Index: Source/core/html/canvas/WebGLRenderingContextBase.cpp |
diff --git a/Source/core/html/canvas/WebGLRenderingContextBase.cpp b/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
index a52eb64d68173acf513ef3209fef55b7db695da7..89d5ecbd7d0df4b507cdee955bd535497d2c4ea2 100644 |
--- a/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
+++ b/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
@@ -92,6 +92,10 @@ const double secondsBetweenRestoreAttempts = 1.0; |
const int maxGLErrorsAllowedToConsole = 256; |
const unsigned maxGLActiveContexts = 16; |
+// FIXME: Oilpan: static vectors to heap allocated WebGLRenderingContextBase objects |
+// are kept here. This relies on the WebGLRenderingContextBase finalization to |
+// explicitly retire themselves from these vectors, but it'd be preferable if |
+// the references were traced as per usual. |
Vector<WebGLRenderingContextBase*>& WebGLRenderingContextBase::activeContexts() |
{ |
DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContextBase*>, activeContexts, ()); |
@@ -224,6 +228,7 @@ public: |
namespace { |
class ScopedDrawingBufferBinder { |
+ STACK_ALLOCATED(); |
public: |
ScopedDrawingBufferBinder(DrawingBuffer* drawingBuffer, WebGLFramebuffer* framebufferBinding) |
: m_drawingBuffer(drawingBuffer) |
@@ -243,7 +248,7 @@ namespace { |
private: |
DrawingBuffer* m_drawingBuffer; |
- WebGLFramebuffer* m_framebufferBinding; |
+ RawPtrWillBeMember<WebGLFramebuffer> m_framebufferBinding; |
}; |
Platform3DObject objectOrZero(WebGLObject* object) |
@@ -468,8 +473,9 @@ namespace { |
} // namespace anonymous |
class ScopedTexture2DRestorer { |
+ STACK_ALLOCATED(); |
public: |
- ScopedTexture2DRestorer(WebGLRenderingContextBase* context) |
+ explicit ScopedTexture2DRestorer(WebGLRenderingContextBase* context) |
: m_context(context) |
{ |
} |
@@ -480,32 +486,60 @@ public: |
} |
private: |
- WebGLRenderingContextBase* m_context; |
+ RawPtrWillBeMember<WebGLRenderingContextBase> m_context; |
}; |
-class WebGLRenderingContextLostCallback : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
- WTF_MAKE_FAST_ALLOCATED; |
+class WebGLRenderingContextLostCallback FINAL : public NoBaseWillBeGarbageCollectedFinalized<WebGLRenderingContextLostCallback>, public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
+ WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED; |
public: |
- explicit WebGLRenderingContextLostCallback(WebGLRenderingContextBase* cb) : m_context(cb) { } |
+ static PassOwnPtrWillBeRawPtr<WebGLRenderingContextLostCallback> create(WebGLRenderingContextBase* context) |
+ { |
+ return adoptPtrWillBeNoop(new WebGLRenderingContextLostCallback(context)); |
+ } |
+ |
+ virtual ~WebGLRenderingContextLostCallback() { } |
+ |
virtual void onContextLost() { m_context->forceLostContext(WebGLRenderingContextBase::RealLostContext); } |
- virtual ~WebGLRenderingContextLostCallback() {} |
+ |
+ void trace(Visitor* visitor) |
+ { |
+ visitor->trace(m_context); |
+ } |
+ |
private: |
- WebGLRenderingContextBase* m_context; |
+ explicit WebGLRenderingContextLostCallback(WebGLRenderingContextBase* context) |
+ : m_context(context) { } |
+ |
+ RawPtrWillBeMember<WebGLRenderingContextBase> m_context; |
}; |
-class WebGLRenderingContextErrorMessageCallback : public blink::WebGraphicsContext3D::WebGraphicsErrorMessageCallback { |
- WTF_MAKE_FAST_ALLOCATED; |
+class WebGLRenderingContextErrorMessageCallback FINAL : public NoBaseWillBeGarbageCollectedFinalized<WebGLRenderingContextErrorMessageCallback>, public blink::WebGraphicsContext3D::WebGraphicsErrorMessageCallback { |
+ WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED; |
public: |
- explicit WebGLRenderingContextErrorMessageCallback(WebGLRenderingContextBase* cb) : m_context(cb) { } |
