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Unified Diff: Source/core/html/canvas/WebGLObject.h

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Complete VectorTraits<> specialization for VertexAttribState Created 6 years, 6 months ago
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Index: Source/core/html/canvas/WebGLObject.h
diff --git a/Source/core/html/canvas/WebGLObject.h b/Source/core/html/canvas/WebGLObject.h
index ae5c439c8a6be5f9d8a5ff3f930100daa3508a78..aaa9c4b76b34882375bc40012d8009d6404c5748 100644
--- a/Source/core/html/canvas/WebGLObject.h
+++ b/Source/core/html/canvas/WebGLObject.h
@@ -27,6 +27,7 @@
#define WebGLObject_h
#include "platform/graphics/GraphicsTypes3D.h"
+#include "platform/heap/Handle.h"
#include "wtf/RefCounted.h"
namespace blink {
@@ -38,7 +39,7 @@ namespace WebCore {
class WebGLContextGroup;
class WebGLRenderingContextBase;
-class WebGLObject : public RefCounted<WebGLObject> {
+class WebGLObject : public RefCountedWillBeGarbageCollectedFinalized<WebGLObject> {
public:
virtual ~WebGLObject();
@@ -60,6 +61,8 @@ public:
// True if this object belongs to the group or context.
virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContextBase*) const = 0;
+ virtual void trace(Visitor*) { }
+
protected:
WebGLObject(WebGLRenderingContextBase*);

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