| Index: ui/ozone/platform/dri/gbm_buffer.cc
|
| diff --git a/ui/ozone/platform/dri/gbm_buffer.cc b/ui/ozone/platform/dri/gbm_buffer.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..f75ca95698cfe75d93f2516a981406bdc4646e2b
|
| --- /dev/null
|
| +++ b/ui/ozone/platform/dri/gbm_buffer.cc
|
| @@ -0,0 +1,90 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/ozone/platform/dri/gbm_buffer.h"
|
| +
|
| +#include <gbm.h>
|
| +
|
| +#include "base/logging.h"
|
| +#include "ui/ozone/platform/dri/dri_wrapper.h"
|
| +#include "ui/ozone/platform/dri/hardware_display_controller.h"
|
| +
|
| +namespace ui {
|
| +namespace {
|
| +// Pixel configuration for the current buffer format.
|
| +// TODO(dnicoara) These will need to change once we query the hardware for
|
| +// supported configurations.
|
| +const uint8_t kColorDepth = 24;
|
| +const uint8_t kPixelDepth = 32;
|
| +
|
| +int GetGbmFormatFromBufferFormat(SurfaceFactoryOzone::BufferFormat fmt) {
|
| + switch (fmt) {
|
| + case SurfaceFactoryOzone::UNKNOWN:
|
| + return 0;
|
| + // TODO(alexst): Setting this to XRGB for now to allow presentation
|
| + // as a primary plane but disallowing overlay transparency. Address this
|
| + // to allow both use cases.
|
| + case SurfaceFactoryOzone::RGBA_8888:
|
| + return GBM_FORMAT_XRGB8888;
|
| + case SurfaceFactoryOzone::RGB_888:
|
| + return GBM_FORMAT_RGB888;
|
| + }
|
| + return 0;
|
| +}
|
| +}
|
| +
|
| +GbmBuffer::GbmBuffer(gbm_device* device, DriWrapper* dri, const gfx::Size& size)
|
| + : gbm_device_(device),
|
| + bo_(NULL),
|
| + handle_(0),
|
| + framebuffer_(0),
|
| + dri_(dri),
|
| + size_(size) {
|
| +}
|
| +
|
| +GbmBuffer::~GbmBuffer() {
|
| + if (framebuffer_)
|
| + dri_->RemoveFramebuffer(framebuffer_);
|
| + if (bo_)
|
| + gbm_bo_destroy(bo_);
|
| +}
|
| +
|
| +bool GbmBuffer::InitializeBuffer(SurfaceFactoryOzone::BufferFormat format,
|
| + bool scanout) {
|
| + unsigned flags = GBM_BO_USE_RENDERING;
|
| + if (scanout)
|
| + flags |= GBM_BO_USE_SCANOUT;
|
| + bo_ = gbm_bo_create(gbm_device_,
|
| + size_.width(),
|
| + size_.height(),
|
| + GetGbmFormatFromBufferFormat(format),
|
| + flags);
|
| + if (!bo_)
|
| + return false;
|
| +
|
| + gbm_bo_set_user_data(bo_, this, NULL);
|
| + handle_ = gbm_bo_get_handle(bo_).u32;
|
| +
|
| + if (scanout &&
|
| + !dri_->AddFramebuffer(size_.width(),
|
| + size_.height(),
|
| + kColorDepth,
|
| + kPixelDepth,
|
| + gbm_bo_get_stride(bo_),
|
| + handle_,
|
| + &framebuffer_)) {
|
| + return false;
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +void* GbmBuffer::GetEGLClientBuffer() {
|
| + return bo_;
|
| +}
|
| +
|
| +int GbmBuffer::GetDmaBufFd() {
|
| + return -1;
|
| +}
|
| +
|
| +} // namespace ui
|
|
|