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Side by Side Diff: src/effects/SkDisplacementMapEffect.cpp

Issue 365853002: Rename GrGLUniformManager to GrGLProgramResourceManager (Closed) Base URL: https://skia.googlesource.com/skia.git@02-path-program-fragment
Patch Set: rebase Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDisplacementMapEffect.h" 8 #include "SkDisplacementMapEffect.h"
9 #include "SkReadBuffer.h" 9 #include "SkReadBuffer.h"
10 #include "SkWriteBuffer.h" 10 #include "SkWriteBuffer.h"
(...skipping 268 matching lines...) Expand 10 before | Expand all | Expand 10 after
279 virtual void emitCode(GrGLShaderBuilder*, 279 virtual void emitCode(GrGLShaderBuilder*,
280 const GrDrawEffect&, 280 const GrDrawEffect&,
281 const GrEffectKey&, 281 const GrEffectKey&,
282 const char* outputColor, 282 const char* outputColor,
283 const char* inputColor, 283 const char* inputColor,
284 const TransformedCoordsArray&, 284 const TransformedCoordsArray&,
285 const TextureSamplerArray&) SK_OVERRIDE; 285 const TextureSamplerArray&) SK_OVERRIDE;
286 286
287 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB uilder*); 287 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB uilder*);
288 288
289 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; 289 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_ OVERRIDE;
290 290
291 private: 291 private:
292 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; 292 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
293 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; 293 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
294 GrGLUniformManager::UniformHandle fScaleUni; 294 GrGLProgramDataManager::UniformHandle fScaleUni;
295 295
296 typedef GrGLEffect INHERITED; 296 typedef GrGLEffect INHERITED;
297 }; 297 };
298 298
299 /////////////////////////////////////////////////////////////////////////////// 299 ///////////////////////////////////////////////////////////////////////////////
300 300
301 class GrDisplacementMapEffect : public GrEffect { 301 class GrDisplacementMapEffect : public GrEffect {
302 public: 302 public:
303 static GrEffect* Create(SkDisplacementMapEffect::ChannelSelectorType xChanne lSelector, 303 static GrEffect* Create(SkDisplacementMapEffect::ChannelSelectorType xChanne lSelector,
304 SkDisplacementMapEffect::ChannelSelectorType yChanne lSelector, 304 SkDisplacementMapEffect::ChannelSelectorType yChanne lSelector,
(...skipping 276 matching lines...) Expand 10 before | Expand all | Expand 10 after
581 // FIXME : This can be achieved with a "clamp to border" texture repeat mode and 581 // FIXME : This can be achieved with a "clamp to border" texture repeat mode and
582 // a 0 border color instead of computing if cCoords is out of bounds here. 582 // a 0 border color instead of computing if cCoords is out of bounds here.
583 builder->fsCodeAppendf( 583 builder->fsCodeAppendf(
584 "bool %s = (%s.x < 0.0) || (%s.y < 0.0) || (%s.x > 1.0) || (%s.y > 1.0); \t\t", 584 "bool %s = (%s.x < 0.0) || (%s.y < 0.0) || (%s.x > 1.0) || (%s.y > 1.0); \t\t",
585 outOfBounds, cCoords, cCoords, cCoords, cCoords); 585 outOfBounds, cCoords, cCoords, cCoords, cCoords);
586 builder->fsCodeAppendf("%s = %s ? vec4(0.0) : ", outputColor, outOfBounds); 586 builder->fsCodeAppendf("%s = %s ? vec4(0.0) : ", outputColor, outOfBounds);
587 builder->fsAppendTextureLookup(samplers[1], cCoords, coords[1].type()); 587 builder->fsAppendTextureLookup(samplers[1], cCoords, coords[1].type());
588 builder->fsCodeAppend(";\n"); 588 builder->fsCodeAppend(";\n");
589 } 589 }
590 590
591 void GrGLDisplacementMapEffect::setData(const GrGLUniformManager& uman, 591 void GrGLDisplacementMapEffect::setData(const GrGLProgramDataManager& pdman,
592 const GrDrawEffect& drawEffect) { 592 const GrDrawEffect& drawEffect) {
593 const GrDisplacementMapEffect& displacementMap = 593 const GrDisplacementMapEffect& displacementMap =
594 drawEffect.castEffect<GrDisplacementMapEffect>(); 594 drawEffect.castEffect<GrDisplacementMapEffect>();
595 GrTexture* colorTex = displacementMap.texture(1); 595 GrTexture* colorTex = displacementMap.texture(1);
596 SkScalar scaleX = SkScalarDiv(displacementMap.scale().fX, SkIntToScalar(colo rTex->width())); 596 SkScalar scaleX = SkScalarDiv(displacementMap.scale().fX, SkIntToScalar(colo rTex->width()));
597 SkScalar scaleY = SkScalarDiv(displacementMap.scale().fY, SkIntToScalar(colo rTex->height())); 597 SkScalar scaleY = SkScalarDiv(displacementMap.scale().fY, SkIntToScalar(colo rTex->height()));
598 uman.set2f(fScaleUni, SkScalarToFloat(scaleX), 598 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX),
599 colorTex->origin() == kTopLeft_GrSurfaceOrigin ? 599 colorTex->origin() == kTopLeft_GrSurfaceOrigin ?
600 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); 600 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY));
601 } 601 }
602 602
603 void GrGLDisplacementMapEffect::GenKey(const GrDrawEffect& drawEffect, 603 void GrGLDisplacementMapEffect::GenKey(const GrDrawEffect& drawEffect,
604 const GrGLCaps&, GrEffectKeyBuilder* b) { 604 const GrGLCaps&, GrEffectKeyBuilder* b) {
605 const GrDisplacementMapEffect& displacementMap = 605 const GrDisplacementMapEffect& displacementMap =
606 drawEffect.castEffect<GrDisplacementMapEffect>(); 606 drawEffect.castEffect<GrDisplacementMapEffect>();
607 607
608 uint32_t xKey = displacementMap.xChannelSelector(); 608 uint32_t xKey = displacementMap.xChannelSelector();
609 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s; 609 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s;
610 610
611 b->add32(xKey | yKey); 611 b->add32(xKey | yKey);
612 } 612 }
613 #endif 613 #endif
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