+ static PassOwnPtrWillBeRawPtr<WebGLRenderingContextErrorMessageCallback> create(WebGLRenderingContextBase* context) |
+ { |
+ return adoptPtrWillBeNoop(new WebGLRenderingContextErrorMessageCallback(context)); |
+ } |
+ |
+ virtual ~WebGLRenderingContextErrorMessageCallback() { } |
+ |
virtual void onErrorMessage(const blink::WebString& message, blink::WGC3Dint) |
{ |
if (m_context->m_synthesizedErrorsToConsole) |
m_context->printGLErrorToConsole(message); |
InspectorInstrumentation::didFireWebGLErrorOrWarning(m_context->canvas(), message); |
} |
- virtual ~WebGLRenderingContextErrorMessageCallback() { } |
+ |
+ void trace(Visitor* visitor) |
+ { |
+ visitor->trace(m_context); |
+ } |
+ |
private: |
- WebGLRenderingContextBase* m_context; |
+ explicit WebGLRenderingContextErrorMessageCallback(WebGLRenderingContextBase* context) |
+ : m_context(context) { } |
+ |
+ RawPtrWillBeMember<WebGLRenderingContextBase> m_context; |
}; |
WebGLRenderingContextBase::WebGLRenderingContextBase(HTMLCanvasElement* passedCanvas, PassOwnPtr<blink::WebGraphicsContext3D> context, WebGLContextAttributes* requestedAttributes) |
@@ -625,8 +659,8 @@ void WebGLRenderingContextBase::initializeNewContext() |
webContext()->viewport(0, 0, drawingBufferWidth(), drawingBufferHeight()); |
webContext()->scissor(0, 0, drawingBufferWidth(), drawingBufferHeight()); |
- m_contextLostCallbackAdapter = adoptPtr(new WebGLRenderingContextLostCallback(this)); |
- m_errorMessageCallbackAdapter = adoptPtr(new WebGLRenderingContextErrorMessageCallback(this)); |
+ m_contextLostCallbackAdapter = WebGLRenderingContextLostCallback::create(this); |
+ m_errorMessageCallbackAdapter = WebGLRenderingContextErrorMessageCallback::create(this); |
webContext()->setContextLostCallback(m_contextLostCallbackAdapter.get()); |
webContext()->setErrorMessageCallback(m_errorMessageCallbackAdapter.get()); |
@@ -678,6 +712,7 @@ unsigned WebGLRenderingContextBase::getWebGLVersion(const CanvasRenderingContext |
WebGLRenderingContextBase::~WebGLRenderingContextBase() |
{ |
+#if !ENABLE(OILPAN) |
// Remove all references to WebGLObjects so if they are the last reference |
// they will be freed before the last context is removed from the context group. |
m_boundArrayBuffer = nullptr; |
@@ -689,18 +724,18 @@ WebGLRenderingContextBase::~WebGLRenderingContextBase() |
m_renderbufferBinding = nullptr; |
for (size_t i = 0; i < m_textureUnits.size(); ++i) { |
- m_textureUnits[i].m_texture2DBinding = nullptr; |
- m_textureUnits[i].m_textureCubeMapBinding = nullptr; |
+ m_textureUnits[i].m_texture2DBinding = nullptr; |
+ m_textureUnits[i].m_textureCubeMapBinding = nullptr; |
} |
m_blackTexture2D = nullptr; |
m_blackTextureCubeMap = nullptr; |
detachAndRemoveAllObjects(); |
+#endif |
- // release all extensions |
- for (size_t i = 0; i < m_extensions.size(); ++i) |
- delete m_extensions[i]; |
+ // Release all extensions now. |
+ m_extensions.clear(); |
// Context must be removed from the group prior to the destruction of the |
// WebGraphicsContext3D, otherwise shared objects may not be properly deleted. |
@@ -709,11 +744,9 @@ WebGLRenderingContextBase::~WebGLRenderingContextBase() |
destroyContext(); |
#if !ENABLE(OILPAN) |
- if (m_multisamplingObserverRegistered) { |
- Page* page = canvas()->document().page(); |
- if (page) |
+ if (m_multisamplingObserverRegistered) |
+ if (Page* page = canvas()->document().page()) |
page->removeMultisamplingChangedObserver(this); |
- } |
#endif |
willDestroyContext(this); |
@@ -766,7 +799,7 @@ bool WebGLRenderingContextBase::clearIfComposited(GLbitfield mask) |
|| m_requestedAttributes->preserveDrawingBuffer() || (mask && m_framebufferBinding)) |
return false; |
- RefPtr<WebGLContextAttributes> contextAttributes = getContextAttributes(); |
