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Side by Side Diff: src/gpu/effects/GrBicubicEffect.cpp

Issue 365853002: Rename GrGLUniformManager to GrGLProgramResourceManager (Closed) Base URL: https://skia.googlesource.com/skia.git@02-path-program-fragment
Patch Set: rebase Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBicubicEffect.h" 8 #include "GrBicubicEffect.h"
9 9
10 #include "gl/GrGLShaderBuilder.h" 10 #include "gl/GrGLShaderBuilder.h"
(...skipping 14 matching lines...) Expand all
25 const GrDrawEffect&); 25 const GrDrawEffect&);
26 26
27 virtual void emitCode(GrGLShaderBuilder*, 27 virtual void emitCode(GrGLShaderBuilder*,
28 const GrDrawEffect&, 28 const GrDrawEffect&,
29 const GrEffectKey&, 29 const GrEffectKey&,
30 const char* outputColor, 30 const char* outputColor,
31 const char* inputColor, 31 const char* inputColor,
32 const TransformedCoordsArray&, 32 const TransformedCoordsArray&,
33 const TextureSamplerArray&) SK_OVERRIDE; 33 const TextureSamplerArray&) SK_OVERRIDE;
34 34
35 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; 35 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_ OVERRIDE;
36 36
37 static inline void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, 37 static inline void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&,
38 GrEffectKeyBuilder* b) { 38 GrEffectKeyBuilder* b) {
39 const GrTextureDomain& domain = drawEffect.castEffect<GrBicubicEffect>() .domain(); 39 const GrTextureDomain& domain = drawEffect.castEffect<GrBicubicEffect>() .domain();
40 b->add32(GrTextureDomain::GLDomain::DomainKey(domain)); 40 b->add32(GrTextureDomain::GLDomain::DomainKey(domain));
41 } 41 }
42 42
43 private: 43 private:
44 typedef GrGLUniformManager::UniformHandle UniformHandle; 44 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
45 45
46 UniformHandle fCoefficientsUni; 46 UniformHandle fCoefficientsUni;
47 UniformHandle fImageIncrementUni; 47 UniformHandle fImageIncrementUni;
48 GrTextureDomain::GLDomain fDomain; 48 GrTextureDomain::GLDomain fDomain;
49 49
50 typedef GrGLEffect INHERITED; 50 typedef GrGLEffect INHERITED;
51 }; 51 };
52 52
53 GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendEffectFactory& factory, cons t GrDrawEffect&) 53 GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendEffectFactory& factory, cons t GrDrawEffect&)
54 : INHERITED(factory) { 54 : INHERITED(factory) {
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
107 sampleVar.printf("rowColors[%d]", x); 107 sampleVar.printf("rowColors[%d]", x);
108 fDomain.sampleTexture(builder, domain, sampleVar.c_str(), coord, sam plers[0]); 108 fDomain.sampleTexture(builder, domain, sampleVar.c_str(), coord, sam plers[0]);
109 } 109 }
110 builder->fsCodeAppendf("\tvec4 s%d = %s(%s, f.x, rowColors[0], rowColors [1], rowColors[2], rowColors[3]);\n", y, cubicBlendName.c_str(), coeff); 110 builder->fsCodeAppendf("\tvec4 s%d = %s(%s, f.x, rowColors[0], rowColors [1], rowColors[2], rowColors[3]);\n", y, cubicBlendName.c_str(), coeff);
111 } 111 }
112 SkString bicubicColor; 112 SkString bicubicColor;
113 bicubicColor.printf("%s(%s, f.y, s0, s1, s2, s3)", cubicBlendName.c_str(), c oeff); 113 bicubicColor.printf("%s(%s, f.y, s0, s1, s2, s3)", cubicBlendName.c_str(), c oeff);
114 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, (GrGLSLExpr4(bicubicColo r.c_str()) * GrGLSLExpr4(inputColor)).c_str()); 114 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, (GrGLSLExpr4(bicubicColo r.c_str()) * GrGLSLExpr4(inputColor)).c_str());
115 } 115 }
116 116
117 void GrGLBicubicEffect::setData(const GrGLUniformManager& uman, 117 void GrGLBicubicEffect::setData(const GrGLProgramDataManager& pdman,
118 const GrDrawEffect& drawEffect) { 118 const GrDrawEffect& drawEffect) {
119 const GrBicubicEffect& effect = drawEffect.castEffect<GrBicubicEffect>(); 119 const GrBicubicEffect& effect = drawEffect.castEffect<GrBicubicEffect>();
120 const GrTexture& texture = *effect.texture(0); 120 const GrTexture& texture = *effect.texture(0);
121 float imageIncrement[2]; 121 float imageIncrement[2];
122 imageIncrement[0] = 1.0f / texture.width(); 122 imageIncrement[0] = 1.0f / texture.width();
123 imageIncrement[1] = 1.0f / texture.height(); 123 imageIncrement[1] = 1.0f / texture.height();
124 uman.set2fv(fImageIncrementUni, 1, imageIncrement); 124 pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
125 uman.setMatrix4f(fCoefficientsUni, effect.coefficients()); 125 pdman.setMatrix4f(fCoefficientsUni, effect.coefficients());
126 fDomain.setData(uman, effect.domain(), texture.origin()); 126 fDomain.setData(pdman, effect.domain(), texture.origin());
127 } 127 }
128 128
129 static inline void convert_row_major_scalar_coeffs_to_column_major_floats(float dst[16], 129 static inline void convert_row_major_scalar_coeffs_to_column_major_floats(float dst[16],
130 const SkScalar src[16]) { 130 const SkScalar src[16]) {
131 for (int y = 0; y < 4; y++) { 131 for (int y = 0; y < 4; y++) {
132 for (int x = 0; x < 4; x++) { 132 for (int x = 0; x < 4; x++) {
133 dst[x * 4 + y] = SkScalarToFloat(src[y * 4 + x]); 133 dst[x * 4 + y] = SkScalarToFloat(src[y * 4 + x]);
134 } 134 }
135 } 135 }
136 } 136 }
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213 // Use bilerp to handle rotation or fractional translation. 213 // Use bilerp to handle rotation or fractional translation.
214 *filterMode = GrTextureParams::kBilerp_FilterMode; 214 *filterMode = GrTextureParams::kBilerp_FilterMode;
215 } 215 }
216 return false; 216 return false;
217 } 217 }
218 // When we use the bicubic filtering effect each sample is read from the tex ture using 218 // When we use the bicubic filtering effect each sample is read from the tex ture using
219 // nearest neighbor sampling. 219 // nearest neighbor sampling.
220 *filterMode = GrTextureParams::kNone_FilterMode; 220 *filterMode = GrTextureParams::kNone_FilterMode;
221 return true; 221 return true;
222 } 222 }
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