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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * * Redistributions of source code must retain the above copyright | 7 * * Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * * Redistributions in binary form must reproduce the above | 9 * * Redistributions in binary form must reproduce the above |
10 * copyright notice, this list of conditions and the following disclaimer | 10 * copyright notice, this list of conditions and the following disclaimer |
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34 | 34 |
35 namespace WebCore { | 35 namespace WebCore { |
36 | 36 |
37 class Settings; | 37 class Settings; |
38 | 38 |
39 class WebGLContextAttributes FINAL : public CanvasContextAttributes, public Scri
ptWrappable { | 39 class WebGLContextAttributes FINAL : public CanvasContextAttributes, public Scri
ptWrappable { |
40 public: | 40 public: |
41 virtual ~WebGLContextAttributes(); | 41 virtual ~WebGLContextAttributes(); |
42 | 42 |
43 // Create a new attributes object | 43 // Create a new attributes object |
44 static PassRefPtr<WebGLContextAttributes> create(); | 44 static PassRefPtrWillBeRawPtr<WebGLContextAttributes> create(); |
45 | 45 |
46 // Create a copy of this object. | 46 // Create a copy of this object. |
47 PassRefPtr<WebGLContextAttributes> clone() const; | 47 PassRefPtrWillBeRawPtr<WebGLContextAttributes> clone() const; |
48 | 48 |
49 // Whether or not the drawing buffer has an alpha channel; default=true | 49 // Whether or not the drawing buffer has an alpha channel; default=true |
50 bool alpha() const; | 50 bool alpha() const; |
51 void setAlpha(bool); | 51 void setAlpha(bool); |
52 | 52 |
53 // Whether or not the drawing buffer has a depth buffer; default=true | 53 // Whether or not the drawing buffer has a depth buffer; default=true |
54 bool depth() const; | 54 bool depth() const; |
55 void setDepth(bool); | 55 void setDepth(bool); |
56 | 56 |
57 // Whether or not the drawing buffer has a stencil buffer; default=false | 57 // Whether or not the drawing buffer has a stencil buffer; default=false |
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93 bool m_stencil; | 93 bool m_stencil; |
94 bool m_antialias; | 94 bool m_antialias; |
95 bool m_premultipliedAlpha; | 95 bool m_premultipliedAlpha; |
96 bool m_preserveDrawingBuffer; | 96 bool m_preserveDrawingBuffer; |
97 bool m_failIfMajorPerformanceCaveat; | 97 bool m_failIfMajorPerformanceCaveat; |
98 }; | 98 }; |
99 | 99 |
100 } // namespace WebCore | 100 } // namespace WebCore |
101 | 101 |
102 #endif // WebGLContextAttributes_h | 102 #endif // WebGLContextAttributes_h |
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