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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * * Redistributions of source code must retain the above copyright | 7 * * Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * * Redistributions in binary form must reproduce the above | 9 * * Redistributions in binary form must reproduce the above |
10 * copyright notice, this list of conditions and the following disclaimer | 10 * copyright notice, this list of conditions and the following disclaimer |
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30 #include "bindings/core/v8/ScriptWrappable.h" | 30 #include "bindings/core/v8/ScriptWrappable.h" |
31 #include "core/html/canvas/CanvasContextAttributes.h" | 31 #include "core/html/canvas/CanvasContextAttributes.h" |
32 #include "public/platform/WebGraphicsContext3D.h" | 32 #include "public/platform/WebGraphicsContext3D.h" |
33 #include "wtf/PassRefPtr.h" | 33 #include "wtf/PassRefPtr.h" |
34 | 34 |
35 namespace blink { | 35 namespace blink { |
36 | 36 |
37 class Settings; | 37 class Settings; |
38 | 38 |
39 class WebGLContextAttributes FINAL : public CanvasContextAttributes, public Scri
ptWrappable { | 39 class WebGLContextAttributes FINAL : public CanvasContextAttributes, public Scri
ptWrappable { |
| 40 DECLARE_EMPTY_VIRTUAL_DESTRUCTOR_WILL_BE_REMOVED(WebGLContextAttributes); |
40 public: | 41 public: |
41 virtual ~WebGLContextAttributes(); | |
42 | |
43 // Create a new attributes object | 42 // Create a new attributes object |
44 static PassRefPtr<WebGLContextAttributes> create(); | 43 static PassRefPtrWillBeRawPtr<WebGLContextAttributes> create(); |
45 | 44 |
46 // Create a copy of this object. | 45 // Create a copy of this object. |
47 PassRefPtr<WebGLContextAttributes> clone() const; | 46 PassRefPtrWillBeRawPtr<WebGLContextAttributes> clone() const; |
48 | 47 |
49 // Whether or not the drawing buffer has an alpha channel; default=true | 48 // Whether or not the drawing buffer has an alpha channel; default=true |
50 bool alpha() const; | 49 bool alpha() const; |
51 void setAlpha(bool); | 50 void setAlpha(bool); |
52 | 51 |
53 // Whether or not the drawing buffer has a depth buffer; default=true | 52 // Whether or not the drawing buffer has a depth buffer; default=true |
54 bool depth() const; | 53 bool depth() const; |
55 void setDepth(bool); | 54 void setDepth(bool); |
56 | 55 |
57 // Whether or not the drawing buffer has a stencil buffer; default=false | 56 // Whether or not the drawing buffer has a stencil buffer; default=false |
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93 bool m_stencil; | 92 bool m_stencil; |
94 bool m_antialias; | 93 bool m_antialias; |
95 bool m_premultipliedAlpha; | 94 bool m_premultipliedAlpha; |
96 bool m_preserveDrawingBuffer; | 95 bool m_preserveDrawingBuffer; |
97 bool m_failIfMajorPerformanceCaveat; | 96 bool m_failIfMajorPerformanceCaveat; |
98 }; | 97 }; |
99 | 98 |
100 } // namespace blink | 99 } // namespace blink |
101 | 100 |
102 #endif // WebGLContextAttributes_h | 101 #endif // WebGLContextAttributes_h |
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