+ RefPtrWillBeRawPtr<WebGLContextAttributes> contextAttributes = getContextAttributes(); |
// Determine if it's possible to combine the clear the user asked for and this clear. |
bool combinedClear = mask && !m_scissorEnabled; |
@@ -1493,49 +1526,49 @@ void WebGLRenderingContextBase::copyTexSubImage2D(GLenum target, GLint level, GL |
webContext()->copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
} |
-PassRefPtr<WebGLBuffer> WebGLRenderingContextBase::createBuffer() |
+PassRefPtrWillBeRawPtr<WebGLBuffer> WebGLRenderingContextBase::createBuffer() |
{ |
if (isContextLost()) |
return nullptr; |
- RefPtr<WebGLBuffer> o = WebGLBuffer::create(this); |
+ RefPtrWillBeRawPtr<WebGLBuffer> o = WebGLBuffer::create(this); |
addSharedObject(o.get()); |
- return o; |
+ return o.release(); |
} |
-PassRefPtr<WebGLFramebuffer> WebGLRenderingContextBase::createFramebuffer() |
+PassRefPtrWillBeRawPtr<WebGLFramebuffer> WebGLRenderingContextBase::createFramebuffer() |
{ |
if (isContextLost()) |
return nullptr; |
- RefPtr<WebGLFramebuffer> o = WebGLFramebuffer::create(this); |
+ RefPtrWillBeRawPtr<WebGLFramebuffer> o = WebGLFramebuffer::create(this); |
addContextObject(o.get()); |
- return o; |
+ return o.release(); |
} |
-PassRefPtr<WebGLTexture> WebGLRenderingContextBase::createTexture() |
+PassRefPtrWillBeRawPtr<WebGLTexture> WebGLRenderingContextBase::createTexture() |
{ |
if (isContextLost()) |
return nullptr; |
- RefPtr<WebGLTexture> o = WebGLTexture::create(this); |
+ RefPtrWillBeRawPtr<WebGLTexture> o = WebGLTexture::create(this); |
addSharedObject(o.get()); |
- return o; |
+ return o.release(); |
} |
-PassRefPtr<WebGLProgram> WebGLRenderingContextBase::createProgram() |
+PassRefPtrWillBeRawPtr<WebGLProgram> WebGLRenderingContextBase::createProgram() |
{ |
if (isContextLost()) |
return nullptr; |
- RefPtr<WebGLProgram> o = WebGLProgram::create(this); |
+ RefPtrWillBeRawPtr<WebGLProgram> o = WebGLProgram::create(this); |
addSharedObject(o.get()); |
- return o; |
+ return o.release(); |
} |
-PassRefPtr<WebGLRenderbuffer> WebGLRenderingContextBase::createRenderbuffer() |
+PassRefPtrWillBeRawPtr<WebGLRenderbuffer> WebGLRenderingContextBase::createRenderbuffer() |
{ |
if (isContextLost()) |
return nullptr; |
- RefPtr<WebGLRenderbuffer> o = WebGLRenderbuffer::create(this); |
+ RefPtrWillBeRawPtr<WebGLRenderbuffer> o = WebGLRenderbuffer::create(this); |
addSharedObject(o.get()); |
- return o; |
+ return o.release(); |
} |
WebGLRenderbuffer* WebGLRenderingContextBase::ensureEmulatedStencilBuffer(GLenum target, WebGLRenderbuffer* renderbuffer) |
@@ -1550,7 +1583,7 @@ WebGLRenderbuffer* WebGLRenderingContextBase::ensureEmulatedStencilBuffer(GLenum |
return renderbuffer->emulatedStencilBuffer(); |
} |
-PassRefPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) |
+PassRefPtrWillBeRawPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) |
{ |
if (isContextLost()) |
return nullptr; |
@@ -1559,9 +1592,9 @@ PassRefPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) |
return nullptr; |
} |
- RefPtr<WebGLShader> o = WebGLShader::create(this, type); |
+ RefPtrWillBeRawPtr<WebGLShader> o = WebGLShader::create(this, type); |
addSharedObject(o.get()); |
- return o; |
+ return o.release(); |
} |
void WebGLRenderingContextBase::cullFace(GLenum mode) |
@@ -2007,7 +2040,7 @@ void WebGLRenderingContextBase::generateMipmap(GLenum target) |
tex->generateMipmapLevelInfo(); |
} |
-PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveAttrib(WebGLProgram* program, GLuint index) |
+PassRefPtrWillBeRawPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveAttrib(WebGLProgram* program, GLuint index) |
{ |
if (isContextLost() || !validateWebGLObject("getActiveAttrib", program)) |
return nullptr; |
@@ -2017,7 +2050,7 @@ PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveAttrib(WebGLProg |
