| Index: Source/core/html/canvas/WebGLVertexArrayObjectOES.h
|
| diff --git a/Source/core/html/canvas/WebGLVertexArrayObjectOES.h b/Source/core/html/canvas/WebGLVertexArrayObjectOES.h
|
| index fc8f54bb119d36489bac888021780aeb43df48d6..a2a0fe0d4391fb05c62c0d28e4ae2eb2145c34ed 100644
|
| --- a/Source/core/html/canvas/WebGLVertexArrayObjectOES.h
|
| +++ b/Source/core/html/canvas/WebGLVertexArrayObjectOES.h
|
| @@ -29,6 +29,7 @@
|
| #include "bindings/core/v8/ScriptWrappable.h"
|
| #include "core/html/canvas/WebGLBuffer.h"
|
| #include "core/html/canvas/WebGLContextObject.h"
|
| +#include "platform/heap/Handle.h"
|
| #include "wtf/PassRefPtr.h"
|
|
|
| namespace WebCore {
|
| @@ -42,10 +43,12 @@ public:
|
|
|
| virtual ~WebGLVertexArrayObjectOES();
|
|
|
| - static PassRefPtr<WebGLVertexArrayObjectOES> create(WebGLRenderingContextBase*, VaoType);
|
| + static PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> create(WebGLRenderingContextBase*, VaoType);
|
|
|
| // Cached values for vertex attrib range checks
|
| - struct VertexAttribState {
|
| + class VertexAttribState FINAL {
|
| + ALLOW_ONLY_INLINE_ALLOCATION();
|
| + public:
|
| VertexAttribState()
|
| : enabled(false)
|
| , bytesPerElement(0)
|
| @@ -59,8 +62,10 @@ public:
|
| {
|
| }
|
|
|
| + void trace(Visitor*);
|
| +
|
| bool enabled;
|
| - RefPtr<WebGLBuffer> bufferBinding;
|
| + RefPtrWillBeMember<WebGLBuffer> bufferBinding;
|
| GLsizei bytesPerElement;
|
| GLint size;
|
| GLenum type;
|
| @@ -76,14 +81,16 @@ public:
|
| bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
|
| void setHasEverBeenBound() { m_hasEverBeenBound = true; }
|
|
|
| - PassRefPtr<WebGLBuffer> boundElementArrayBuffer() const { return m_boundElementArrayBuffer; }
|
| - void setElementArrayBuffer(PassRefPtr<WebGLBuffer>);
|
| + PassRefPtrWillBeRawPtr<WebGLBuffer> boundElementArrayBuffer() const { return m_boundElementArrayBuffer; }
|
| + void setElementArrayBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>);
|
|
|
| VertexAttribState& getVertexAttribState(int index) { return m_vertexAttribState[index]; }
|
| - void setVertexAttribState(GLuint, GLsizei, GLint, GLenum, GLboolean, GLsizei, GLintptr, PassRefPtr<WebGLBuffer>);
|
| - void unbindBuffer(PassRefPtr<WebGLBuffer>);
|
| + void setVertexAttribState(GLuint, GLsizei, GLint, GLenum, GLboolean, GLsizei, GLintptr, PassRefPtrWillBeRawPtr<WebGLBuffer>);
|
| + void unbindBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>);
|
| void setVertexAttribDivisor(GLuint index, GLuint divisor);
|
|
|
| + virtual void trace(Visitor*) OVERRIDE;
|
| +
|
| private:
|
| WebGLVertexArrayObjectOES(WebGLRenderingContextBase*, VaoType);
|
|
|
| @@ -91,10 +98,22 @@ private:
|
|
|
| VaoType m_type;
|
| bool m_hasEverBeenBound;
|
| - RefPtr<WebGLBuffer> m_boundElementArrayBuffer;
|
| - Vector<VertexAttribState> m_vertexAttribState;
|
| + RefPtrWillBeMember<WebGLBuffer> m_boundElementArrayBuffer;
|
| + WillBeHeapVector<VertexAttribState> m_vertexAttribState;
|
| };
|
|
|
| } // namespace WebCore
|
|
|
| +namespace WTF {
|
| +template<>
|
| +struct VectorTraits<WebCore::WebGLVertexArrayObjectOES::VertexAttribState> : SimpleClassVectorTraits<WebCore::WebGLVertexArrayObjectOES::VertexAttribState> {
|
| + // Specialization needed as the VertexAttribState's struct fields
|
| + // aren't handled as desired by the IsPod() trait.
|
| + static const bool needsDestruction = false;
|
| + // Must use the constructor.
|
| + static const bool canInitializeWithMemset = false;
|
| + static const bool canCopyWithMemcpy = true;
|
| +};
|
| +}
|
| +
|
| #endif // WebGLVertexArrayObjectOES_h
|
|
|