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Side by Side Diff: Source/core/html/canvas/WebGLCompressedTexturePVRTC.cpp

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Smaller adjustments Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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43 43
44 WebGLCompressedTexturePVRTC::~WebGLCompressedTexturePVRTC() 44 WebGLCompressedTexturePVRTC::~WebGLCompressedTexturePVRTC()
45 { 45 {
46 } 46 }
47 47
48 WebGLExtensionName WebGLCompressedTexturePVRTC::name() const 48 WebGLExtensionName WebGLCompressedTexturePVRTC::name() const
49 { 49 {
50 return WebGLCompressedTexturePVRTCName; 50 return WebGLCompressedTexturePVRTCName;
51 } 51 }
52 52
53 PassRefPtr<WebGLCompressedTexturePVRTC> WebGLCompressedTexturePVRTC::create(WebG LRenderingContextBase* context) 53 PassRefPtrWillBeRawPtr<WebGLCompressedTexturePVRTC> WebGLCompressedTexturePVRTC: :create(WebGLRenderingContextBase* context)
54 { 54 {
55 return adoptRef(new WebGLCompressedTexturePVRTC(context)); 55 return adoptRefWillBeNoop(new WebGLCompressedTexturePVRTC(context));
56 } 56 }
57 57
58 bool WebGLCompressedTexturePVRTC::supported(WebGLRenderingContextBase* context) 58 bool WebGLCompressedTexturePVRTC::supported(WebGLRenderingContextBase* context)
59 { 59 {
60 return context->extensionsUtil()->supportsExtension("GL_IMG_texture_compress ion_pvrtc"); 60 return context->extensionsUtil()->supportsExtension("GL_IMG_texture_compress ion_pvrtc");
61 } 61 }
62 62
63 const char* WebGLCompressedTexturePVRTC::extensionName() 63 const char* WebGLCompressedTexturePVRTC::extensionName()
64 { 64 {
65 return "WEBGL_compressed_texture_pvrtc"; 65 return "WEBGL_compressed_texture_pvrtc";
66 } 66 }
67 67
68 } // namespace blink 68 } // namespace blink
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