return WebGLActiveInfo::create(info.name, info.type, info.size); |
} |
-PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveUniform(WebGLProgram* program, GLuint index) |
+PassRefPtrWillBeRawPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveUniform(WebGLProgram* program, GLuint index) |
{ |
if (isContextLost() || !validateWebGLObject("getActiveUniform", program)) |
return nullptr; |
@@ -2027,7 +2060,7 @@ PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveUniform(WebGLPro |
return WebGLActiveInfo::create(info.name, info.type, info.size); |
} |
-bool WebGLRenderingContextBase::getAttachedShaders(WebGLProgram* program, Vector<RefPtr<WebGLShader> >& shaderObjects) |
+bool WebGLRenderingContextBase::getAttachedShaders(WebGLProgram* program, WillBeHeapVector<RefPtrWillBeMember<WebGLShader> >& shaderObjects) |
{ |
shaderObjects.clear(); |
if (isContextLost() || !validateWebGLObject("getAttachedShaders", program)) |
@@ -2083,14 +2116,14 @@ WebGLGetInfo WebGLRenderingContextBase::getBufferParameter(GLenum target, GLenum |
return WebGLGetInfo(static_cast<unsigned>(value)); |
} |
-PassRefPtr<WebGLContextAttributes> WebGLRenderingContextBase::getContextAttributes() |
+PassRefPtrWillBeRawPtr<WebGLContextAttributes> WebGLRenderingContextBase::getContextAttributes() |
{ |
if (isContextLost()) |
return nullptr; |
// We always need to return a new WebGLContextAttributes object to |
// prevent the user from mutating any cached version. |
blink::WebGraphicsContext3D::Attributes attrs = m_drawingBuffer->getActualAttributes(); |
- RefPtr<WebGLContextAttributes> attributes = m_requestedAttributes->clone(); |
+ RefPtrWillBeRawPtr<WebGLContextAttributes> attributes = m_requestedAttributes->clone(); |
// Some requested attributes may not be honored, so we need to query the underlying |
// context/drawing buffer and adjust accordingly. |
if (m_requestedAttributes->depth() && !attrs.depth) |
@@ -2143,18 +2176,18 @@ bool WebGLRenderingContextBase::extensionSupportedAndAllowed(const ExtensionTrac |
} |
-PassRefPtr<WebGLExtension> WebGLRenderingContextBase::getExtension(const String& name) |
+PassRefPtrWillBeRawPtr<WebGLExtension> WebGLRenderingContextBase::getExtension(const String& name) |
{ |
if (isContextLost()) |
return nullptr; |
for (size_t i = 0; i < m_extensions.size(); ++i) { |
- ExtensionTracker* tracker = m_extensions[i]; |
+ ExtensionTracker* tracker = m_extensions[i].get(); |
if (tracker->matchesNameWithPrefixes(name)) { |
if (!extensionSupportedAndAllowed(tracker)) |
return nullptr; |
- RefPtr<WebGLExtension> extension = tracker->getExtension(this); |
+ RefPtrWillBeRawPtr<WebGLExtension> extension = tracker->getExtension(this); |
if (extension) |
m_extensionEnabled[extension->name()] = true; |
return extension.release(); |
@@ -2190,7 +2223,7 @@ WebGLGetInfo WebGLRenderingContextBase::getFramebufferAttachmentParameter(GLenum |
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
return WebGLGetInfo(GL_TEXTURE); |
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
- return WebGLGetInfo(PassRefPtr<WebGLTexture>(static_cast<WebGLTexture*>(object))); |
+ return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLTexture>(static_cast<WebGLTexture*>(object))); |
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
{ |
@@ -2207,7 +2240,7 @@ WebGLGetInfo WebGLRenderingContextBase::getFramebufferAttachmentParameter(GLenum |
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
return WebGLGetInfo(GL_RENDERBUFFER); |
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
- return WebGLGetInfo(PassRefPtr<WebGLRenderbuffer>(static_cast<WebGLRenderbuffer*>(object))); |
+ return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLRenderbuffer>(static_cast<WebGLRenderbuffer*>(object))); |
default: |
