| Index: Source/core/html/canvas/WebGLShaderPrecisionFormat.cpp
|
| diff --git a/Source/core/html/canvas/WebGLShaderPrecisionFormat.cpp b/Source/core/html/canvas/WebGLShaderPrecisionFormat.cpp
|
| index f0b49afe55abcec0eefd239f5bba1fffd2f34a72..2ac2e6e32558c54d206fa4a37cb80e01064d9592 100644
|
| --- a/Source/core/html/canvas/WebGLShaderPrecisionFormat.cpp
|
| +++ b/Source/core/html/canvas/WebGLShaderPrecisionFormat.cpp
|
| @@ -31,9 +31,9 @@
|
| namespace blink {
|
|
|
| // static
|
| -PassRefPtr<WebGLShaderPrecisionFormat> WebGLShaderPrecisionFormat::create(GLint rangeMin, GLint rangeMax, GLint precision)
|
| +PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> WebGLShaderPrecisionFormat::create(GLint rangeMin, GLint rangeMax, GLint precision)
|
| {
|
| - return adoptRef(new WebGLShaderPrecisionFormat(rangeMin, rangeMax, precision));
|
| + return adoptRefWillBeNoop(new WebGLShaderPrecisionFormat(rangeMin, rangeMax, precision));
|
| }
|
|
|
| GLint WebGLShaderPrecisionFormat::rangeMin() const
|
|
|