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Side by Side Diff: Source/core/html/canvas/WebGLLoseContext.cpp

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Smaller adjustments Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
45 { 45 {
46 if (force) 46 if (force)
47 WebGLExtension::lose(true); 47 WebGLExtension::lose(true);
48 } 48 }
49 49
50 WebGLExtensionName WebGLLoseContext::name() const 50 WebGLExtensionName WebGLLoseContext::name() const
51 { 51 {
52 return WebGLLoseContextName; 52 return WebGLLoseContextName;
53 } 53 }
54 54
55 PassRefPtr<WebGLLoseContext> WebGLLoseContext::create(WebGLRenderingContextBase* context) 55 PassRefPtrWillBeRawPtr<WebGLLoseContext> WebGLLoseContext::create(WebGLRendering ContextBase* context)
56 { 56 {
57 return adoptRef(new WebGLLoseContext(context)); 57 return adoptRefWillBeNoop(new WebGLLoseContext(context));
58 } 58 }
59 59
60 void WebGLLoseContext::loseContext() 60 void WebGLLoseContext::loseContext()
61 { 61 {
62 if (!isLost()) 62 if (!isLost())
63 m_context->forceLostContext(WebGLRenderingContextBase::SyntheticLostCont ext); 63 m_context->forceLostContext(WebGLRenderingContextBase::SyntheticLostCont ext);
64 } 64 }
65 65
66 void WebGLLoseContext::restoreContext() 66 void WebGLLoseContext::restoreContext()
67 { 67 {
68 if (!isLost()) 68 if (!isLost())
69 m_context->forceRestoreContext(); 69 m_context->forceRestoreContext();
70 } 70 }
71 71
72 bool WebGLLoseContext::supported(WebGLRenderingContextBase*) 72 bool WebGLLoseContext::supported(WebGLRenderingContextBase*)
73 { 73 {
74 return true; 74 return true;
75 } 75 }
76 76
77 const char* WebGLLoseContext::extensionName() 77 const char* WebGLLoseContext::extensionName()
78 { 78 {
79 return "WEBGL_lose_context"; 79 return "WEBGL_lose_context";
80 } 80 }
81 81
82 } // namespace blink 82 } // namespace blink
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