Chromium Code Reviews| Index: Source/core/html/canvas/WebGLRenderingContextBase.cpp |
| diff --git a/Source/core/html/canvas/WebGLRenderingContextBase.cpp b/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
| index bdefa1cdb610648e0a7bcfe30fb2366ad259ca8f..4421c73dd1d4d76ae2fc177874310c8dcaa45a83 100644 |
| --- a/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
| +++ b/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
| @@ -67,6 +67,7 @@ |
| #include "core/html/canvas/WebGLRenderbuffer.h" |
| #include "core/html/canvas/WebGLShader.h" |
| #include "core/html/canvas/WebGLShaderPrecisionFormat.h" |
| +#include "core/html/canvas/WebGLSharedWebGraphicsContext3D.h" |
| #include "core/html/canvas/WebGLTexture.h" |
| #include "core/html/canvas/WebGLUniformLocation.h" |
| #include "core/inspector/InspectorInstrumentation.h" |
| @@ -92,6 +93,10 @@ const double secondsBetweenRestoreAttempts = 1.0; |
| const int maxGLErrorsAllowedToConsole = 256; |
| const unsigned maxGLActiveContexts = 16; |
| +// FIXME: Oilpan: static vectors to heap allocated WebGLRenderingContextBase objects |
| +// are kept here. This relies on the WebGLRenderingContextBase finalization to |
| +// explicitly retire themselves from these vectors, but it'd be preferable if |
| +// the references were traced as per usual. |
| Vector<WebGLRenderingContextBase*>& WebGLRenderingContextBase::activeContexts() |
| { |
| DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContextBase*>, activeContexts, ()); |
| @@ -224,6 +229,7 @@ public: |
| namespace { |
| class ScopedDrawingBufferBinder { |
| + STACK_ALLOCATED(); |
| public: |
| ScopedDrawingBufferBinder(DrawingBuffer* drawingBuffer, WebGLFramebuffer* framebufferBinding) |
| : m_drawingBuffer(drawingBuffer) |
| @@ -243,7 +249,7 @@ namespace { |
| private: |
| DrawingBuffer* m_drawingBuffer; |
| - WebGLFramebuffer* m_framebufferBinding; |
| + RawPtrWillBeMember<WebGLFramebuffer> m_framebufferBinding; |
| }; |
| Platform3DObject objectOrZero(WebGLObject* object) |
| @@ -468,8 +474,9 @@ namespace { |
| } // namespace anonymous |
| class ScopedTexture2DRestorer { |
| + STACK_ALLOCATED(); |
| public: |
| - ScopedTexture2DRestorer(WebGLRenderingContextBase* context) |
| + explicit ScopedTexture2DRestorer(WebGLRenderingContextBase* context) |
| : m_context(context) |
| { |
| } |
| @@ -480,38 +487,65 @@ public: |
| } |
| private: |
| - WebGLRenderingContextBase* m_context; |
| + RawPtrWillBeMember<WebGLRenderingContextBase> m_context; |
| }; |
| -class WebGLRenderingContextLostCallback : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
| - WTF_MAKE_FAST_ALLOCATED; |
| +class WebGLRenderingContextLostCallback FINAL : public NoBaseWillBeGarbageCollectedFinalized<WebGLRenderingContextLostCallback>, public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
| + WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED; |
| public: |
| - explicit WebGLRenderingContextLostCallback(WebGLRenderingContextBase* cb) : m_context(cb) { } |
| + static PassOwnPtrWillBeRawPtr<WebGLRenderingContextLostCallback> create(WebGLRenderingContextBase* context) |
| + { |
| + return adoptPtrWillBeNoop(new WebGLRenderingContextLostCallback(context)); |
| + } |
| + |
| + virtual ~WebGLRenderingContextLostCallback() { } |
| + |
| virtual void onContextLost() { m_context->forceLostContext(WebGLRenderingContextBase::RealLostContext); } |
| - virtual ~WebGLRenderingContextLostCallback() {} |
| + |
| + void trace(Visitor* visitor) |
| + { |
| + visitor->trace(m_context); |
| + } |
| + |
| private: |
| - WebGLRenderingContextBase* m_context; |
| + explicit WebGLRenderingContextLostCallback(WebGLRenderingContextBase* context) |
| + : m_context(context) { } |
| + |
| + RawPtrWillBeMember<WebGLRenderingContextBase> m_context; |
| }; |
| -class WebGLRenderingContextErrorMessageCallback : public blink::WebGraphicsContext3D::WebGraphicsErrorMessageCallback { |
| - WTF_MAKE_FAST_ALLOCATED; |
| +class WebGLRenderingContextErrorMessageCallback FINAL : public NoBaseWillBeGarbageCollectedFinalized<WebGLRenderingContextErrorMessageCallback>, public blink::WebGraphicsContext3D::WebGraphicsErrorMessageCallback { |
| + WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED; |
| public: |
| - explicit WebGLRenderingContextErrorMessageCallback(WebGLRenderingContextBase* cb) : m_context(cb) { } |
| + static PassOwnPtrWillBeRawPtr<WebGLRenderingContextErrorMessageCallback> create(WebGLRenderingContextBase* context) |
| + { |
| + return adoptPtrWillBeNoop(new WebGLRenderingContextErrorMessageCallback(context)); |
| + } |
| + |
| + virtual ~WebGLRenderingContextErrorMessageCallback() { } |
| + |
| virtual void onErrorMessage(const blink::WebString& message, blink::WGC3Dint) |
| { |
| if (m_context->m_synthesizedErrorsToConsole) |
| m_context->printGLErrorToConsole(message); |
| InspectorInstrumentation::didFireWebGLErrorOrWarning(m_context->canvas(), message); |
| } |
| - virtual ~WebGLRenderingContextErrorMessageCallback() { } |
| + |
| + void trace(Visitor* visitor) |
| + { |
| + visitor->trace(m_context); |
| + } |
| + |
| private: |
