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Side by Side Diff: ui/ozone/public/surface_ozone_egl.h

Issue 365193003: Change NativeBufferOzone to be an object and move the overlay calls to the surface object. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ 5 #ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
6 #define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ 6 #define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/ozone/ozone_base_export.h" 10 #include "ui/ozone/ozone_base_export.h"
11 11
12 namespace gfx { 12 namespace gfx {
13 class Size; 13 class Size;
14 class VSyncProvider; 14 class VSyncProvider;
15 } 15 }
16 16
17 namespace ui { 17 namespace ui {
18 class NativePixmap;
18 19
19 // The platform-specific part of an EGL surface. 20 // The platform-specific part of an EGL surface.
20 // 21 //
21 // This class owns any bits that the ozone implementation needs freed when 22 // This class owns any bits that the ozone implementation needs freed when
22 // the EGL surface is destroyed. 23 // the EGL surface is destroyed.
23 class OZONE_BASE_EXPORT SurfaceOzoneEGL { 24 class OZONE_BASE_EXPORT SurfaceOzoneEGL {
24 public: 25 public:
25 virtual ~SurfaceOzoneEGL() {} 26 virtual ~SurfaceOzoneEGL() {}
26 27
27 // Returns the EGL native window for rendering onto this surface. 28 // Returns the EGL native window for rendering onto this surface.
28 // This can be used to to create a GLSurface. 29 // This can be used to to create a GLSurface.
29 virtual intptr_t /* EGLNativeWindowType */ GetNativeWindow() = 0; 30 virtual intptr_t /* EGLNativeWindowType */ GetNativeWindow() = 0;
30 31
31 // Attempts to resize the EGL native window to match the viewport 32 // Attempts to resize the EGL native window to match the viewport
32 // size. 33 // size.
33 virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) = 0; 34 virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) = 0;
34 35
35 // Called after we swap buffers. This is usually a no-op but can 36 // Called after we swap buffers. This is usually a no-op but can
36 // be used to present the new front buffer if the platform requires this. 37 // be used to present the new front buffer if the platform requires this.
37 virtual bool OnSwapBuffers() = 0; 38 virtual bool OnSwapBuffers() = 0;
38 39
39 // Returns a gfx::VsyncProvider for this surface. Note that this may be 40 // Returns a gfx::VsyncProvider for this surface. Note that this may be
40 // called after we have entered the sandbox so if there are operations (e.g. 41 // called after we have entered the sandbox so if there are operations (e.g.
41 // opening a file descriptor providing vsync events) that must be done 42 // opening a file descriptor providing vsync events) that must be done
42 // outside of the sandbox, they must have been completed in 43 // outside of the sandbox, they must have been completed in
43 // InitializeHardware. Returns an empty scoped_ptr on error. 44 // InitializeHardware. Returns an empty scoped_ptr on error.
44 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0; 45 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0;
46
47 // Sets the overlay plane to switch to at the next page flip.
48 // |plane_z_order| specifies the stacking order of the plane relative to the
49 // main framebuffer located at index 0.
50 // |plane_transform| specifies how the buffer is to be transformed during.
51 // composition.
52 // |buffer| to be presented by the overlay.
53 // |display_bounds| specify where it is supposed to be on the screen.
54 // |crop_rect| specifies the region within the buffer to be placed inside
55 // |display_bounds|.
56 virtual bool ScheduleOverlayPlane(int plane_z_order,
57 gfx::OverlayTransform plane_transform,
58 scoped_refptr<NativePixmap> buffer,
59 const gfx::Rect& display_bounds,
60 const gfx::RectF& crop_rect) = 0;
45 }; 61 };
46 62
47 } // namespace ui 63 } // namespace ui
48 64
49 #endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ 65 #endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
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