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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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33 | 33 |
34 class WebGLRenderingContext FINAL : public WebGLRenderingContextBase, public Scr
iptWrappable { | 34 class WebGLRenderingContext FINAL : public WebGLRenderingContextBase, public Scr
iptWrappable { |
35 public: | 35 public: |
36 static PassOwnPtrWillBeRawPtr<WebGLRenderingContext> create(HTMLCanvasElemen
t*, WebGLContextAttributes*); | 36 static PassOwnPtrWillBeRawPtr<WebGLRenderingContext> create(HTMLCanvasElemen
t*, WebGLContextAttributes*); |
37 virtual ~WebGLRenderingContext(); | 37 virtual ~WebGLRenderingContext(); |
38 | 38 |
39 virtual unsigned version() const OVERRIDE { return 1; } | 39 virtual unsigned version() const OVERRIDE { return 1; } |
40 virtual String contextName() const OVERRIDE { return "WebGLRenderingContext"
; } | 40 virtual String contextName() const OVERRIDE { return "WebGLRenderingContext"
; } |
41 virtual void registerContextExtensions() OVERRIDE; | 41 virtual void registerContextExtensions() OVERRIDE; |
42 | 42 |
| 43 virtual void trace(Visitor*) OVERRIDE; |
| 44 |
43 private: | 45 private: |
44 WebGLRenderingContext(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphicsConte
xt3D>, WebGLContextAttributes*); | 46 WebGLRenderingContext(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphicsConte
xt3D>, WebGLContextAttributes*); |
45 | 47 |
46 // Enabled extension objects. | 48 // Enabled extension objects. |
47 RefPtr<ANGLEInstancedArrays> m_angleInstancedArrays; | 49 RefPtrWillBeMember<ANGLEInstancedArrays> m_angleInstancedArrays; |
48 RefPtr<EXTBlendMinMax> m_extBlendMinMax; | 50 RefPtrWillBeMember<EXTBlendMinMax> m_extBlendMinMax; |
49 RefPtr<EXTFragDepth> m_extFragDepth; | 51 RefPtrWillBeMember<EXTFragDepth> m_extFragDepth; |
50 RefPtr<EXTShaderTextureLOD> m_extShaderTextureLOD; | 52 RefPtrWillBeMember<EXTShaderTextureLOD> m_extShaderTextureLOD; |
51 RefPtr<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropic; | 53 RefPtrWillBeMember<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropi
c; |
52 RefPtr<OESTextureFloat> m_oesTextureFloat; | 54 RefPtrWillBeMember<OESTextureFloat> m_oesTextureFloat; |
53 RefPtr<OESTextureFloatLinear> m_oesTextureFloatLinear; | 55 RefPtrWillBeMember<OESTextureFloatLinear> m_oesTextureFloatLinear; |
54 RefPtr<OESTextureHalfFloat> m_oesTextureHalfFloat; | 56 RefPtrWillBeMember<OESTextureHalfFloat> m_oesTextureHalfFloat; |
55 RefPtr<OESTextureHalfFloatLinear> m_oesTextureHalfFloatLinear; | 57 RefPtrWillBeMember<OESTextureHalfFloatLinear> m_oesTextureHalfFloatLinear; |
56 RefPtr<OESStandardDerivatives> m_oesStandardDerivatives; | 58 RefPtrWillBeMember<OESStandardDerivatives> m_oesStandardDerivatives; |
57 RefPtr<OESVertexArrayObject> m_oesVertexArrayObject; | 59 RefPtrWillBeMember<OESVertexArrayObject> m_oesVertexArrayObject; |
58 RefPtr<OESElementIndexUint> m_oesElementIndexUint; | 60 RefPtrWillBeMember<OESElementIndexUint> m_oesElementIndexUint; |
59 RefPtr<WebGLLoseContext> m_webglLoseContext; | 61 RefPtrWillBeMember<WebGLLoseContext> m_webglLoseContext; |
60 RefPtr<WebGLDebugRendererInfo> m_webglDebugRendererInfo; | 62 RefPtrWillBeMember<WebGLDebugRendererInfo> m_webglDebugRendererInfo; |
61 RefPtr<WebGLDebugShaders> m_webglDebugShaders; | 63 RefPtrWillBeMember<WebGLDebugShaders> m_webglDebugShaders; |
62 RefPtr<WebGLDrawBuffers> m_webglDrawBuffers; | 64 RefPtrWillBeMember<WebGLDrawBuffers> m_webglDrawBuffers; |
63 RefPtr<WebGLCompressedTextureATC> m_webglCompressedTextureATC; | 65 RefPtrWillBeMember<WebGLCompressedTextureATC> m_webglCompressedTextureATC; |
64 RefPtr<WebGLCompressedTextureETC1> m_webglCompressedTextureETC1; | 66 RefPtrWillBeMember<WebGLCompressedTextureETC1> m_webglCompressedTextureETC1; |
65 RefPtr<WebGLCompressedTexturePVRTC> m_webglCompressedTexturePVRTC; | 67 RefPtrWillBeMember<WebGLCompressedTexturePVRTC> m_webglCompressedTexturePVRT
C; |
66 RefPtr<WebGLCompressedTextureS3TC> m_webglCompressedTextureS3TC; | 68 RefPtrWillBeMember<WebGLCompressedTextureS3TC> m_webglCompressedTextureS3TC; |
67 RefPtr<WebGLDepthTexture> m_webglDepthTexture; | 69 RefPtrWillBeMember<WebGLDepthTexture> m_webglDepthTexture; |
68 }; | 70 }; |
69 | 71 |
70 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, | 72 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, |
71 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 1, | 73 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 1, |
72 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 1)
; | 74 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 1)
; |
73 | 75 |
74 } // namespace blink | 76 } // namespace blink |
75 | 77 |
76 #endif | 78 #endif |
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