEndUni, e.getColors(1));
|
| } else {
|
| - set_color_uni(uman, fColorStartUni, e.getColors(0));
|
| - set_color_uni(uman, fColorEndUni, e.getColors(1));
|
| + set_color_uni(pdman, fColorStartUni, e.getColors(0));
|
| + set_color_uni(pdman, fColorEndUni, e.getColors(1));
|
| }
|
|
|
| } else if (SkGradientShaderBase::kThree_GpuColorType == e.getColorType()){
|
|
|
| if (GrGradientEffect::kBeforeInterp_PremulType == e.getPremulType()) {
|
| - set_mul_color_uni(uman, fColorStartUni, e.getColors(0));
|
| - set_mul_color_uni(uman, fColorMidUni, e.getColors(1));
|
| - set_mul_color_uni(uman, fColorEndUni, e.getColors(2));
|
| + set_mul_color_uni(pdman, fColorStartUni, e.getColors(0));
|
| + set_mul_color_uni(pdman, fColorMidUni, e.getColors(1));
|
| + set_mul_color_uni(pdman, fColorEndUni, e.getColors(2));
|
| } else {
|
| - set_color_uni(uman, fColorStartUni, e.getColors(0));
|
| - set_color_uni(uman, fColorMidUni, e.getColors(1));
|
| - set_color_uni(uman, fColorEndUni, e.getColors(2));
|
| + set_color_uni(pdman, fColorStartUni, e.getColors(0));
|
| + set_color_uni(pdman, fColorMidUni, e.getColors(1));
|
| + set_color_uni(pdman, fColorEndUni, e.getColors(2));
|
| }
|
| } else {
|
|
|
| SkScalar yCoord = e.getYCoord();
|
| if (yCoord != fCachedYCoord) {
|
| - uman.set1f(fFSYUni, yCoord);
|
| + pdman.set1f(fFSYUni, yCoord);
|
| fCachedYCoord = yCoord;
|
| }
|
| }
|
|
|