synthesizeGLError(GL_INVALID_ENUM, "getFramebufferAttachmentParameter", "invalid parameter name for renderbuffer attachment"); |
return WebGLGetInfo(); |
@@ -2230,7 +2263,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
case GL_ALPHA_BITS: |
return getIntParameter(pname); |
case GL_ARRAY_BUFFER_BINDING: |
- return WebGLGetInfo(PassRefPtr<WebGLBuffer>(m_boundArrayBuffer)); |
+ return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLBuffer>(m_boundArrayBuffer.get())); |
case GL_BLEND: |
return getBooleanParameter(pname); |
case GL_BLEND_COLOR: |
@@ -2260,7 +2293,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
case GL_CULL_FACE_MODE: |
return getUnsignedIntParameter(pname); |
case GL_CURRENT_PROGRAM: |
- return WebGLGetInfo(PassRefPtr<WebGLProgram>(m_currentProgram)); |
+ return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLProgram>(m_currentProgram.get())); |
case GL_DEPTH_BITS: |
if (!m_framebufferBinding && !m_requestedAttributes->depth()) |
return WebGLGetInfo(intZero); |
@@ -2278,9 +2311,9 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
case GL_DITHER: |
return getBooleanParameter(pname); |
case GL_ELEMENT_ARRAY_BUFFER_BINDING: |
- return WebGLGetInfo(PassRefPtr<WebGLBuffer>(m_boundVertexArrayObject->boundElementArrayBuffer())); |
+ return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLBuffer>(m_boundVertexArrayObject->boundElementArrayBuffer())); |
case GL_FRAMEBUFFER_BINDING: |
- return WebGLGetInfo(PassRefPtr<WebGLFramebuffer>(m_framebufferBinding)); |
+ return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLFramebuffer>(m_framebufferBinding.get())); |
case GL_FRONT_FACE: |
return getUnsignedIntParameter(pname); |
case GL_GENERATE_MIPMAP_HINT: |
@@ -2329,7 +2362,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
case GL_RED_BITS: |
return getIntParameter(pname); |
case GL_RENDERBUFFER_BINDING: |
- return WebGLGetInfo(PassRefPtr<WebGLRenderbuffer>(m_renderbufferBinding)); |
+ return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLRenderbuffer>(m_renderbufferBinding.get())); |
case GL_RENDERER: |
return WebGLGetInfo(String("WebKit WebGL")); |
case GL_SAMPLE_BUFFERS: |
@@ -2385,9 +2418,9 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
case GL_SUBPIXEL_BITS: |
return getIntParameter(pname); |
case GL_TEXTURE_BINDING_2D: |
- return WebGLGetInfo(PassRefPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_texture2DBinding)); |
+ return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get())); |
case GL_TEXTURE_BINDING_CUBE_MAP: |
- return WebGLGetInfo(PassRefPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding)); |
+ return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding.get())); |
case GL_UNPACK_ALIGNMENT: |
return getIntParameter(pname); |
case GC3D_UNPACK_FLIP_Y_WEBGL: |
@@ -2420,7 +2453,7 @@ WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
case GL_VERTEX_ARRAY_BINDING_OES: // OES_vertex_array_object |
if (extensionEnabled(OESVertexArrayObjectName)) { |
if (!m_boundVertexArrayObject->isDefaultObject()) |
- return WebGLGetInfo(PassRefPtr<WebGLVertexArrayObjectOES>(m_boundVertexArrayObject)); |
+ return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES>(m_boundVertexArrayObject.get())); |
return WebGLGetInfo(); |
} |
synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter name, OES_vertex_array_object not enabled"); |
@@ -2560,7 +2593,7 @@ String WebGLRenderingContextBase::getShaderInfoLog(WebGLShader* shader) |
return ensureNotNull(webContext()->getShaderInfoLog(objectOrZero(shader))); |
} |
-PassRefPtr<WebGLShaderPrecisionFormat> WebGLRenderingContextBase::getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType) |
+PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> WebGLRenderingContextBase::getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType) |
