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Side by Side Diff: Source/bindings/core/v8/custom/V8CanvasRenderingContext2DCustom.cpp

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Have Nullable<T>::trace() use TraceIfNeeded<>. Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Google Inc. All rights reserved. 2 * Copyright (C) 2009 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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50 { 50 {
51 if (style->canvasGradient()) 51 if (style->canvasGradient())
52 return toV8(style->canvasGradient(), creationContext, isolate); 52 return toV8(style->canvasGradient(), creationContext, isolate);
53 53
54 if (style->canvasPattern()) 54 if (style->canvasPattern())
55 return toV8(style->canvasPattern(), creationContext, isolate); 55 return toV8(style->canvasPattern(), creationContext, isolate);
56 56
57 return v8String(isolate, style->color()); 57 return v8String(isolate, style->color());
58 } 58 }
59 59
60 static PassRefPtr<CanvasStyle> toCanvasStyle(v8::Handle<v8::Value> value, v8::Is olate* isolate) 60 static PassRefPtrWillBeRawPtr<CanvasStyle> toCanvasStyle(v8::Handle<v8::Value> v alue, v8::Isolate* isolate)
61 { 61 {
62 RefPtr<CanvasStyle> canvasStyle = CanvasStyle::createFromGradient(V8CanvasGr adient::toNativeWithTypeCheck(isolate, value)); 62 RefPtrWillBeRawPtr<CanvasStyle> canvasStyle = CanvasStyle::createFromGradien t(V8CanvasGradient::toNativeWithTypeCheck(isolate, value));
63 if (canvasStyle) 63 if (canvasStyle)
64 return canvasStyle; 64 return canvasStyle;
65 return CanvasStyle::createFromPattern(V8CanvasPattern::toNativeWithTypeCheck (isolate, value)); 65 return CanvasStyle::createFromPattern(V8CanvasPattern::toNativeWithTypeCheck (isolate, value));
66 } 66 }
67 67
68 void V8CanvasRenderingContext2D::strokeStyleAttributeGetterCustom(const v8::Prop ertyCallbackInfo<v8::Value>& info) 68 void V8CanvasRenderingContext2D::strokeStyleAttributeGetterCustom(const v8::Prop ertyCallbackInfo<v8::Value>& info)
69 { 69 {
70 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older()); 70 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older());
71 v8SetReturnValue(info, toV8Object(impl->strokeStyle(), info.Holder(), info.G etIsolate())); 71 v8SetReturnValue(info, toV8Object(impl->strokeStyle(), info.Holder(), info.G etIsolate()));
72 } 72 }
73 73
74 void V8CanvasRenderingContext2D::strokeStyleAttributeSetterCustom(v8::Local<v8:: Value> value, const v8::PropertyCallbackInfo<void>& info) 74 void V8CanvasRenderingContext2D::strokeStyleAttributeSetterCustom(v8::Local<v8:: Value> value, const v8::PropertyCallbackInfo<void>& info)
75 { 75 {
76 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older()); 76 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older());
77 if (RefPtr<CanvasStyle> canvasStyle = toCanvasStyle(value, info.GetIsolate() )) { 77 if (RefPtrWillBeRawPtr<CanvasStyle> canvasStyle = toCanvasStyle(value, info. GetIsolate())) {
78 impl->setStrokeStyle(canvasStyle); 78 impl->setStrokeStyle(canvasStyle);
79 } else { 79 } else {
80 TOSTRING_VOID(V8StringResource<>, colorString, value); 80 TOSTRING_VOID(V8StringResource<>, colorString, value);
81 impl->setStrokeColor(colorString); 81 impl->setStrokeColor(colorString);
82 } 82 }
83 } 83 }
84 84
85 void V8CanvasRenderingContext2D::fillStyleAttributeGetterCustom(const v8::Proper tyCallbackInfo<v8::Value>& info) 85 void V8CanvasRenderingContext2D::fillStyleAttributeGetterCustom(const v8::Proper tyCallbackInfo<v8::Value>& info)
86 { 86 {
87 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older()); 87 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older());
88 v8SetReturnValue(info, toV8Object(impl->fillStyle(), info.Holder(), info.Get Isolate())); 88 v8SetReturnValue(info, toV8Object(impl->fillStyle(), info.Holder(), info.Get Isolate()));
89 } 89 }
90 90
91 void V8CanvasRenderingContext2D::fillStyleAttributeSetterCustom(v8::Local<v8::Va lue> value, const v8::PropertyCallbackInfo<void>& info) 91 void V8CanvasRenderingContext2D::fillStyleAttributeSetterCustom(v8::Local<v8::Va lue> value, const v8::PropertyCallbackInfo<void>& info)
92 { 92 {
93 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older()); 93 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older());
94 if (RefPtr<CanvasStyle> canvasStyle = toCanvasStyle(value, info.GetIsolate() )) { 94 if (RefPtrWillBeRawPtr<CanvasStyle> canvasStyle = toCanvasStyle(value, info. GetIsolate())) {
95 impl->setFillStyle(canvasStyle); 95 impl->setFillStyle(canvasStyle);
96 } else { 96 } else {
97 TOSTRING_VOID(V8StringResource<>, colorString, value); 97 TOSTRING_VOID(V8StringResource<>, colorString, value);
98 impl->setFillColor(colorString); 98 impl->setFillColor(colorString);
99 } 99 }
100 } 100 }
101 101
102 } // namespace WebCore 102 } // namespace WebCore
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