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Side by Side Diff: Source/core/html/canvas/WebGLCompressedTextureETC1.h

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Smaller adjustments Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebGLCompressedTextureETC1_h 5 #ifndef WebGLCompressedTextureETC1_h
6 #define WebGLCompressedTextureETC1_h 6 #define WebGLCompressedTextureETC1_h
7 7
8 #include "bindings/core/v8/ScriptWrappable.h" 8 #include "bindings/core/v8/ScriptWrappable.h"
9 #include "core/html/canvas/WebGLExtension.h" 9 #include "core/html/canvas/WebGLExtension.h"
10 #include "wtf/PassRefPtr.h" 10 #include "wtf/PassRefPtr.h"
11 11
12 namespace blink { 12 namespace blink {
13 13
14 class WebGLTexture; 14 class WebGLTexture;
15 15
16 class WebGLCompressedTextureETC1 FINAL : public WebGLExtension, public ScriptWra ppable { 16 class WebGLCompressedTextureETC1 FINAL : public WebGLExtension, public ScriptWra ppable {
17 public: 17 public:
18 static PassRefPtr<WebGLCompressedTextureETC1> create(WebGLRenderingContextBa se*); 18 static PassRefPtrWillBeRawPtr<WebGLCompressedTextureETC1> create(WebGLRender ingContextBase*);
19 static bool supported(WebGLRenderingContextBase*); 19 static bool supported(WebGLRenderingContextBase*);
20 static const char* extensionName(); 20 static const char* extensionName();
21 21
22 virtual ~WebGLCompressedTextureETC1(); 22 virtual ~WebGLCompressedTextureETC1();
23 virtual WebGLExtensionName name() const OVERRIDE; 23 virtual WebGLExtensionName name() const OVERRIDE;
24 24
25 private: 25 private:
26 WebGLCompressedTextureETC1(WebGLRenderingContextBase*); 26 explicit WebGLCompressedTextureETC1(WebGLRenderingContextBase*);
27 }; 27 };
28 28
29 } // namespace blink 29 } // namespace blink
30 30
31 #endif // WebGLCompressedTextureETC1_h 31 #endif // WebGLCompressedTextureETC1_h
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