Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #ifndef WebGLContextGroup_h | 26 #ifndef WebGLContextGroup_h |
| 27 #define WebGLContextGroup_h | 27 #define WebGLContextGroup_h |
| 28 | 28 |
| 29 #include "core/html/canvas/WebGLRenderingContextBase.h" | 29 #include "core/html/canvas/WebGLRenderingContextBase.h" |
| 30 #include "platform/heap/Handle.h" | |
| 30 #include "wtf/HashSet.h" | 31 #include "wtf/HashSet.h" |
| 31 #include "wtf/PassRefPtr.h" | 32 #include "wtf/PassRefPtr.h" |
| 32 #include "wtf/RefCounted.h" | 33 #include "wtf/RefCounted.h" |
| 33 | 34 |
| 34 namespace blink { | 35 namespace blink { |
| 35 class WebGraphicsContext3D; | 36 class WebGraphicsContext3D; |
| 36 } | 37 } |
| 37 | 38 |
| 38 namespace WebCore { | 39 namespace WebCore { |
| 39 | 40 |
| 40 class WebGLExtension; | 41 class WebGLExtension; |
| 41 class WebGLSharedObject; | 42 class WebGLSharedObject; |
| 42 class WebGLRenderingContextBase; | 43 class WebGLRenderingContextBase; |
| 43 | 44 |
| 44 typedef int ExceptionCode; | 45 typedef int ExceptionCode; |
| 45 | 46 |
| 46 class WebGLContextGroup FINAL : public RefCounted<WebGLContextGroup> { | 47 class WebGLContextGroup FINAL : public RefCountedWillBeGarbageCollected<WebGLCon textGroup> { |
| 48 DECLARE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(WebGLContextGroup); | |
| 47 public: | 49 public: |
| 48 static PassRefPtr<WebGLContextGroup> create(); | 50 static PassRefPtrWillBeRawPtr<WebGLContextGroup> create(); |
| 49 ~WebGLContextGroup(); | |
| 50 | 51 |
| 51 void addContext(WebGLRenderingContextBase*); | 52 void addContext(WebGLRenderingContextBase*); |
| 52 void removeContext(WebGLRenderingContextBase*); | 53 void removeContext(WebGLRenderingContextBase*); |
| 53 | 54 |
| 54 void addObject(WebGLSharedObject*); | 55 void addObject(WebGLSharedObject*); |
| 55 void removeObject(WebGLSharedObject*); | 56 void removeObject(WebGLSharedObject*); |
| 56 | 57 |
| 57 blink::WebGraphicsContext3D* getAWebGraphicsContext3D(); | 58 blink::WebGraphicsContext3D* getAWebGraphicsContext3D(); |
| 58 | 59 |
| 59 void loseContextGroup(WebGLRenderingContextBase::LostContextMode); | 60 void loseContextGroup(WebGLRenderingContextBase::LostContextMode); |
| 60 | 61 |
| 62 void trace(Visitor*); | |
| 63 void clearWeakMembers(Visitor*); | |
| 64 | |
| 61 private: | 65 private: |
| 62 friend class WebGLObject; | 66 friend class WebGLObject; |
| 63 | 67 |
| 64 WebGLContextGroup(); | 68 WebGLContextGroup(); |
| 65 | 69 |
| 66 void detachAndRemoveAllObjects(); | 70 void detachAndRemoveAllObjects(); |
| 67 | 71 |
| 68 HashSet<WebGLRenderingContextBase*> m_contexts; | 72 WillBeHeapHashSet<RawPtrWillBeWeakMember<WebGLRenderingContextBase> > m_cont exts; |
|
sof
2014/07/01 13:54:11
Refer to the rendering contexts weakly, so as to n
| |
| 69 HashSet<WebGLSharedObject*> m_groupObjects; | 73 WillBeHeapHashSet<RawPtrWillBeWeakMember<WebGLSharedObject> > m_groupObjects ; |
| 74 | |
| 75 #if ENABLE(OILPAN) | |
| 76 // Oilpan: Weak context references are kept, so in order to handle | |
| 77 // the case where all contexts fall away and the group objects | |
| 78 // will have to be flushed, we save away a 3D context object during | |
| 79 // tracing. It will be used during the weak callback only and cleared | |
| 80 // then. | |
| 81 blink::WebGraphicsContext3D* m_savedContext; | |
| 82 #endif | |
| 70 }; | 83 }; |
| 71 | 84 |
| 72 } // namespace WebCore | 85 } // namespace WebCore |
| 73 | 86 |
| 74 #endif // WebGLContextGroup_h | 87 #endif // WebGLContextGroup_h |
| OLD | NEW |