| - WebGLRenderingContextBase* m_context; |
| + explicit WebGLRenderingContextErrorMessageCallback(WebGLRenderingContextBase* context) |
| + : m_context(context) { } |
| + |
| + RawPtrWillBeMember<WebGLRenderingContextBase> m_context; |
| }; |
| WebGLRenderingContextBase::WebGLRenderingContextBase(HTMLCanvasElement* passedCanvas, PassOwnPtr<blink::WebGraphicsContext3D> context, WebGLContextAttributes* requestedAttributes) |
| : CanvasRenderingContext(passedCanvas) |
| , ActiveDOMObject(&passedCanvas->document()) |
| - , m_drawingBuffer(nullptr) |
| , m_dispatchContextLostEventTimer(this, &WebGLRenderingContextBase::dispatchContextLostEvent) |
| , m_restoreAllowed(false) |
| , m_restoreTimer(this, &WebGLRenderingContextBase::maybeRestoreContext) |
| @@ -535,11 +569,17 @@ WebGLRenderingContextBase::WebGLRenderingContextBase(HTMLCanvasElement* passedCa |
| m_maxViewportDims[0] = m_maxViewportDims[1] = 0; |
| context->getIntegerv(GL_MAX_VIEWPORT_DIMS, m_maxViewportDims); |
| - m_drawingBuffer = createDrawingBuffer(context); |
| - if (!m_drawingBuffer) |
| + RefPtr<DrawingBuffer> buffer = createDrawingBuffer(context); |
| + if (!buffer) |
| return; |
| - m_drawingBuffer->bind(); |
| +#if ENABLE(OILPAN) |
| + m_sharedWebGraphicsContext3D = WebGLSharedWebGraphicsContext3D::create(buffer.release()); |
| +#else |
| + m_drawingBuffer = buffer.release(); |
| +#endif |
| + |
| + drawingBuffer()->bind(); |
| setupFlags(); |
| initializeNewContext(); |
| } |
| @@ -625,8 +665,8 @@ void WebGLRenderingContextBase::initializeNewContext() |
| webContext()->viewport(0, 0, drawingBufferWidth(), drawingBufferHeight()); |
| webContext()->scissor(0, 0, drawingBufferWidth(), drawingBufferHeight()); |
| - m_contextLostCallbackAdapter = adoptPtr(new WebGLRenderingContextLostCallback(this)); |
| - m_errorMessageCallbackAdapter = adoptPtr(new WebGLRenderingContextErrorMessageCallback(this)); |
| + m_contextLostCallbackAdapter = WebGLRenderingContextLostCallback::create(this); |
| + m_errorMessageCallbackAdapter = WebGLRenderingContextErrorMessageCallback::create(this); |
| webContext()->setContextLostCallback(m_contextLostCallbackAdapter.get()); |
| webContext()->setErrorMessageCallback(m_errorMessageCallbackAdapter.get()); |
| @@ -642,12 +682,12 @@ void WebGLRenderingContextBase::initializeNewContext() |
| void WebGLRenderingContextBase::setupFlags() |
| { |
| - ASSERT(m_drawingBuffer); |
| + ASSERT(drawingBuffer()); |
| if (Page* p = canvas()->document().page()) { |
| m_synthesizedErrorsToConsole = p->settings().webGLErrorsToConsoleEnabled(); |
| if (!m_multisamplingObserverRegistered && m_requestedAttributes->antialias()) { |
| - m_multisamplingAllowed = m_drawingBuffer->multisample(); |
| + m_multisamplingAllowed = drawingBuffer()->multisample(); |
| p->addMultisamplingChangedObserver(this); |
| m_multisamplingObserverRegistered = true; |
| } |
| @@ -678,6 +718,7 @@ unsigned WebGLRenderingContextBase::getWebGLVersion(const CanvasRenderingContext |
| WebGLRenderingContextBase::~WebGLRenderingContextBase() |
| { |
| +#if !ENABLE(OILPAN) |
| // Remove all references to WebGLObjects so if they are the last reference |
| // they will be freed before the last context is removed from the context group. |
| m_boundArrayBuffer = nullptr; |
| @@ -689,8 +730,8 @@ WebGLRenderingContextBase::~WebGLRenderingContextBase() |
| m_renderbufferBinding = nullptr; |
| for (size_t i = 0; i < m_textureUnits.size(); ++i) { |
| - m_textureUnits[i].m_texture2DBinding = nullptr; |
| - m_textureUnits[i].m_textureCubeMapBinding = nullptr; |
| + m_textureUnits[i].m_texture2DBinding = nullptr; |
| + m_textureUnits[i].m_textureCubeMapBinding = nullptr; |
| } |
| m_blackTexture2D = nullptr; |
| @@ -698,9 +739,9 @@ WebGLRenderingContextBase::~WebGLRenderingContextBase() |
| detachAndRemoveAllObjects(); |
| - // release all extensions |
| - for (size_t i = 0; i < m_extensions.size(); ++i) |
| - delete m_extensions[i]; |
| + // Release all extensions now. |
| + m_extensions.clear(); |
| +#endif |
| // Context must be removed from the group prior to the destruction of the |
| // WebGraphicsContext3D, otherwise shared objects may not be properly deleted. |
| @@ -709,11 +750,9 @@ WebGLRenderingContextBase::~WebGLRenderingContextBase() |
| destroyContext(); |
| #if !ENABLE(OILPAN) |
| - if (m_multisamplingObserverRegistered) { |
| - Page* page = canvas()->document().page(); |
| - if (page) |
| + if (m_multisamplingObserverRegistered) |
| + if (Page* page = canvas()->document().page()) |
| page->removeMultisamplingChangedObserver(this); |
| - } |
| #endif |
| willDestroyContext(this); |
| @@ -723,7 +762,7 @@ void WebGLRenderingContextBase::destroyContext() |
| { |
| m_contextLost = true; |
| - if (!m_drawingBuffer) |
| + if (!drawingBuffer()) |
| return; |
| m_extensionsUtil.clear(); |
| @@ -731,9 +770,18 @@ void WebGLRenderingContextBase::destroyContext() |
| webContext()->setContextLostCallback(0); |
| webContext()->setErrorMessageCallback(0); |
| - ASSERT(m_drawingBuffer); |
| + ASSERT(drawingBuffer()); |
| +#if ENABLE(OILPAN) |
| + // The DrawingBuffer ref pointers are cleared, but the |
