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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGpuGL.h" | 8 #include "GrGpuGL.h" |
| 9 | 9 |
| 10 #include "GrEffect.h" | 10 #include "GrEffect.h" |
| 11 #include "GrGLEffect.h" | 11 #include "GrGLEffect.h" |
| 12 #include "SkRTConf.h" | 12 #include "SkRTConf.h" |
| 13 #include "GrGLNameAllocator.h" | 13 #include "GrGLNameAllocator.h" |
| 14 #include "SkTSearch.h" | 14 #include "SkTSearch.h" |
| 15 | 15 |
| 16 #ifdef PROGRAM_CACHE_STATS | 16 #ifdef PROGRAM_CACHE_STATS |
| 17 SK_CONF_DECLARE(bool, c_DisplayCache, "gpu.displayCache", false, | 17 SK_CONF_DECLARE(bool, c_DisplayCache, "gpu.displayCache", false, |
| 18 "Display program cache usage."); | 18 "Display program cache usage."); |
| 19 #endif | 19 #endif |
| 20 | 20 |
| 21 typedef GrGLUniformManager::UniformHandle UniformHandle; | 21 typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
| 22 | 22 |
| 23 struct GrGpuGL::ProgramCache::Entry { | 23 struct GrGpuGL::ProgramCache::Entry { |
| 24 SK_DECLARE_INST_COUNT_ROOT(Entry); | 24 SK_DECLARE_INST_COUNT_ROOT(Entry); |
| 25 Entry() : fProgram(NULL), fLRUStamp(0) {} | 25 Entry() : fProgram(NULL), fLRUStamp(0) {} |
| 26 | 26 |
| 27 SkAutoTUnref<GrGLProgram> fProgram; | 27 SkAutoTUnref<GrGLProgram> fProgram; |
| 28 unsigned int fLRUStamp; | 28 unsigned int fLRUStamp; |
| 29 }; | 29 }; |
| 30 | 30 |
| 31 struct GrGpuGL::ProgramCache::ProgDescLess { | 31 struct GrGpuGL::ProgramCache::ProgDescLess { |
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| 368 GrGLAttribTypeToLayout(attribType).fType, | 368 GrGLAttribTypeToLayout(attribType).fType, |
| 369 GrGLAttribTypeToLayout(attribType).fNormalized, | 369 GrGLAttribTypeToLayout(attribType).fNormalized, |
| 370 stride, | 370 stride, |
| 371 reinterpret_cast<GrGLvoid*>( | 371 reinterpret_cast<GrGLvoid*>( |
| 372 vertexOffsetInBytes + vertexAttrib->fOffset)); | 372 vertexOffsetInBytes + vertexAttrib->fOffset)); |
| 373 } | 373 } |
| 374 } | 374 } |
| 375 attribState->disableUnusedArrays(this, usedAttribArraysMask); | 375 attribState->disableUnusedArrays(this, usedAttribArraysMask); |
| 376 } | 376 } |
| 377 } | 377 } |
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