{ |
if (isContextLost()) |
return nullptr; |
@@ -2607,7 +2640,7 @@ Vector<String> WebGLRenderingContextBase::getSupportedExtensions() |
return result; |
for (size_t i = 0; i < m_extensions.size(); ++i) { |
- ExtensionTracker* tracker = m_extensions[i]; |
+ ExtensionTracker* tracker = m_extensions[i].get(); |
if (extensionSupportedAndAllowed(tracker)) { |
const char* const* prefixes = tracker->prefixes(); |
for (; *prefixes; ++prefixes) { |
@@ -2796,7 +2829,7 @@ WebGLGetInfo WebGLRenderingContextBase::getUniform(WebGLProgram* program, const |
return WebGLGetInfo(); |
} |
-PassRefPtr<WebGLUniformLocation> WebGLRenderingContextBase::getUniformLocation(WebGLProgram* program, const String& name) |
+PassRefPtrWillBeRawPtr<WebGLUniformLocation> WebGLRenderingContextBase::getUniformLocation(WebGLProgram* program, const String& name) |
{ |
if (isContextLost() || !validateWebGLObject("getUniformLocation", program)) |
return nullptr; |
@@ -2833,7 +2866,7 @@ WebGLGetInfo WebGLRenderingContextBase::getVertexAttrib(GLuint index, GLenum pna |
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
if (!state.bufferBinding || !state.bufferBinding->object()) |
return WebGLGetInfo(); |
- return WebGLGetInfo(PassRefPtr<WebGLBuffer>(state.bufferBinding)); |
+ return WebGLGetInfo(PassRefPtrWillBeRawPtr<WebGLBuffer>(state.bufferBinding.get())); |
case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
return WebGLGetInfo(state.enabled); |
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
@@ -4210,7 +4243,7 @@ void WebGLRenderingContextBase::loseContextImpl(WebGLRenderingContextBase::LostC |
// Lose all the extensions. |
for (size_t i = 0; i < m_extensions.size(); ++i) { |
- ExtensionTracker* tracker = m_extensions[i]; |
+ ExtensionTracker* tracker = m_extensions[i].get(); |
tracker->loseExtension(); |
} |
@@ -4289,7 +4322,7 @@ void WebGLRenderingContextBase::addContextObject(WebGLContextObject* object) |
void WebGLRenderingContextBase::detachAndRemoveAllObjects() |
{ |
while (m_contextObjects.size() > 0) { |
- HashSet<WebGLContextObject*>::iterator it = m_contextObjects.begin(); |
+ WillBeHeapHashSet<RawPtrWillBeWeakMember<WebGLContextObject> >::iterator it = m_contextObjects.begin(); |
(*it)->detachContext(); |
} |
} |
@@ -5606,7 +5639,7 @@ void WebGLRenderingContextBase::applyStencilTest() |
if (m_framebufferBinding) |
haveStencilBuffer = m_framebufferBinding->hasStencilBuffer(); |
else { |
- RefPtr<WebGLContextAttributes> attributes = getContextAttributes(); |
+ RefPtrWillBeRawPtr<WebGLContextAttributes> attributes = getContextAttributes(); |
haveStencilBuffer = attributes->stencil(); |
} |
enableOrDisable(GL_STENCIL_TEST, |
@@ -5700,4 +5733,30 @@ void WebGLRenderingContextBase::findNewMaxNonDefaultTextureUnit() |
m_onePlusMaxNonDefaultTextureUnit = 0; |
} |
+void WebGLRenderingContextBase::TextureUnitState::trace(Visitor* visitor) |
+{ |
+ visitor->trace(m_texture2DBinding); |
+ visitor->trace(m_textureCubeMapBinding); |
+} |
+ |
+void WebGLRenderingContextBase::trace(Visitor* visitor) |
+{ |
+ visitor->trace(m_contextObjects); |
+ visitor->trace(m_contextLostCallbackAdapter); |
+ visitor->trace(m_errorMessageCallbackAdapter); |
+ visitor->trace(m_boundArrayBuffer); |
+ visitor->trace(m_defaultVertexArrayObject); |
+ visitor->trace(m_boundVertexArrayObject); |
+ visitor->trace(m_vertexAttrib0Buffer); |
+ visitor->trace(m_currentProgram); |
+ visitor->trace(m_framebufferBinding); |
+ visitor->trace(m_renderbufferBinding); |
+ visitor->trace(m_textureUnits); |
+ visitor->trace(m_blackTexture2D); |
+ visitor->trace(m_blackTextureCubeMap); |
+ visitor->trace(m_requestedAttributes); |
+ visitor->trace(m_extensions); |
+ CanvasRenderingContext::trace(visitor); |
+} |
+ |
} // namespace WebCore |