| + // WebGLSharedWebGraphicsContext3D object will hold onto the |
| + // DrawingBuffer for as long as needed (== until all |
| + // context objects have been finalized), at which point |
| + // DrawingBuffer destruction happens. |
| + m_sharedWebGraphicsContext3D.clear(); |
| +#else |
| m_drawingBuffer->beginDestruction(); |
| m_drawingBuffer.clear(); |
| +#endif |
| } |
| void WebGLRenderingContextBase::markContextChanged(ContentChangeType changeType) |
| @@ -741,7 +789,7 @@ void WebGLRenderingContextBase::markContextChanged(ContentChangeType changeType) |
| if (m_framebufferBinding || isContextLost()) |
| return; |
| - m_drawingBuffer->markContentsChanged(); |
| + drawingBuffer()->markContentsChanged(); |
| m_layerCleared = false; |
| RenderBox* renderBox = canvas()->renderBox(); |
| @@ -762,11 +810,11 @@ bool WebGLRenderingContextBase::clearIfComposited(GLbitfield mask) |
| if (isContextLost()) |
| return false; |
| - if (!m_drawingBuffer->layerComposited() || m_layerCleared |
| + if (!drawingBuffer()->layerComposited() || m_layerCleared |
| || m_requestedAttributes->preserveDrawingBuffer() || (mask && m_framebufferBinding)) |
| return false; |
| - RefPtr<WebGLContextAttributes> contextAttributes = getContextAttributes(); |
| + RefPtrWillBeRawPtr<WebGLContextAttributes> contextAttributes = getContextAttributes(); |
| // Determine if it's possible to combine the clear the user asked for and this clear. |
| bool combinedClear = mask && !m_scissorEnabled; |
| @@ -797,7 +845,7 @@ bool WebGLRenderingContextBase::clearIfComposited(GLbitfield mask) |
| webContext()->stencilMaskSeparate(GL_FRONT, 0xFFFFFFFF); |
| } |
| - m_drawingBuffer->clearFramebuffers(clearMask); |
| + drawingBuffer()->clearFramebuffers(clearMask); |
| restoreStateAfterClear(); |
| if (m_framebufferBinding) |
| @@ -828,7 +876,7 @@ void WebGLRenderingContextBase::restoreStateAfterClear() |
| void WebGLRenderingContextBase::markLayerComposited() |
| { |
| if (!isContextLost()) |
| - m_drawingBuffer->markLayerComposited(); |
| + drawingBuffer()->markLayerComposited(); |
| } |
| void WebGLRenderingContextBase::paintRenderingResultsToCanvas() |
| @@ -843,8 +891,8 @@ void WebGLRenderingContextBase::paintRenderingResultsToCanvas() |
| // Until the canvas is written to by the application, the clear that |
| // happened after it was composited should be ignored by the compositor. |
| - if (m_drawingBuffer->layerComposited() && !m_requestedAttributes->preserveDrawingBuffer()) { |
| - m_drawingBuffer->paintCompositedResultsToCanvas(canvas()->buffer()); |
| + if (drawingBuffer()->layerComposited() && !m_requestedAttributes->preserveDrawingBuffer()) { |
| + drawingBuffer()->paintCompositedResultsToCanvas(canvas()->buffer()); |
| canvas()->makePresentationCopy(); |
| } else |
| @@ -860,17 +908,17 @@ void WebGLRenderingContextBase::paintRenderingResultsToCanvas() |
| ScopedTexture2DRestorer restorer(this); |
| - m_drawingBuffer->commit(); |
| - if (!(canvas()->buffer())->copyRenderingResultsFromDrawingBuffer(m_drawingBuffer.get(), m_savingImage)) { |
| + drawingBuffer()->commit(); |
| + if (!(canvas()->buffer())->copyRenderingResultsFromDrawingBuffer(drawingBuffer(), m_savingImage)) { |
| canvas()->ensureUnacceleratedImageBuffer(); |
| if (canvas()->hasImageBuffer()) |
| - m_drawingBuffer->paintRenderingResultsToCanvas(canvas()->buffer()); |
| + drawingBuffer()->paintRenderingResultsToCanvas(canvas()->buffer()); |
| } |
| if (m_framebufferBinding) |
| webContext()->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebufferBinding.get())); |
| else |
| - m_drawingBuffer->bind(); |
| + drawingBuffer()->bind(); |
| } |
| PassRefPtrWillBeRawPtr<ImageData> WebGLRenderingContextBase::paintRenderingResultsToImageData() |
| @@ -879,16 +927,16 @@ PassRefPtrWillBeRawPtr<ImageData> WebGLRenderingContextBase::paintRenderingResul |
| return nullptr; |
| clearIfComposited(); |
| - m_drawingBuffer->commit(); |
| + drawingBuffer()->commit(); |
| int width, height; |
| - RefPtr<Uint8ClampedArray> imageDataPixels = m_drawingBuffer->paintRenderingResultsToImageData(width, height); |
| + RefPtr<Uint8ClampedArray> imageDataPixels = drawingBuffer()->paintRenderingResultsToImageData(width, height); |
| if (!imageDataPixels) |
| return nullptr; |
| if (m_framebufferBinding) |
| webContext()->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebufferBinding.get())); |
| else |
| - m_drawingBuffer->bind(); |
| + drawingBuffer()->bind(); |
| return ImageData::create(IntSize(width, height), imageDataPixels); |
| } |
| @@ -918,7 +966,7 @@ void WebGLRenderingContextBase::reshape(int width, int height) |
| // We don't have to mark the canvas as dirty, since the newly created image buffer will also start off |
| // clear (and this matches what reshape will do). |
| - m_drawingBuffer->reset(IntSize(width, height)); |
| + drawingBuffer()->reset(IntSize(width, height)); |
| restoreStateAfterClear(); |
| webContext()->bindTexture(GL_TEXTURE_2D, objectOrZero(m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get())); |
| @@ -929,12 +977,12 @@ void WebGLRenderingContextBase::reshape(int width, int height) |
