| Index: Source/core/html/canvas/WebGLShaderPrecisionFormat.cpp
|
| diff --git a/Source/core/html/canvas/WebGLShaderPrecisionFormat.cpp b/Source/core/html/canvas/WebGLShaderPrecisionFormat.cpp
|
| index 8fb4bb1c9af71ec41d86729735e8b7310030af01..5436d81d902ccdc3a374642345df9ffa3d69c926 100644
|
| --- a/Source/core/html/canvas/WebGLShaderPrecisionFormat.cpp
|
| +++ b/Source/core/html/canvas/WebGLShaderPrecisionFormat.cpp
|
| @@ -31,9 +31,9 @@
|
| namespace WebCore {
|
|
|
| // static
|
| -PassRefPtr<WebGLShaderPrecisionFormat> WebGLShaderPrecisionFormat::create(GLint rangeMin, GLint rangeMax, GLint precision)
|
| +PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> WebGLShaderPrecisionFormat::create(GLint rangeMin, GLint rangeMax, GLint precision)
|
| {
|
| - return adoptRef(new WebGLShaderPrecisionFormat(rangeMin, rangeMax, precision));
|
| + return adoptRefWillBeNoop(new WebGLShaderPrecisionFormat(rangeMin, rangeMax, precision));
|
| }
|
|
|
| GLint WebGLShaderPrecisionFormat::rangeMin() const
|
|
|