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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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31 | 31 |
32 WebGLObject::WebGLObject(WebGLRenderingContextBase*) | 32 WebGLObject::WebGLObject(WebGLRenderingContextBase*) |
33 : m_object(0) | 33 : m_object(0) |
34 , m_attachmentCount(0) | 34 , m_attachmentCount(0) |
35 , m_deleted(false) | 35 , m_deleted(false) |
36 { | 36 { |
37 } | 37 } |
38 | 38 |
39 WebGLObject::~WebGLObject() | 39 WebGLObject::~WebGLObject() |
40 { | 40 { |
| 41 // Verify that platform objects have been explicitly deleted. |
| 42 ASSERT(m_deleted); |
41 } | 43 } |
42 | 44 |
43 void WebGLObject::setObject(Platform3DObject object) | 45 void WebGLObject::setObject(Platform3DObject object) |
44 { | 46 { |
45 // object==0 && m_deleted==false indicating an uninitialized state; | 47 // object==0 && m_deleted==false indicating an uninitialized state; |
46 ASSERT(!m_object && !m_deleted); | 48 ASSERT(!m_object && !m_deleted); |
47 m_object = object; | 49 m_object = object; |
48 } | 50 } |
49 | 51 |
50 void WebGLObject::deleteObject(blink::WebGraphicsContext3D* context3d) | 52 void WebGLObject::deleteObject(blink::WebGraphicsContext3D* context3d) |
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63 if (context3d) | 65 if (context3d) |
64 deleteObjectImpl(context3d, m_object); | 66 deleteObjectImpl(context3d, m_object); |
65 | 67 |
66 m_object = 0; | 68 m_object = 0; |
67 } | 69 } |
68 } | 70 } |
69 | 71 |
70 void WebGLObject::detach() | 72 void WebGLObject::detach() |
71 { | 73 { |
72 m_attachmentCount = 0; // Make sure OpenGL resource is deleted. | 74 m_attachmentCount = 0; // Make sure OpenGL resource is deleted. |
73 } | 75 } |
74 | 76 |
| 77 void WebGLObject::detachAndDeleteObject() |
| 78 { |
| 79 // Helper method that pairs detachment with platform object |
| 80 // deletion. |
| 81 // |
| 82 // With Oilpan enabled, objects may end up being finalized without |
| 83 // having been detached first. Consequently, the objects force |
| 84 // detachment first before deleting the platform object. Without |
| 85 // Oilpan, the objects will have been detached from the 'parent' |
| 86 // objects first and do not separately require it when finalizing. |
| 87 // |
| 88 // However, as detach() is trivial, the individual WebGL |
| 89 // destructors will always call detachAndDeleteObject() rather |
| 90 // than do it based on Oilpan being enabled. |
| 91 detach(); |
| 92 deleteObject(0); |
| 93 } |
75 | 94 |
76 void WebGLObject::onDetached(blink::WebGraphicsContext3D* context3d) | 95 void WebGLObject::onDetached(blink::WebGraphicsContext3D* context3d) |
77 { | 96 { |
78 if (m_attachmentCount) | 97 if (m_attachmentCount) |
79 --m_attachmentCount; | 98 --m_attachmentCount; |
80 if (m_deleted) | 99 if (m_deleted) |
81 deleteObject(context3d); | 100 deleteObject(context3d); |
82 } | 101 } |
83 | 102 |
84 } | 103 } |
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