| int WebGLRenderingContextBase::drawingBufferWidth() const |
| { |
| - return isContextLost() ? 0 : m_drawingBuffer->size().width(); |
| + return isContextLost() ? 0 : drawingBuffer()->size().width(); |
| } |
| int WebGLRenderingContextBase::drawingBufferHeight() const |
| { |
| - return isContextLost() ? 0 : m_drawingBuffer->size().height(); |
| + return isContextLost() ? 0 : drawingBuffer()->size().height(); |
| } |
| unsigned WebGLRenderingContextBase::sizeInBytes(GLenum type) |
| @@ -970,7 +1018,7 @@ void WebGLRenderingContextBase::activeTexture(GLenum texture) |
| m_activeTextureUnit = texture - GL_TEXTURE0; |
| webContext()->activeTexture(texture); |
| - m_drawingBuffer->setActiveTextureUnit(texture); |
| + drawingBuffer()->setActiveTextureUnit(texture); |
| } |
| @@ -1057,10 +1105,10 @@ void WebGLRenderingContextBase::bindFramebuffer(GLenum target, WebGLFramebuffer* |
| return; |
| } |
| m_framebufferBinding = buffer; |
| - m_drawingBuffer->setFramebufferBinding(objectOrZero(m_framebufferBinding.get())); |
| + drawingBuffer()->setFramebufferBinding(objectOrZero(m_framebufferBinding.get())); |
| if (!m_framebufferBinding) { |
| // Instead of binding fb 0, bind the drawing buffer. |
| - m_drawingBuffer->bind(); |
| + drawingBuffer()->bind(); |
| } else { |
| webContext()->bindFramebuffer(target, objectOrZero(buffer)); |
| } |
| @@ -1103,7 +1151,7 @@ void WebGLRenderingContextBase::bindTexture(GLenum target, WebGLTexture* texture |
| maxLevel = m_maxTextureLevel; |
| if (!m_activeTextureUnit) |
| - m_drawingBuffer->setTexture2DBinding(objectOrZero(texture)); |
| + drawingBuffer()->setTexture2DBinding(objectOrZero(texture)); |
| } else if (target == GL_TEXTURE_CUBE_MAP) { |
| m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding = texture; |
| @@ -1446,7 +1494,7 @@ void WebGLRenderingContextBase::copyTexImage2D(GLenum target, GLint level, GLenu |
| return; |
| } |
| clearIfComposited(); |
| - ScopedDrawingBufferBinder binder(m_drawingBuffer.get(), m_framebufferBinding.get()); |
| + ScopedDrawingBufferBinder binder(drawingBuffer(), m_framebufferBinding.get()); |
| webContext()->copyTexImage2D(target, level, internalformat, x, y, width, height, border); |
| // FIXME: if the framebuffer is not complete, none of the below should be executed. |
| tex->setLevelInfo(target, level, internalformat, width, height, GL_UNSIGNED_BYTE); |
| @@ -1489,53 +1537,53 @@ void WebGLRenderingContextBase::copyTexSubImage2D(GLenum target, GLint level, GL |
| return; |
| } |
| clearIfComposited(); |
| - ScopedDrawingBufferBinder binder(m_drawingBuffer.get(), m_framebufferBinding.get()); |
| + ScopedDrawingBufferBinder binder(drawingBuffer(), m_framebufferBinding.get()); |
| webContext()->copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
| } |
| -PassRefPtr<WebGLBuffer> WebGLRenderingContextBase::createBuffer() |
| +PassRefPtrWillBeRawPtr<WebGLBuffer> WebGLRenderingContextBase::createBuffer() |
| { |
| if (isContextLost()) |
| return nullptr; |
| - RefPtr<WebGLBuffer> o = WebGLBuffer::create(this); |
| + RefPtrWillBeRawPtr<WebGLBuffer> o = WebGLBuffer::create(this); |
| addSharedObject(o.get()); |
| - return o; |
| + return o.release(); |
| } |
| -PassRefPtr<WebGLFramebuffer> WebGLRenderingContextBase::createFramebuffer() |
| +PassRefPtrWillBeRawPtr<WebGLFramebuffer> WebGLRenderingContextBase::createFramebuffer() |
| { |
| if (isContextLost()) |
| return nullptr; |
| - RefPtr<WebGLFramebuffer> o = WebGLFramebuffer::create(this); |
| + RefPtrWillBeRawPtr<WebGLFramebuffer> o = WebGLFramebuffer::create(this); |
| addContextObject(o.get()); |
| - return o; |
| + return o.release(); |
| } |
| -PassRefPtr<WebGLTexture> WebGLRenderingContextBase::createTexture() |
| +PassRefPtrWillBeRawPtr<WebGLTexture> WebGLRenderingContextBase::createTexture() |
| { |
| if (isContextLost()) |
| return nullptr; |
| - RefPtr<WebGLTexture> o = WebGLTexture::create(this); |
| + RefPtrWillBeRawPtr<WebGLTexture> o = WebGLTexture::create(this); |
| addSharedObject(o.get()); |
| - return o; |
| + return o.release(); |
| } |
| -PassRefPtr<WebGLProgram> WebGLRenderingContextBase::createProgram() |
| +PassRefPtrWillBeRawPtr<WebGLProgram> WebGLRenderingContextBase::createProgram() |
| { |
| if (isContextLost()) |
| return nullptr; |
| - RefPtr<WebGLProgram> o = WebGLProgram::create(this); |
| + RefPtrWillBeRawPtr<WebGLProgram> o = WebGLProgram::create(this); |
| addSharedObject(o.get()); |
| - return o; |
| + return o.release(); |
| } |
| -PassRefPtr<WebGLRenderbuffer> WebGLRenderingContextBase::createRenderbuffer() |
| +PassRefPtrWillBeRawPtr<WebGLRenderbuffer> WebGLRenderingContextBase::createRenderbuffer() |
| { |
| if (isContextLost()) |
| return nullptr; |
| - RefPtr<WebGLRenderbuffer> o = WebGLRenderbuffer::create(this); |
| + RefPtrWillBeRawPtr<WebGLRenderbuffer> o = WebGLRenderbuffer::create(this); |
| addSharedObject(o.get()); |
| - return o; |
| + return o.release(); |
| } |
| WebGLRenderbuffer* WebGLRenderingContextBase::ensureEmulatedStencilBuffer(GLenum target, WebGLRenderbuffer* renderbuffer) |
