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Unified Diff: Source/core/html/canvas/OESVertexArrayObject.h

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Round of improvements Created 6 years, 6 months ago
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Index: Source/core/html/canvas/OESVertexArrayObject.h
diff --git a/Source/core/html/canvas/OESVertexArrayObject.h b/Source/core/html/canvas/OESVertexArrayObject.h
index 66a40af32fdcc3c170188f90ab1f345d7f360540..3e2fbe866fa41bf0b160877c7e01523a45af2128 100644
--- a/Source/core/html/canvas/OESVertexArrayObject.h
+++ b/Source/core/html/canvas/OESVertexArrayObject.h
@@ -37,14 +37,14 @@ class WebGLVertexArrayObjectOES;
class OESVertexArrayObject FINAL : public WebGLExtension, public ScriptWrappable {
public:
- static PassRefPtr<OESVertexArrayObject> create(WebGLRenderingContextBase*);
+ static PassRefPtrWillBeRawPtr<OESVertexArrayObject> create(WebGLRenderingContextBase*);
static bool supported(WebGLRenderingContextBase*);
static const char* extensionName();
virtual ~OESVertexArrayObject();
virtual WebGLExtensionName name() const OVERRIDE;
- PassRefPtr<WebGLVertexArrayObjectOES> createVertexArrayOES();
+ PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> createVertexArrayOES();
void deleteVertexArrayOES(WebGLVertexArrayObjectOES*);
GLboolean isVertexArrayOES(WebGLVertexArrayObjectOES*);
void bindVertexArrayOES(WebGLVertexArrayObjectOES*);

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