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Unified Diff: Source/core/html/canvas/WebGLShaderPrecisionFormat.idl

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Make WebGLObjects keep a blink::WebGraphicsContext3D for finalization. Created 6 years, 5 months ago
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Index: Source/core/html/canvas/WebGLShaderPrecisionFormat.idl
diff --git a/Source/core/html/canvas/WebGLShaderPrecisionFormat.idl b/Source/core/html/canvas/WebGLShaderPrecisionFormat.idl
index 021beb65cd10238b409ae03fe458652379a84412..f9531c5dbfd36f43ada6f7995b36d991201ebb69 100644
--- a/Source/core/html/canvas/WebGLShaderPrecisionFormat.idl
+++ b/Source/core/html/canvas/WebGLShaderPrecisionFormat.idl
@@ -24,9 +24,10 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-interface WebGLShaderPrecisionFormat {
+[
+ WillBeGarbageCollected,
+] interface WebGLShaderPrecisionFormat {
readonly attribute long rangeMin;
readonly attribute long rangeMax;
readonly attribute long precision;
};
-

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