| @@ -1550,7 +1598,7 @@ WebGLRenderbuffer* WebGLRenderingContextBase::ensureEmulatedStencilBuffer(GLenum |
| return renderbuffer->emulatedStencilBuffer(); |
| } |
| -PassRefPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) |
| +PassRefPtrWillBeRawPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) |
| { |
| if (isContextLost()) |
| return nullptr; |
| @@ -1559,9 +1607,9 @@ PassRefPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) |
| return nullptr; |
| } |
| - RefPtr<WebGLShader> o = WebGLShader::create(this, type); |
| + RefPtrWillBeRawPtr<WebGLShader> o = WebGLShader::create(this, type); |
| addSharedObject(o.get()); |
| - return o; |
| + return o.release(); |
| } |
| void WebGLRenderingContextBase::cullFace(GLenum mode) |
| @@ -1612,9 +1660,9 @@ void WebGLRenderingContextBase::deleteFramebuffer(WebGLFramebuffer* framebuffer) |
| return; |
| if (framebuffer == m_framebufferBinding) { |
| m_framebufferBinding = nullptr; |
| - m_drawingBuffer->setFramebufferBinding(0); |
| + drawingBuffer()->setFramebufferBinding(0); |
| // Have to call bindFramebuffer here to bind back to internal fbo. |
| - m_drawingBuffer->bind(); |
| + drawingBuffer()->bind(); |
| } |
| } |
| @@ -1651,7 +1699,7 @@ void WebGLRenderingContextBase::deleteTexture(WebGLTexture* texture) |
| m_textureUnits[i].m_texture2DBinding = nullptr; |
| maxBoundTextureIndex = i; |
| if (!i) |
| - m_drawingBuffer->setTexture2DBinding(0); |
| + drawingBuffer()->setTexture2DBinding(0); |
| } |
| if (texture == m_textureUnits[i].m_textureCubeMapBinding) { |
| m_textureUnits[i].m_textureCubeMapBinding = nullptr; |
| @@ -1718,7 +1766,7 @@ void WebGLRenderingContextBase::disable(GLenum cap) |
| } |
| if (cap == GL_SCISSOR_TEST) { |
| m_scissorEnabled = false; |
| - m_drawingBuffer->setScissorEnabled(m_scissorEnabled); |
| + drawingBuffer()->setScissorEnabled(m_scissorEnabled); |
| } |
| webContext()->disable(cap); |
| } |
| @@ -1845,7 +1893,7 @@ void WebGLRenderingContextBase::enable(GLenum cap) |
| } |
| if (cap == GL_SCISSOR_TEST) { |
| m_scissorEnabled = true; |
| - m_drawingBuffer->setScissorEnabled(m_scissorEnabled); |
| + drawingBuffer()->setScissorEnabled(m_scissorEnabled); |
| } |
| webContext()->enable(cap); |
| } |
| @@ -2007,7 +2055,7 @@ void WebGLRenderingContextBase::generateMipmap(GLenum target) |
| tex->generateMipmapLevelInfo(); |
| } |
| -PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveAttrib(WebGLProgram* program, GLuint index) |
| +PassRefPtrWillBeRawPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveAttrib(WebGLProgram* program, GLuint index) |
| { |
| if (isContextLost() || !validateWebGLObject("getActiveAttrib", program)) |
| return nullptr; |
| @@ -2017,7 +2065,7 @@ PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveAttrib(WebGLProg |
| return WebGLActiveInfo::create(info.name, info.type, info.size); |
| } |
| -PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveUniform(WebGLProgram* program, GLuint index) |
| +PassRefPtrWillBeRawPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveUniform(WebGLProgram* program, GLuint index) |
| { |
| if (isContextLost() || !validateWebGLObject("getActiveUniform", program)) |
| return nullptr; |
| @@ -2027,12 +2075,12 @@ PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveUniform(WebGLPro |
| return WebGLActiveInfo::create(info.name, info.type, info.size); |
| } |
| -Nullable<Vector<RefPtr<WebGLShader> > > WebGLRenderingContextBase::getAttachedShaders(WebGLProgram* program) |
| +Nullable<WillBeHeapVector<RefPtrWillBeMember<WebGLShader> > > WebGLRenderingContextBase::getAttachedShaders(WebGLProgram* program) |
| { |
| if (isContextLost() || !validateWebGLObject("getAttachedShaders", program)) |
| - return Nullable<Vector<RefPtr<WebGLShader> > >(); |
| + return Nullable<WillBeHeapVector<RefPtrWillBeMember<WebGLShader> > >(); |
| - Vector<RefPtr<WebGLShader> > shaderObjects; |
| + WillBeHeapVector<RefPtrWillBeMember<WebGLShader> > shaderObjects; |
| const GLenum shaderType[] = { |
| GL_VERTEX_SHADER, |
| GL_FRAGMENT_SHADER |
| @@ -2083,21 +2131,21 @@ WebGLGetInfo WebGLRenderingContextBase::getBufferParameter(GLenum target, GLenum |
| return WebGLGetInfo(static_cast<unsigned>(value)); |
| } |
| -PassRefPtr<WebGLContextAttributes> WebGLRenderingContextBase::getContextAttributes() |
| +PassRefPtrWillBeRawPtr<WebGLContextAttributes> WebGLRenderingContextBase::getContextAttributes() |
| { |
| if (isContextLost()) |
| return nullptr; |
| // We always need to return a new WebGLContextAttributes object to |
| // prevent the user from mutating any cached version. |
| - blink::WebGraphicsContext3D::Attributes attrs = m_drawingBuffer->getActualAttributes(); |
| - RefPtr<WebGLContextAttributes> attributes = m_requestedAttributes->clone(); |
| + blink::WebGraphicsContext3D::Attributes attrs = drawingBuffer()->getActualAttributes(); |
| + RefPtrWillBeRawPtr<WebGLContextAttributes> attributes = m_requestedAttributes->clone(); |
| // Some requested attributes may not be honored, so we need to query the underlying |
| // context/drawing buffer and adjust accordingly. |
