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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_HOST_COMMON_H_ | 5 #ifndef CC_TREES_LAYER_TREE_HOST_COMMON_H_ |
6 #define CC_TREES_LAYER_TREE_HOST_COMMON_H_ | 6 #define CC_TREES_LAYER_TREE_HOST_COMMON_H_ |
7 | 7 |
8 #include <limits> | 8 #include <limits> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "cc/base/cc_export.h" | 13 #include "cc/base/cc_export.h" |
14 #include "cc/base/scoped_ptr_vector.h" | 14 #include "cc/base/scoped_ptr_vector.h" |
15 #include "cc/layers/layer_lists.h" | 15 #include "cc/layers/layer_lists.h" |
16 #include "ui/gfx/rect.h" | 16 #include "ui/gfx/rect.h" |
17 #include "ui/gfx/transform.h" | 17 #include "ui/gfx/transform.h" |
18 #include "ui/gfx/vector2d.h" | 18 #include "ui/gfx/vector2d.h" |
19 | 19 |
20 namespace cc { | 20 namespace cc { |
21 | 21 |
22 class LayerImpl; | 22 class LayerImpl; |
23 class Layer; | 23 class Layer; |
| 24 class SwapPromise; |
24 | 25 |
25 class CC_EXPORT LayerTreeHostCommon { | 26 class CC_EXPORT LayerTreeHostCommon { |
26 public: | 27 public: |
27 static gfx::Rect CalculateVisibleRect(const gfx::Rect& target_surface_rect, | 28 static gfx::Rect CalculateVisibleRect(const gfx::Rect& target_surface_rect, |
28 const gfx::Rect& layer_bound_rect, | 29 const gfx::Rect& layer_bound_rect, |
29 const gfx::Transform& transform); | 30 const gfx::Transform& transform); |
30 | 31 |
31 template <typename LayerType, typename RenderSurfaceLayerListType> | 32 template <typename LayerType, typename RenderSurfaceLayerListType> |
32 struct CalcDrawPropsInputs { | 33 struct CalcDrawPropsInputs { |
33 public: | 34 public: |
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132 gfx::Vector2d scroll_delta; | 133 gfx::Vector2d scroll_delta; |
133 }; | 134 }; |
134 }; | 135 }; |
135 | 136 |
136 struct CC_EXPORT ScrollAndScaleSet { | 137 struct CC_EXPORT ScrollAndScaleSet { |
137 ScrollAndScaleSet(); | 138 ScrollAndScaleSet(); |
138 ~ScrollAndScaleSet(); | 139 ~ScrollAndScaleSet(); |
139 | 140 |
140 std::vector<LayerTreeHostCommon::ScrollUpdateInfo> scrolls; | 141 std::vector<LayerTreeHostCommon::ScrollUpdateInfo> scrolls; |
141 float page_scale_delta; | 142 float page_scale_delta; |
| 143 ScopedPtrVector<SwapPromise> swap_promises; |
142 }; | 144 }; |
143 | 145 |
144 template <typename LayerType> | 146 template <typename LayerType> |
145 bool LayerTreeHostCommon::RenderSurfaceContributesToTarget( | 147 bool LayerTreeHostCommon::RenderSurfaceContributesToTarget( |
146 LayerType* layer, | 148 LayerType* layer, |
147 int target_surface_layer_id) { | 149 int target_surface_layer_id) { |
148 // A layer will either contribute its own content, or its render surface's | 150 // A layer will either contribute its own content, or its render surface's |
149 // content, to the target surface. The layer contributes its surface's content | 151 // content, to the target surface. The layer contributes its surface's content |
150 // when both the following are true: | 152 // when both the following are true: |
151 // (1) The layer actually has a render surface, and | 153 // (1) The layer actually has a render surface, and |
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245 false, | 247 false, |
246 render_surface_layer_list, | 248 render_surface_layer_list, |
247 0) { | 249 0) { |
248 DCHECK(root_layer); | 250 DCHECK(root_layer); |
249 DCHECK(render_surface_layer_list); | 251 DCHECK(render_surface_layer_list); |
250 } | 252 } |
251 | 253 |
252 } // namespace cc | 254 } // namespace cc |
253 | 255 |
254 #endif // CC_TREES_LAYER_TREE_HOST_COMMON_H_ | 256 #endif // CC_TREES_LAYER_TREE_HOST_COMMON_H_ |
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