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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/dri/gbm_surface_factory.h" | 5 #include "ui/ozone/platform/dri/gbm_surface_factory.h" |
6 | 6 |
7 #include <EGL/egl.h> | 7 #include <EGL/egl.h> |
8 #include <gbm.h> | 8 #include <gbm.h> |
9 | 9 |
10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
11 #include "ui/ozone/platform/dri/buffer_data.h" | 11 #include "ui/ozone/platform/dri/buffer_data.h" |
12 #include "ui/ozone/platform/dri/dri_vsync_provider.h" | 12 #include "ui/ozone/platform/dri/dri_vsync_provider.h" |
| 13 #include "ui/ozone/platform/dri/gbm_buffer.h" |
13 #include "ui/ozone/platform/dri/gbm_surface.h" | 14 #include "ui/ozone/platform/dri/gbm_surface.h" |
14 #include "ui/ozone/platform/dri/hardware_display_controller.h" | 15 #include "ui/ozone/platform/dri/hardware_display_controller.h" |
15 #include "ui/ozone/platform/dri/scanout_surface.h" | 16 #include "ui/ozone/platform/dri/scanout_surface.h" |
16 #include "ui/ozone/platform/dri/screen_manager.h" | 17 #include "ui/ozone/platform/dri/screen_manager.h" |
17 #include "ui/ozone/public/surface_ozone_egl.h" | 18 #include "ui/ozone/public/surface_ozone_egl.h" |
18 | 19 |
19 namespace ui { | 20 namespace ui { |
20 | 21 |
21 namespace { | 22 namespace { |
22 | 23 |
23 class GbmSurfaceAdapter : public ui::SurfaceOzoneEGL { | 24 class GbmSurfaceAdapter : public ui::SurfaceOzoneEGL { |
24 public: | 25 public: |
25 GbmSurfaceAdapter(const base::WeakPtr<HardwareDisplayController>& controller); | 26 GbmSurfaceAdapter(const base::WeakPtr<HardwareDisplayController>& controller); |
26 virtual ~GbmSurfaceAdapter(); | 27 virtual ~GbmSurfaceAdapter(); |
27 | 28 |
28 // SurfaceOzoneEGL: | 29 // SurfaceOzoneEGL: |
29 virtual intptr_t GetNativeWindow() OVERRIDE; | 30 virtual intptr_t GetNativeWindow() OVERRIDE; |
30 virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) OVERRIDE; | 31 virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) OVERRIDE; |
31 virtual bool OnSwapBuffers() OVERRIDE; | 32 virtual bool OnSwapBuffers() OVERRIDE; |
32 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() OVERRIDE; | 33 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() OVERRIDE; |
| 34 virtual bool ScheduleOverlayPlane(int plane_z_order, |
| 35 gfx::OverlayTransform plane_transform, |
| 36 scoped_refptr<ui::NativePixmap> buffer, |
| 37 const gfx::Rect& display_bounds, |
| 38 const gfx::RectF& crop_rect) OVERRIDE; |
33 | 39 |
34 private: | 40 private: |
35 base::WeakPtr<HardwareDisplayController> controller_; | 41 base::WeakPtr<HardwareDisplayController> controller_; |
36 | 42 |
37 DISALLOW_COPY_AND_ASSIGN(GbmSurfaceAdapter); | 43 DISALLOW_COPY_AND_ASSIGN(GbmSurfaceAdapter); |
38 }; | 44 }; |
39 | 45 |
40 GbmSurfaceAdapter::GbmSurfaceAdapter( | 46 GbmSurfaceAdapter::GbmSurfaceAdapter( |
41 const base::WeakPtr<HardwareDisplayController>& controller) | 47 const base::WeakPtr<HardwareDisplayController>& controller) |
42 : controller_(controller) {} | 48 : controller_(controller) {} |
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62 | 68 |
63 static_cast<GbmSurface*>(controller_->surface())->LockCurrentDrawable(); | 69 static_cast<GbmSurface*>(controller_->surface())->LockCurrentDrawable(); |
64 if (controller_->SchedulePageFlip()) { | 70 if (controller_->SchedulePageFlip()) { |
65 controller_->WaitForPageFlipEvent(); | 71 controller_->WaitForPageFlipEvent(); |
