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Side by Side Diff: Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Complete VectorTraits<> specialization for VertexAttribState Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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43 43
44 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC() 44 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC()
45 { 45 {
46 } 46 }
47 47
48 WebGLExtensionName WebGLCompressedTextureS3TC::name() const 48 WebGLExtensionName WebGLCompressedTextureS3TC::name() const
49 { 49 {
50 return WebGLCompressedTextureS3TCName; 50 return WebGLCompressedTextureS3TCName;
51 } 51 }
52 52
53 PassRefPtr<WebGLCompressedTextureS3TC> WebGLCompressedTextureS3TC::create(WebGLR enderingContextBase* context) 53 PassRefPtrWillBeRawPtr<WebGLCompressedTextureS3TC> WebGLCompressedTextureS3TC::c reate(WebGLRenderingContextBase* context)
54 { 54 {
55 return adoptRef(new WebGLCompressedTextureS3TC(context)); 55 return adoptRefWillBeNoop(new WebGLCompressedTextureS3TC(context));
56 } 56 }
57 57
58 bool WebGLCompressedTextureS3TC::supported(WebGLRenderingContextBase* context) 58 bool WebGLCompressedTextureS3TC::supported(WebGLRenderingContextBase* context)
59 { 59 {
60 Extensions3DUtil* extensionsUtil = context->extensionsUtil(); 60 Extensions3DUtil* extensionsUtil = context->extensionsUtil();
61 return extensionsUtil->supportsExtension("GL_EXT_texture_compression_s3tc") 61 return extensionsUtil->supportsExtension("GL_EXT_texture_compression_s3tc")
62 || (extensionsUtil->supportsExtension("GL_EXT_texture_compression_dxt1") 62 || (extensionsUtil->supportsExtension("GL_EXT_texture_compression_dxt1")
63 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compressio n_dxt3") 63 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compressio n_dxt3")
64 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compressio n_dxt5")); 64 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compressio n_dxt5"));
65 } 65 }
66 66
67 const char* WebGLCompressedTextureS3TC::extensionName() 67 const char* WebGLCompressedTextureS3TC::extensionName()
68 { 68 {
69 return "WEBGL_compressed_texture_s3tc"; 69 return "WEBGL_compressed_texture_s3tc";
70 } 70 }
71 71
72 } // namespace WebCore 72 } // namespace WebCore
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