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Unified Diff: Source/core/html/canvas/WebGLDepthTexture.h

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Smaller adjustments Created 6 years, 5 months ago
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Index: Source/core/html/canvas/WebGLDepthTexture.h
diff --git a/Source/core/html/canvas/WebGLDepthTexture.h b/Source/core/html/canvas/WebGLDepthTexture.h
index 6ffc55e51410015b32a2e7e768b7b5f27243bee9..611f74dbc03d4b9c36ce3ad165c0f2a74d599b46 100644
--- a/Source/core/html/canvas/WebGLDepthTexture.h
+++ b/Source/core/html/canvas/WebGLDepthTexture.h
@@ -34,7 +34,7 @@ namespace blink {
class WebGLDepthTexture FINAL : public WebGLExtension, public ScriptWrappable {
public:
- static PassRefPtr<WebGLDepthTexture> create(WebGLRenderingContextBase*);
+ static PassRefPtrWillBeRawPtr<WebGLDepthTexture> create(WebGLRenderingContextBase*);
static bool supported(WebGLRenderingContextBase*);
static const char* extensionName();
@@ -42,7 +42,7 @@ public:
virtual WebGLExtensionName name() const OVERRIDE;
private:
- WebGLDepthTexture(WebGLRenderingContextBase*);
+ explicit WebGLDepthTexture(WebGLRenderingContextBase*);
};
} // namespace blink

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