66 return true; | 72 return true; |
67 } | 73 } |
68 | 74 |
69 return false; | 75 return false; |
70 } | 76 } |
71 | 77 |
| 78 bool GbmSurfaceAdapter::ScheduleOverlayPlane( |
| 79 int plane_z_order, |
| 80 gfx::OverlayTransform plane_transform, |
| 81 scoped_refptr<ui::NativePixmap> buffer, |
| 82 const gfx::Rect& display_bounds, |
| 83 const gfx::RectF& crop_rect) { |
| 84 NOTIMPLEMENTED(); |
| 85 return false; |
| 86 } |
| 87 |
72 scoped_ptr<gfx::VSyncProvider> GbmSurfaceAdapter::CreateVSyncProvider() { | 88 scoped_ptr<gfx::VSyncProvider> GbmSurfaceAdapter::CreateVSyncProvider() { |
73 return scoped_ptr<gfx::VSyncProvider>(new DriVSyncProvider(controller_)); | 89 return scoped_ptr<gfx::VSyncProvider>(new DriVSyncProvider(controller_)); |
74 } | 90 } |
75 | 91 |
76 } // namespace | 92 } // namespace |
77 | 93 |
78 GbmSurfaceFactory::GbmSurfaceFactory(DriWrapper* dri, | 94 GbmSurfaceFactory::GbmSurfaceFactory(DriWrapper* dri, |
79 gbm_device* device, | 95 gbm_device* device, |
80 ScreenManager* screen_manager) | 96 ScreenManager* screen_manager) |
81 : DriSurfaceFactory(dri, screen_manager), | 97 : DriSurfaceFactory(dri, screen_manager), |
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
145 | 161 |
146 scoped_ptr<ui::SurfaceOzoneEGL> GbmSurfaceFactory::CreateEGLSurfaceForWidget( | 162 scoped_ptr<ui::SurfaceOzoneEGL> GbmSurfaceFactory::CreateEGLSurfaceForWidget( |
147 gfx::AcceleratedWidget w) { | 163 gfx::AcceleratedWidget w) { |
148 CHECK(state_ == INITIALIZED); | 164 CHECK(state_ == INITIALIZED); |
149 ResetCursor(w); | 165 ResetCursor(w); |
150 | 166 |
151 return scoped_ptr<ui::SurfaceOzoneEGL>( | 167 return scoped_ptr<ui::SurfaceOzoneEGL>( |
152 new GbmSurfaceAdapter(screen_manager_->GetDisplayController(w))); | 168 new GbmSurfaceAdapter(screen_manager_->GetDisplayController(w))); |
153 } | 169 } |
154 | 170 |
155 ui::NativeBufferOzone GbmSurfaceFactory::CreateNativeBuffer( | 171 scoped_refptr<ui::NativePixmap> GbmSurfaceFactory::CreateNativePixmap( |
156 gfx::Size size, | 172 gfx::Size size, |
157 BufferFormat format) { | 173 BufferFormat format) { |
158 uint32_t gbm_format = 0; | 174 scoped_refptr<GbmBuffer> buf = new GbmBuffer(device_, drm_, size); |
159 switch (format) { | 175 if (!buf->InitializeBuffer(format, true)) { |
160 case SurfaceFactoryOzone::UNKNOWN: | 176 return NULL; |
161 return 0; | |
162 // TODO(alexst): Setting this to XRGB for now to allow presentation | |
163 // as a primary plane but disallowing overlay transparency. Address this | |
164 // to allow both use cases. | |
165 case SurfaceFactoryOzone::RGBA_8888: | |
166 gbm_format = GBM_FORMAT_XRGB8888; | |
167 break; | |
168 case SurfaceFactoryOzone::RGB_888: | |
169 gbm_format = GBM_FORMAT_RGB888; | |
170 break; | |
171 } | 177 } |
172 gbm_bo* buffer_object = | 178 return buf; |
173 gbm_bo_create(device_, | |
174 size.width(), | |
175 size.height(), | |
176 gbm_format, | |
177 GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); | |
178 if (!buffer_object) | |
179 return 0; | |
180 | |
181 BufferData* data = BufferData::CreateData(drm_, buffer_object); | |
182 DCHECK(data) << "Failed to associate the buffer with the controller"; | |
183 | |
184 return reinterpret_cast<ui::NativeBufferOzone>(buffer_object); | |
185 } | 179 } |
186 | 180 |
187 } // namespace ui | 181 } // namespace ui |
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