| if (m_requestedAttributes->depth() && !attrs.depth) |
| attributes->setDepth(false); |
| if (m_requestedAttributes->stencil() && !attrs.stencil) |
| attributes->setStencil(false); |
| - attributes->setAntialias(m_drawingBuffer->multisample()); |
| + attributes->setAntialias(drawingBuffer()->multisample()); |
| return attributes.release(); |
| } |
| @@ -2143,18 +2191,18 @@ bool WebGLRenderingContextBase::extensionSupportedAndAllowed(const ExtensionTrac |
| } |
| -PassRefPtr<WebGLExtension> WebGLRenderingContextBase::getExtension(const String& name) |
| +PassRefPtrWillBeRawPtr<WebGLExtension> WebGLRenderingContextBase::getExtension(const String& name) |
| { |
| if (isContextLost()) |
| return nullptr; |
| for (size_t i = 0; i < m_extensions.size(); ++i) { |
| - ExtensionTracker* tracker = m_extensions[i]; |
| + ExtensionTracker* tracker = m_extensions[i].get(); |
| if (tracker->matchesNameWithPrefixes(name)) { |
| if (!extensionSupportedAndAllowed(tracker)) |
| return nullptr; |
| - RefPtr<WebGLExtension> extension = tracker->getExtension(this); |
| + RefPtrWillBeRawPtr<WebGLExtension> extension = tracker->getExtension(this); |
| if (extension) |
| m_extensionEnabled[extension->name()] = true; |
| return extension.release(); |
| @@ -2190,7 +2238,7 @@ WebGLGetInfo WebGLRenderingContextBase::getFramebufferAttachmentParameter(GLenum |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| return WebGLGetInfo(GL_TEXTURE); |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| - return WebGLGetInfo(PassRefPtr<WebGLTexture>(static_cast<WebGLTexture*>(object))); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLTexture>(static_cast<WebGLTexture*>(object))); |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
| { |
| @@ -2207,7 +2255,7 @@ WebGLGetInfo WebGLRenderingContextBase::getFramebufferAttachmentParameter(GLenum |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| return WebGLGetInfo(GL_RENDERBUFFER); |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| - return WebGLGetInfo(PassRefPtr<WebGLRenderbuffer>(static_cast<WebGLRenderbuffer*>(object))); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLRenderbuffer>(static_cast<WebGLRenderbuffer*>(object))); |
| default: |
| synthesizeGLError(GL_INVALID_ENUM, "getFramebufferAttachmentParameter", "invalid parameter name for renderbuffer attachment"); |
| return WebGLGetInfo(); |
| @@ -2230,7 +2278,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_ALPHA_BITS: |
| return getIntParameter(pname); |
| case GL_ARRAY_BUFFER_BINDING: |
| - return WebGLGetInfo(PassRefPtr<WebGLBuffer>(m_boundArrayBuffer)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLBuffer>(m_boundArrayBuffer.get())); |
| case GL_BLEND: |
| return getBooleanParameter(pname); |
| case GL_BLEND_COLOR: |
| @@ -2260,7 +2308,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_CULL_FACE_MODE: |
| return getUnsignedIntParameter(pname); |
| case GL_CURRENT_PROGRAM: |
| - return WebGLGetInfo(PassRefPtr<WebGLProgram>(m_currentProgram)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLProgram>(m_currentProgram.get())); |
| case GL_DEPTH_BITS: |
| if (!m_framebufferBinding && !m_requestedAttributes->depth()) |
| return WebGLGetInfo(intZero); |
| @@ -2278,9 +2326,9 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_DITHER: |
| return getBooleanParameter(pname); |
| case GL_ELEMENT_ARRAY_BUFFER_BINDING: |
| - return WebGLGetInfo(PassRefPtr<WebGLBuffer>(m_boundVertexArrayObject->boundElementArrayBuffer())); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLBuffer>(m_boundVertexArrayObject->boundElementArrayBuffer())); |
| case GL_FRAMEBUFFER_BINDING: |
| - return WebGLGetInfo(PassRefPtr<WebGLFramebuffer>(m_framebufferBinding)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLFramebuffer>(m_framebufferBinding.get())); |
| case GL_FRONT_FACE: |
| return getUnsignedIntParameter(pname); |
| case GL_GENERATE_MIPMAP_HINT: |
| @@ -2329,7 +2377,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_RED_BITS: |
| return getIntParameter(pname); |
| case GL_RENDERBUFFER_BINDING: |
| - return WebGLGetInfo(PassRefPtr<WebGLRenderbuffer>(m_renderbufferBinding)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLRenderbuffer>(m_renderbufferBinding.get())); |
| case GL_RENDERER: |
| return WebGLGetInfo(String("WebKit WebGL")); |
| case GL_SAMPLE_BUFFERS: |
| @@ -2385,9 +2433,9 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_SUBPIXEL_BITS: |
| return getIntParameter(pname); |
| case GL_TEXTURE_BINDING_2D: |
| - return WebGLGetInfo(PassRefPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_texture2DBinding)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get())); |
| case GL_TEXTURE_BINDING_CUBE_MAP: |
| - return WebGLGetInfo(PassRefPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding.get())); |
| case GL_UNPACK_ALIGNMENT: |
| return getIntParameter(pname); |
| case GC3D_UNPACK_FLIP_Y_WEBGL: |
| @@ -2420,7 +2468,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| case GL_VERTEX_ARRAY_BINDING_OES: // OES_vertex_array_object |
| if (extensionEnabled(OESVertexArrayObjectName)) { |
