Index: Source/bindings/core/v8/custom/V8WebGLRenderingContextCustom.cpp |
diff --git a/Source/bindings/core/v8/custom/V8WebGLRenderingContextCustom.cpp b/Source/bindings/core/v8/custom/V8WebGLRenderingContextCustom.cpp |
index 9e1ad2505812db8d42faaacbe87add92f1ed81e9..1e3b2712e81dfe147d01e16dc366d3e1f10be3b5 100644 |
--- a/Source/bindings/core/v8/custom/V8WebGLRenderingContextCustom.cpp |
+++ b/Source/bindings/core/v8/custom/V8WebGLRenderingContextCustom.cpp |
@@ -346,7 +346,7 @@ void V8WebGLRenderingContext::getAttachedShadersMethodCustom(const v8::FunctionC |
return; |
} |
WebGLProgram* program = V8WebGLProgram::toNativeWithTypeCheck(info.GetIsolate(), info[programArgumentIndex]); |
- Vector<RefPtr<WebGLShader> > shaders; |
+ WillBeHeapVector<RefPtrWillBeMember<WebGLShader> > shaders; |
bool succeed = context->getAttachedShaders(program, shaders); |
if (!succeed) { |
v8SetReturnValueNull(info); |
@@ -374,7 +374,7 @@ void V8WebGLRenderingContext::getExtensionMethodCustom(const v8::FunctionCallbac |
return; |
} |
TOSTRING_VOID(V8StringResource<>, name, info[0]); |
- RefPtr<WebGLExtension> extension(impl->getExtension(name)); |
+ RefPtrWillBeRawPtr<WebGLExtension> extension(impl->getExtension(name)); |
v8SetReturnValue(info, toV8Object(extension.get(), info.Holder(), info.GetIsolate())); |
} |