Index: Source/core/html/canvas/WebGLVertexArrayObjectOES.h |
diff --git a/Source/core/html/canvas/WebGLVertexArrayObjectOES.h b/Source/core/html/canvas/WebGLVertexArrayObjectOES.h |
index 293331038b67f072cdffb05fa9ba09ebd6999d71..faa4a3a655c50d1e9f8539101ffdca8bf80946b4 100644 |
--- a/Source/core/html/canvas/WebGLVertexArrayObjectOES.h |
+++ b/Source/core/html/canvas/WebGLVertexArrayObjectOES.h |
@@ -29,6 +29,7 @@ |
#include "bindings/core/v8/ScriptWrappable.h" |
#include "core/html/canvas/WebGLBuffer.h" |
#include "core/html/canvas/WebGLContextObject.h" |
+#include "platform/heap/Handle.h" |
#include "wtf/PassRefPtr.h" |
namespace blink { |
@@ -42,10 +43,12 @@ public: |
virtual ~WebGLVertexArrayObjectOES(); |
- static PassRefPtr<WebGLVertexArrayObjectOES> create(WebGLRenderingContextBase*, VaoType); |
+ static PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> create(WebGLRenderingContextBase*, VaoType); |
// Cached values for vertex attrib range checks |
- struct VertexAttribState { |
+ class VertexAttribState FINAL { |
+ ALLOW_ONLY_INLINE_ALLOCATION(); |
+ public: |
VertexAttribState() |
: enabled(false) |
, bytesPerElement(0) |
@@ -59,8 +62,10 @@ public: |
{ |
} |
+ void trace(Visitor*); |
+ |
bool enabled; |
- RefPtr<WebGLBuffer> bufferBinding; |
+ RefPtrWillBeMember<WebGLBuffer> bufferBinding; |
GLsizei bytesPerElement; |
GLint size; |
GLenum type; |
@@ -76,14 +81,16 @@ public: |
bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } |
void setHasEverBeenBound() { m_hasEverBeenBound = true; } |
- PassRefPtr<WebGLBuffer> boundElementArrayBuffer() const { return m_boundElementArrayBuffer; } |
- void setElementArrayBuffer(PassRefPtr<WebGLBuffer>); |
+ PassRefPtrWillBeRawPtr<WebGLBuffer> boundElementArrayBuffer() const { return m_boundElementArrayBuffer; } |
+ void setElementArrayBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>); |
VertexAttribState& getVertexAttribState(int index) { return m_vertexAttribState[index]; } |
- void setVertexAttribState(GLuint, GLsizei, GLint, GLenum, GLboolean, GLsizei, GLintptr, PassRefPtr<WebGLBuffer>); |
- void unbindBuffer(PassRefPtr<WebGLBuffer>); |
+ void setVertexAttribState(GLuint, GLsizei, GLint, GLenum, GLboolean, GLsizei, GLintptr, PassRefPtrWillBeRawPtr<WebGLBuffer>); |
+ void unbindBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>); |
void setVertexAttribDivisor(GLuint index, GLuint divisor); |
+ virtual void trace(Visitor*) OVERRIDE; |
+ |
private: |
WebGLVertexArrayObjectOES(WebGLRenderingContextBase*, VaoType); |
@@ -91,10 +98,24 @@ private: |
VaoType m_type; |
bool m_hasEverBeenBound; |
- RefPtr<WebGLBuffer> m_boundElementArrayBuffer; |
- Vector<VertexAttribState> m_vertexAttribState; |
+ RefPtrWillBeMember<WebGLBuffer> m_boundElementArrayBuffer; |
+ WillBeHeapVector<VertexAttribState> m_vertexAttribState; |
}; |
} // namespace blink |
+namespace WTF { |
+template<> |
+struct VectorTraits<WebCore::WebGLVertexArrayObjectOES::VertexAttribState> : SimpleClassVectorTraits<WebCore::WebGLVertexArrayObjectOES::VertexAttribState> { |
+ // Specialization needed as the VertexAttribState's struct fields |
+ // aren't handled as desired by the IsPod() trait. |
+#if ENABLE(OILPAN) |
+ static const bool needsDestruction = false; |
+#endif |
+ // Must use the constructor. |
+ static const bool canInitializeWithMemset = false; |
+ static const bool canCopyWithMemcpy = true; |
+}; |
+} |
+ |
#endif // WebGLVertexArrayObjectOES_h |