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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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38 | 38 |
39 EXTFragDepth::~EXTFragDepth() | 39 EXTFragDepth::~EXTFragDepth() |
40 { | 40 { |
41 } | 41 } |
42 | 42 |
43 WebGLExtensionName EXTFragDepth::name() const | 43 WebGLExtensionName EXTFragDepth::name() const |
44 { | 44 { |
45 return EXTFragDepthName; | 45 return EXTFragDepthName; |
46 } | 46 } |
47 | 47 |
48 PassRefPtr<EXTFragDepth> EXTFragDepth::create(WebGLRenderingContextBase* context
) | 48 PassRefPtrWillBeRawPtr<EXTFragDepth> EXTFragDepth::create(WebGLRenderingContextB
ase* context) |
49 { | 49 { |
50 return adoptRef(new EXTFragDepth(context)); | 50 return adoptRefWillBeNoop(new EXTFragDepth(context)); |
51 } | 51 } |
52 | 52 |
53 bool EXTFragDepth::supported(WebGLRenderingContextBase* context) | 53 bool EXTFragDepth::supported(WebGLRenderingContextBase* context) |
54 { | 54 { |
55 return context->extensionsUtil()->supportsExtension("GL_EXT_frag_depth"); | 55 return context->extensionsUtil()->supportsExtension("GL_EXT_frag_depth"); |
56 } | 56 } |
57 | 57 |
58 const char* EXTFragDepth::extensionName() | 58 const char* EXTFragDepth::extensionName() |
59 { | 59 { |
60 return "EXT_frag_depth"; | 60 return "EXT_frag_depth"; |
61 } | 61 } |
62 | 62 |
63 } // namespace blink | 63 } // namespace blink |
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