| if (!m_boundVertexArrayObject->isDefaultObject()) |
| - return WebGLGetInfo(PassRefPtr<WebGLVertexArrayObjectOES>(m_boundVertexArrayObject)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES>(m_boundVertexArrayObject.get())); |
| return WebGLGetInfo(); |
| } |
| synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter name, OES_vertex_array_object not enabled"); |
| @@ -2560,7 +2608,7 @@ String WebGLRenderingContextBase::getShaderInfoLog(WebGLShader* shader) |
| return ensureNotNull(webContext()->getShaderInfoLog(objectOrZero(shader))); |
| } |
| -PassRefPtr<WebGLShaderPrecisionFormat> WebGLRenderingContextBase::getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType) |
| +PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> WebGLRenderingContextBase::getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType) |
| { |
| if (isContextLost()) |
| return nullptr; |
| @@ -2608,7 +2656,7 @@ Nullable<Vector<String> > WebGLRenderingContextBase::getSupportedExtensions() |
| Vector<String> result; |
| for (size_t i = 0; i < m_extensions.size(); ++i) { |
| - ExtensionTracker* tracker = m_extensions[i]; |
| + ExtensionTracker* tracker = m_extensions[i].get(); |
| if (extensionSupportedAndAllowed(tracker)) { |
| const char* const* prefixes = tracker->prefixes(); |
| for (; *prefixes; ++prefixes) { |
| @@ -2797,7 +2845,7 @@ WebGLGetInfo WebGLRenderingContextBase::getUniform(WebGLProgram* program, const |
| return WebGLGetInfo(); |
| } |
| -PassRefPtr<WebGLUniformLocation> WebGLRenderingContextBase::getUniformLocation(WebGLProgram* program, const String& name) |
| +PassRefPtrWillBeRawPtr<WebGLUniformLocation> WebGLRenderingContextBase::getUniformLocation(WebGLProgram* program, const String& name) |
| { |
| if (isContextLost() || !validateWebGLObject("getUniformLocation", program)) |
| return nullptr; |
| @@ -2834,7 +2882,7 @@ WebGLGetInfo WebGLRenderingContextBase::getVertexAttrib(GLuint index, GLenum pna |
| case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
| if (!state.bufferBinding || !state.bufferBinding->object()) |
| return WebGLGetInfo(); |
| - return WebGLGetInfo(PassRefPtr<WebGLBuffer>(state.bufferBinding)); |
| + return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLBuffer>(state.bufferBinding.get())); |
| case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
| return WebGLGetInfo(state.enabled); |
| case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
| @@ -3000,7 +3048,7 @@ void WebGLRenderingContextBase::pixelStorei(GLenum pname, GLint param) |
| if (param == 1 || param == 2 || param == 4 || param == 8) { |
| if (pname == GL_PACK_ALIGNMENT) { |
| m_packAlignment = param; |
| - m_drawingBuffer->setPackAlignment(param); |
| + drawingBuffer()->setPackAlignment(param); |
| } else { // GL_UNPACK_ALIGNMENT: |
| m_unpackAlignment = param; |
| } |
| @@ -3103,14 +3151,14 @@ void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsi |
| void* data = pixels->baseAddress(); |
| { |
| - ScopedDrawingBufferBinder binder(m_drawingBuffer.get(), m_framebufferBinding.get()); |
| + ScopedDrawingBufferBinder binder(drawingBuffer(), m_framebufferBinding.get()); |
| webContext()->readPixels(x, y, width, height, format, type, data); |
| } |
| #if OS(MACOSX) |
| // FIXME: remove this section when GL driver bug on Mac is fixed, i.e., |
| // when alpha is off, readPixels should set alpha to 255 instead of 0. |
| - if (!m_framebufferBinding && !m_drawingBuffer->getActualAttributes().alpha) { |
| + if (!m_framebufferBinding && !drawingBuffer()->getActualAttributes().alpha) { |
| unsigned char* pixels = reinterpret_cast<unsigned char*>(data); |
| for (GLsizei iy = 0; iy < height; ++iy) { |
| for (GLsizei ix = 0; ix < width; ++ix) { |
| @@ -3501,7 +3549,7 @@ void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in |
| } else { |
| WebGLRenderingContextBase* gl = toWebGLRenderingContextBase(canvas->renderingContext()); |
| ScopedTexture2DRestorer restorer(gl); |
| - if (gl && gl->m_drawingBuffer->copyToPlatformTexture(webContext(), texture->object(), internalformat, type, |
| + if (gl && gl->drawingBuffer()->copyToPlatformTexture(webContext(), texture->object(), internalformat, type, |
| level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
| texture->setLevelInfo(target, level, internalformat, canvas->width(), canvas->height(), type); |
| return; |
| @@ -4204,14 +4252,14 @@ void WebGLRenderingContextBase::loseContextImpl(WebGLRenderingContextBase::LostC |
| } |
| // Make absolutely sure we do not refer to an already-deleted texture or framebuffer. |
| - m_drawingBuffer->setTexture2DBinding(0); |
| - m_drawingBuffer->setFramebufferBinding(0); |
| + drawingBuffer()->setTexture2DBinding(0); |
| + drawingBuffer()->setFramebufferBinding(0); |
| detachAndRemoveAllObjects(); |
| // Lose all the extensions. |
| for (size_t i = 0; i < m_extensions.size(); ++i) { |
| - ExtensionTracker* tracker = m_extensions[i]; |
| + ExtensionTracker* tracker = m_extensions[i].get(); |
| tracker->loseExtension(); |
| } |
| @@ -4254,7 +4302,7 @@ void WebGLRenderingContextBase::forceRestoreContext() |
| blink::WebLayer* WebGLRenderingContextBase::platformLayer() const |
| { |
| - return isContextLost() ? 0 : m_drawingBuffer->platformLayer(); |
| + return isContextLost() ? 0 : drawingBuffer()->platformLayer(); |
| } |
| Extensions3DUtil* WebGLRenderingContextBase::extensionsUtil() |
| @@ -4290,7 +4338,7 @@ void WebGLRenderingContextBase::addContextObject(WebGLContextObject* object) |
| void WebGLRenderingContextBase::detachAndRemoveAllObjects() |
| { |
| while (m_contextObjects.size() > 0) { |
| - HashSet<WebGLContextObject*>::iterator it = m_contextObjects.begin(); |
| + WillBeHeapHashSet<RawPtrWillBeWeakMember<WebGLContextObject> >::iterator it = m_contextObjects.begin(); |
| (*it)->detachContext(); |
| } |
| } |
| @@ -5473,21 +5521,25 @@ void WebGLRenderingContextBase::maybeRestoreContext(Timer<WebGLRenderingContextB |
| return; |
| // If the context was lost due to RealLostContext, we need to destroy the old DrawingBuffer before creating new DrawingBuffer to ensure resource budget enough. |
| - if (m_drawingBuffer) { |
| + if (drawingBuffer()) { |
| +#if ENABLE(OILPAN) |
| + m_sharedWebGraphicsContext3D->dispose(); |
| +#else |
| m_drawingBuffer->beginDestruction(); |
| m_drawingBuffer.clear(); |
| +#endif |
| } |
| blink::WebGraphicsContext3D::Attributes attributes = m_requestedAttributes->attributes(canvas()->document().topDocument().url().string(), settings, version()); |
| OwnPtr<blink::WebGraphicsContext3D> context = adoptPtr(blink::Platform::current()->createOffscreenGraphicsContext3D(attributes, 0)); |
| - RefPtr<DrawingBuffer> drawingBuffer; |
| + RefPtr<DrawingBuffer> buffer; |
| // Even if a non-null WebGraphicsContext3D is created, until it's made current, it isn't known whether the context is still lost. |
| if (context) { |
| // Construct a new drawing buffer with the new WebGraphicsContext3D. |
| - drawingBuffer = createDrawingBuffer(context.release()); |
| + buffer = createDrawingBuffer(context.release()); |
| // If DrawingBuffer::create() fails to allocate a fbo, |drawingBuffer| is set to null. |
| } |
| - if (!drawingBuffer) { |
| + if (!buffer) { |
| if (m_contextLostMode == RealLostContext) { |
| m_restoreTimer.startOneShot(secondsBetweenRestoreAttempts, FROM_HERE); |
| } else { |
| @@ -5497,8 +5549,16 @@ void WebGLRenderingContextBase::maybeRestoreContext(Timer<WebGLRenderingContextB |
| return; |
| } |
| - m_drawingBuffer = drawingBuffer.release(); |
| - m_drawingBuffer->bind(); |
| +#if ENABLE(OILPAN) |
| + if (m_sharedWebGraphicsContext3D) |
| + m_sharedWebGraphicsContext3D->update(buffer.release()); |
| + else |
| + m_sharedWebGraphicsContext3D = WebGLSharedWebGraphicsContext3D::create(buffer.release()); |
|
haraken
2014/07/22 03:46:10
Probably we can eagerly create m_sharedWebGraphics
sof
2014/07/22 06:15:21
It is. The null check is needed if the context has
|
| +#else |
| + m_drawingBuffer = buffer.release(); |
| +#endif |
| + |
| + drawingBuffer()->bind(); |
| m_lostContextErrors.clear(); |
| m_contextLost = false; |
| @@ -5607,7 +5667,7 @@ void WebGLRenderingContextBase::applyStencilTest() |
| if (m_framebufferBinding) |
| haveStencilBuffer = m_framebufferBinding->hasStencilBuffer(); |
| else { |
| - RefPtr<WebGLContextAttributes> attributes = getContextAttributes(); |
| + RefPtrWillBeRawPtr<WebGLContextAttributes> attributes = getContextAttributes(); |
| haveStencilBuffer = attributes->stencil(); |
| } |
| enableOrDisable(GL_STENCIL_TEST, |
| @@ -5701,4 +5761,49 @@ void WebGLRenderingContextBase::findNewMaxNonDefaultTextureUnit() |
| m_onePlusMaxNonDefaultTextureUnit = 0; |
| } |
| +void WebGLRenderingContextBase::TextureUnitState::trace(Visitor* visitor) |
| +{ |
| + visitor->trace(m_texture2DBinding); |
| + visitor->trace(m_textureCubeMapBinding); |
| +} |
| + |
| +void WebGLRenderingContextBase::trace(Visitor* visitor) |
| +{ |
| +#if ENABLE(OILPAN) |
| + visitor->trace(m_contextObjects); |
| +#endif |
| + visitor->trace(m_contextLostCallbackAdapter); |
| + visitor->trace(m_errorMessageCallbackAdapter); |
| + visitor->trace(m_boundArrayBuffer); |
| + visitor->trace(m_defaultVertexArrayObject); |
| + visitor->trace(m_boundVertexArrayObject); |
| + visitor->trace(m_vertexAttrib0Buffer); |
| + visitor->trace(m_currentProgram); |
| + visitor->trace(m_framebufferBinding); |
| + visitor->trace(m_renderbufferBinding); |
| + visitor->trace(m_textureUnits); |
| + visitor->trace(m_blackTexture2D); |
| + visitor->trace(m_blackTextureCubeMap); |
| + visitor->trace(m_requestedAttributes); |
| + visitor->trace(m_extensions); |
| + CanvasRenderingContext::trace(visitor); |
| +} |
| + |
| +#if ENABLE(OILPAN) |
| +PassRefPtr<WebGLSharedWebGraphicsContext3D> WebGLRenderingContextBase::sharedWebGraphicsContext3D() const |
| +{ |
| + return m_sharedWebGraphicsContext3D; |
| +} |
| + |
| +DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const |
| +{ |
| + return m_sharedWebGraphicsContext3D ? m_sharedWebGraphicsContext3D->drawingBuffer() : 0; |
| +} |
| +#else |
| +DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const |
| +{ |
| + return m_drawingBuffer.get(); |
| +} |
| +#endif |
| + |
| } // namespace blink |